build(deps)!: update azalea and fix ecs changes
This commit is contained in:
3895
Cargo.lock
generated
3895
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -21,6 +21,7 @@ built = { git = "https://github.com/lukaslueg/built", features = ["git2"] }
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[dependencies]
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[dependencies]
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anyhow = "1"
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anyhow = "1"
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azalea = { git = "https://github.com/azalea-rs/azalea" }
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azalea = { git = "https://github.com/azalea-rs/azalea" }
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azalea-hax = { git = "https://github.com/azalea-rs/azalea-hax" }
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bevy_app = "0"
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bevy_app = "0"
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bevy_ecs = "0"
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bevy_ecs = "0"
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bevy_log = "0"
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bevy_log = "0"
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@@ -42,10 +43,13 @@ parking_lot = "0"
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serde = "1"
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serde = "1"
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serde_json = "1"
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serde_json = "1"
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tokio = { version = "1", features = ["full"] }
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tokio = { version = "1", features = ["full"] }
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zip = { version = "2", default-features = false, features = ["flate2"] }
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zip = { version = "8", default-features = false, features = [
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"deflate",
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], optional = true }
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[features]
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[features]
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console-subscriber = ["dep:console-subscriber"]
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console-subscriber = ["dep:console-subscriber"]
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default = []
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default = []
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matrix = ["dep:dirs", "dep:matrix-sdk"]
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matrix = ["dep:dirs", "dep:matrix-sdk"]
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mimalloc = ["dep:mimalloc"]
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mimalloc = ["dep:mimalloc"]
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replay = ["dep:zip"]
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@@ -30,7 +30,7 @@ function auto_fish()
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sleep(3000)
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sleep(3000)
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end
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end
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hold_fishing_rod()
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hold_fishing_rod()
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client:use_item()
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client:start_use_item()
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end
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end
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end, "auto-fish_watch-bobber")
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end, "auto-fish_watch-bobber")
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@@ -41,7 +41,7 @@ function auto_fish()
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end)[1]
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end)[1]
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if distance(current_bobber.position, particle.position) <= 0.75 then
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if distance(current_bobber.position, particle.position) <= 0.75 then
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FishLastCaught = os.time()
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FishLastCaught = os.time()
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client:use_item()
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client:start_use_item()
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end
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end
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end
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end
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end, "auto-fish")
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end, "auto-fish")
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@@ -54,11 +54,11 @@ function auto_fish()
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if os.time() - FishLastCaught >= 60 then
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if os.time() - FishLastCaught >= 60 then
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hold_fishing_rod()
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hold_fishing_rod()
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client:use_item()
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client:start_use_item()
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end
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end
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end, "auto-fish_watchdog")
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end, "auto-fish_watchdog")
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client:use_item()
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client:start_use_item()
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end
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end
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function stop_auto_fish()
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function stop_auto_fish()
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@@ -71,7 +71,7 @@ function stop_auto_fish()
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return e.id == FishingBobber.id
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return e.id == FishingBobber.id
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end)[1] then
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end)[1] then
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FishingBobber = nil
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FishingBobber = nil
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client:use_item()
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client:start_use_item()
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end
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end
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end
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end
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@@ -131,6 +131,6 @@ function check_food(hunger)
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sleep(1000)
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sleep(1000)
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LastEaten = current_time
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LastEaten = current_time
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end
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end
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client:use_item()
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client:start_use_item()
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end
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end
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end
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end
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@@ -1,4 +1,4 @@
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use azalea::{brigadier::prelude::*, chat::ChatPacket, prelude::*};
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use azalea::{brigadier::prelude::*, client_chat::ChatPacket, prelude::*};
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use futures::lock::Mutex;
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use futures::lock::Mutex;
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use mlua::{Error, Result, Table, UserDataRef};
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use mlua::{Error, Result, Table, UserDataRef};
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use ncr::{
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use ncr::{
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@@ -1,18 +1,19 @@
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use std::{net::SocketAddr, process::exit};
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use std::net::SocketAddr;
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use anyhow::{Context, Result};
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use anyhow::Result;
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use azalea::{
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use azalea::{
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brigadier::exceptions::BuiltInExceptions::DispatcherUnknownCommand, prelude::*,
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brigadier::errors::BuiltInError, prelude::*, protocol::packets::game::ClientboundGamePacket,
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protocol::packets::game::ClientboundGamePacket,
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};
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};
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use hyper::{server::conn::http1, service::service_fn};
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use hyper::{server::conn::http1, service::service_fn};
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use hyper_util::rt::TokioIo;
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use hyper_util::rt::TokioIo;
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use log::{debug, error, info, trace};
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use log::{debug, error, info, trace};
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use mlua::{Error, Function, IntoLuaMulti, Table};
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use mlua::{Function, IntoLuaMulti, Table};
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use ncr::utils::trim_header;
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use ncr::utils::trim_header;
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use tokio::net::TcpListener;
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use tokio::net::TcpListener;
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#[cfg(feature = "matrix")]
