fix(replay): rename paths to compile

Haven't tested yet though.
This commit is contained in:
2026-04-13 09:13:58 -04:00
parent e7080a69a7
commit 3c3184c974
3 changed files with 19 additions and 16 deletions

View File

@@ -13,7 +13,7 @@ use tokio::net::TcpListener;
#[cfg(feature = "matrix")]
use {crate::matrix, std::time::Duration, tokio::time::sleep};
#[cfg(feature = "replay")]
use {crate::replay::recorder::Recorder, mlua::Error, std::process::exit};
use {crate::replay::recorder::Recorder, anyhow::Context, mlua::Error, std::process::exit};
use crate::{
State,
@@ -97,6 +97,9 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
})
.await
}
Event::ConnectionFailed(error) => {
call_listeners(&state, "connection_failed", || Ok(error.to_string())).await
}
Event::Death(packet) => {
if let Some(packet) = packet {
call_listeners(&state, "death", || {
@@ -129,6 +132,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
}
}
Event::KeepAlive(id) => call_listeners(&state, "keep_alive", || Ok(id)).await,
Event::ReceiveChunk(_) => Ok(()),
Event::RemovePlayer(player_info) => {
call_listeners(&state, "remove_player", || Ok(Player::from(player_info))).await
}