fix(core): properly use on_voice_state_update

This is called for different members updating their own individual voice
states, not just the bot itself. If someone leaves the channel, we get
their view of their voice state.
This commit is contained in:
2026-04-23 10:51:18 -04:00
parent 3a5e182970
commit 7d6373e38b

View File

@@ -148,22 +148,20 @@ async def on_message(message, edited=False):
command_locks[(message.guild.id, message.author.id)].release() command_locks[(message.guild.id, message.author.id)].release()
async def on_voice_state_update(_, before, after): async def on_voice_state_update(member, before, after):
if not before.channel and after.channel: def is_alone(channel):
return
if before.channel and not after.channel:
if before.channel.guild.id in players:
del players[before.channel.guild.id]
return
def is_empty(channel):
return [m.id for m in (channel.members if channel else [])] == [client.user.id] return [m.id for m in (channel.members if channel else [])] == [client.user.id]
if is_empty(after.channel): if member.id == client.user.id and is_alone(after.channel):
if after.channel.guild.id in players: if before.channel.guild.id in players:
del players[after.channel.guild.id] del players[before.channel.guild.id]
await after.channel.guild.voice_client.disconnect() await after.channel.guild.voice_client.disconnect()
return
if is_alone(before.channel):
if before.channel.guild.id in players:
del players[before.channel.guild.id]
await before.channel.guild.voice_client.disconnect()
def rreload(reloaded_modules, module): def rreload(reloaded_modules, module):