fix(queue/skip): properly check if player exists

This commit is contained in:
2025-10-21 19:32:57 -04:00
parent 7f402e7f52
commit 69f5af19ae

View File

@@ -254,7 +254,7 @@ async def skip(message):
if not command_allowed(message):
return
if not players[message.guild.id] or not players[message.guild.id].queue:
if not players[message.guild.id] and not players[message.guild.id].queue:
message.guild.voice_client.stop()
await utils.reply(
message,