feat: add more lua event hooks

This commit is contained in:
Ryan 2025-02-16 13:08:26 -05:00
parent 645483c98f
commit 1c7a6fde09
Signed by: ErrorNoInternet
GPG Key ID: 2486BFB7B1E6A4A3

View File

@ -2,8 +2,8 @@ use crate::{State, commands::CommandSource, http::serve, scripting};
use azalea::prelude::*;
use hyper::{server::conn::http1, service::service_fn};
use hyper_util::rt::TokioIo;
use mlua::Function;
use log::{debug, error, info, trace};
use mlua::{Function, IntoLuaMulti, Table};
use tokio::net::TcpListener;
pub async fn handle_event(client: Client, event: Event, state: State) -> anyhow::Result<()> {
@ -11,7 +11,8 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> anyhow:
match event {
Event::Chat(message) => {
info!("{}", message.message().to_ansi());
let formatted_message = message.message();
info!("{}", formatted_message.to_ansi());
let owners = globals.get::<Vec<String>>("OWNERS")?;
if message.is_whisper()
@ -35,7 +36,18 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> anyhow:
.reply(&format!("{error:?}"));
}
}
call_lua_handler(&globals, "on_chat", ());
}
Event::Death(Some(packet)) => {
let death_data = state.lua.lock().create_table()?;
death_data.set("message", packet.message.to_string())?;
death_data.set("player_id", packet.player_id)?;
call_lua_handler(&globals, "on_death", death_data);
}
Event::Tick => call_lua_handler(&globals, "on_tick", ()),
Event::Login => call_lua_handler(&globals, "on_login", ()),
Event::Init => {
debug!("client initialized");
@ -45,11 +57,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> anyhow:
inner: Some(client),
},
)?;
if let Ok(on_init) = globals.get::<Function>("on_init")
&& let Err(error) = on_init.call::<()>(())
{
error!("failed to call lua on_init function: {error:?}");
};
call_lua_handler(&globals, "on_init", ());
if let Some(address) = state.http_address {
let listener = TcpListener::bind(address).await.map_err(|error| {
@ -84,3 +92,11 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> anyhow:
Ok(())
}
fn call_lua_handler<T: IntoLuaMulti>(globals: &Table, name: &str, data: T) {
if let Ok(handler) = globals.get::<Function>(name)
&& let Err(error) = handler.call::<()>(data)
{
error!("failed to call lua {name} function: {error:?}");
}
}