fix(queue/skip): properly check if player exists
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@@ -254,7 +254,7 @@ async def skip(message):
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if not command_allowed(message):
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if not command_allowed(message):
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return
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return
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if not players[message.guild.id] or not players[message.guild.id].queue:
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if not players[message.guild.id] and not players[message.guild.id].queue:
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message.guild.voice_client.stop()
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message.guild.voice_client.stop()
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await utils.reply(
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await utils.reply(
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message,
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message,
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