refactor(client): make more methods async

This commit is contained in:
Ryan 2025-02-18 21:34:57 -05:00
parent 75d4a9c183
commit 324cb2d6d8
Signed by: ErrorNoInternet
GPG Key ID: 2486BFB7B1E6A4A3
3 changed files with 34 additions and 8 deletions

View File

@ -1,9 +1,21 @@
use super::{Client, Vec3};
use azalea::{BlockPos, BotClientExt, world::MinecraftEntityId};
use azalea::{BlockPos, BotClientExt, attack::AttackEvent, world::MinecraftEntityId};
use mlua::{Lua, Result, UserDataRef};
pub fn attack(_lua: &Lua, client: &mut Client, entity_id: u32) -> Result<()> {
client.attack(MinecraftEntityId(entity_id));
pub async fn attack(_lua: Lua, client: UserDataRef<Client>, entity_id: u32) -> Result<()> {
client.clone().attack(MinecraftEntityId(entity_id));
while client.get_tick_broadcaster().recv().await.is_ok() {
if client
.ecs
.lock()
.get::<AttackEvent>(client.entity)
.is_none()
{
break;
}
}
Ok(())
}

View File

@ -55,7 +55,9 @@ impl UserData for Client {
}
fn add_methods<M: UserDataMethods<Self>>(m: &mut M) {
m.add_async_method("attack", interaction::attack);
m.add_async_method("goto", movement::goto);
m.add_async_method("look_at", movement::look_at);
m.add_async_method("mine", interaction::mine);
m.add_async_method("open_container_at", container::open_container_at);
m.add_async_method("set_client_information", state::set_client_information);
@ -69,10 +71,8 @@ impl UserData for Client {
m.add_method("set_held_slot", container::set_held_slot);
m.add_method("set_mining", interaction::set_mining);
m.add_method("stop_pathfinding", movement::stop_pathfinding);
m.add_method_mut("attack", interaction::attack);
m.add_method_mut("block_interact", interaction::block_interact);
m.add_method_mut("jump", movement::jump);
m.add_method_mut("look_at", movement::look_at);
m.add_method_mut("open_inventory", container::open_inventory);
m.add_method_mut("set_direction", movement::set_direction);
m.add_method_mut("set_jumping", movement::set_jumping);

View File

@ -1,6 +1,6 @@
use super::{Client, Direction, Vec3};
use azalea::{
BlockPos, BotClientExt, SprintDirection, WalkDirection,
BlockPos, BotClientExt, LookAtEvent, SprintDirection, WalkDirection,
interact::HitResultComponent,
pathfinder::{
ExecutingPath, GotoEvent, Pathfinder, PathfinderClientExt,
@ -137,8 +137,22 @@ pub fn looking_at(lua: &Lua, client: &Client) -> Result<Option<Table>> {
})
}
pub fn look_at(_lua: &Lua, client: &mut Client, position: Vec3) -> Result<()> {
client.look_at(azalea::Vec3::new(position.x, position.y, position.z));
pub async fn look_at(_lua: Lua, client: UserDataRef<Client>, position: Vec3) -> Result<()> {
client
.clone()
.look_at(azalea::Vec3::new(position.x, position.y, position.z));
while client.get_tick_broadcaster().recv().await.is_ok() {
if client
.ecs
.lock()
.get::<LookAtEvent>(client.entity)
.is_none()
{
break;
}
}
Ok(())
}