fix(commands/voice): check if player exists before playing next
This commit is contained in:
parent
42735f9a60
commit
290e85a1c1
@ -395,7 +395,7 @@ def play_after_callback(e, message, once):
|
||||
|
||||
def play_next(message, once=False, first=False):
|
||||
message.guild.voice_client.stop()
|
||||
if players[message.guild.id].queue:
|
||||
if message.guild.id in players and players[message.guild.id].queue:
|
||||
queued = players[message.guild.id].queue_pop()
|
||||
try:
|
||||
message.guild.voice_client.play(
|
||||
|
Loading…
x
Reference in New Issue
Block a user