refactor(world)!: create find_all variants of entity filters
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@@ -60,6 +60,8 @@ impl UserData for Client {
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fn add_methods<M: UserDataMethods<Self>>(m: &mut M) {
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m.add_async_method("attack", interaction::attack);
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m.add_async_method("find_all_entities", world::find_all_entities);
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m.add_async_method("find_all_players", world::find_all_players);
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m.add_async_method("find_entities", world::find_entities);
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m.add_async_method("find_players", world::find_players);
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m.add_async_method("go_to", movement::go_to);
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