feat(client): add set_position method
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		| @@ -72,6 +72,7 @@ impl UserData for Client { | |||||||
|         m.add_method("get_fluid_state", world::get_fluid_state); |         m.add_method("get_fluid_state", world::get_fluid_state); | ||||||
|         m.add_method("set_held_slot", container::set_held_slot); |         m.add_method("set_held_slot", container::set_held_slot); | ||||||
|         m.add_method("set_mining", interaction::set_mining); |         m.add_method("set_mining", interaction::set_mining); | ||||||
|  |         m.add_method("set_position", movement::set_position); | ||||||
|         m.add_method("set_sneaking", movement::set_sneaking); |         m.add_method("set_sneaking", movement::set_sneaking); | ||||||
|         m.add_method("stop_pathfinding", movement::stop_pathfinding); |         m.add_method("stop_pathfinding", movement::stop_pathfinding); | ||||||
|         m.add_method("stop_sleeping", movement::stop_sleeping); |         m.add_method("stop_sleeping", movement::stop_sleeping); | ||||||
|   | |||||||
| @@ -185,6 +185,15 @@ pub fn set_jumping(_lua: &Lua, client: &mut Client, jumping: bool) -> Result<()> | |||||||
|     Ok(()) |     Ok(()) | ||||||
| } | } | ||||||
|  |  | ||||||
|  | pub fn set_position(_lua: &Lua, client: &Client, new_position: Vec3) -> Result<()> { | ||||||
|  |     let mut ecs = client.ecs.lock(); | ||||||
|  |     let mut position = client.query::<&mut Position>(&mut ecs); | ||||||
|  |     position.x = new_position.x; | ||||||
|  |     position.y = new_position.y; | ||||||
|  |     position.z = new_position.z; | ||||||
|  |     Ok(()) | ||||||
|  | } | ||||||
|  |  | ||||||
| pub fn set_sneaking(_lua: &Lua, client: &Client, sneaking: bool) -> Result<()> { | pub fn set_sneaking(_lua: &Lua, client: &Client, sneaking: bool) -> Result<()> { | ||||||
|     if let Err(error) = client.write_packet(ServerboundPlayerCommand { |     if let Err(error) = client.write_packet(ServerboundPlayerCommand { | ||||||
|         id: client.component::<MinecraftEntityId>(), |         id: client.component::<MinecraftEntityId>(), | ||||||
|   | |||||||
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