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#[cfg(feature = "matrix")]
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use {crate::matrix, std::time::Duration, tokio::time::sleep};
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use {crate::matrix, std::time::Duration, tokio::time::sleep};
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#[cfg(feature = "replay")]
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use {crate::replay::recorder::Recorder, mlua::Error, std::process::exit};
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use crate::{
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use crate::{
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State,
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State,
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@@ -20,7 +21,6 @@ use crate::{
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http::serve,
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http::serve,
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lua::{client, direction::Direction, player::Player, vec3::Vec3},
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lua::{client, direction::Direction, player::Player, vec3::Vec3},
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particle,
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particle,
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replay::recorder::Recorder,
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};
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};
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#[allow(clippy::cognitive_complexity, clippy::too_many_lines)]
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#[allow(clippy::cognitive_complexity, clippy::too_many_lines)]
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@@ -35,6 +35,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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let uuid = message.sender_uuid().map(|uuid| uuid.to_string());
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let uuid = message.sender_uuid().map(|uuid| uuid.to_string());
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let is_whisper = message.is_whisper();
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let is_whisper = message.is_whisper();
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let text = message.message();
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let text = message.message();
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let html_text = text.to_html();
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let ansi_text = text.to_ansi();
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let ansi_text = text.to_ansi();
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info!("{ansi_text}");
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info!("{ansi_text}");
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@@ -70,7 +71,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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}
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}
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.into(),
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.into(),
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)
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)
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&& error.type_ != DispatcherUnknownCommand
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&& *error.kind() != BuiltInError::DispatcherUnknownCommand
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{
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{
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CommandSource {
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CommandSource {
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client,
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client,
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@@ -86,6 +87,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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let table = state.lua.create_table()?;
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let table = state.lua.create_table()?;
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table.set("text", text.to_string())?;
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table.set("text", text.to_string())?;
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table.set("ansi_text", ansi_text)?;
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table.set("ansi_text", ansi_text)?;
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table.set("html_text", html_text)?;
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table.set("sender", sender)?;
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table.set("sender", sender)?;
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table.set("content", content)?;
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table.set("content", content)?;
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table.set("uuid", uuid)?;
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table.set("uuid", uuid)?;
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@@ -101,6 +103,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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let message_table = state.lua.create_table()?;
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let message_table = state.lua.create_table()?;
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message_table.set("text", packet.message.to_string())?;
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message_table.set("text", packet.message.to_string())?;
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message_table.set("ansi_text", packet.message.to_ansi())?;
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message_table.set("ansi_text", packet.message.to_ansi())?;
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message_table.set("html_text", packet.message.to_html())?;
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let table = state.lua.create_table()?;
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let table = state.lua.create_table()?;
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table.set("message", message_table)?;
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table.set("message", message_table)?;
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table.set("player_id", packet.player_id.0)?;
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table.set("player_id", packet.player_id.0)?;
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@@ -117,6 +120,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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let table = state.lua.create_table()?;
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let table = state.lua.create_table()?;
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table.set("text", message.to_string())?;
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table.set("text", message.to_string())?;
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table.set("ansi_text", message.to_ansi())?;
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table.set("ansi_text", message.to_ansi())?;
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table.set("html_text", message.to_html())?;
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Ok(table)
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Ok(table)
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})
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})
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.await
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.await
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@@ -125,7 +129,6 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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}
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}
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}
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}
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Event::KeepAlive(id) => call_listeners(&state, "keep_alive", || Ok(id)).await,
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Event::KeepAlive(id) => call_listeners(&state, "keep_alive", || Ok(id)).await,
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Event::Login => call_listeners(&state, "login", || Ok(())).await,
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Event::RemovePlayer(player_info) => {
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Event::RemovePlayer(player_info) => {
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call_listeners(&state, "remove_player", || Ok(Player::from(player_info))).await
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call_listeners(&state, "remove_player", || Ok(Player::from(player_info))).await
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}
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}
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@@ -183,8 +186,11 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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ClientboundGamePacket::SetPassengers(packet) => {
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ClientboundGamePacket::SetPassengers(packet) => {
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call_listeners(&state, "set_passengers", || {
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call_listeners(&state, "set_passengers", || {
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let table = state.lua.create_table()?;
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let table = state.lua.create_table()?;
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table.set("vehicle", packet.vehicle)?;
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table.set("vehicle", *packet.vehicle)?;
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table.set("passengers", &*packet.passengers)?;
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table.set(
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"passengers",
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packet.passengers.iter().map(|id| id.0).collect::<Vec<_>>(),
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)?;
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Ok(table)
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Ok(table)
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})
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})
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.await
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.await
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@@ -192,28 +198,32 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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ClientboundGamePacket::SetTime(packet) => {
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ClientboundGamePacket::SetTime(packet) => {
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call_listeners(&state, "set_time", || {
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call_listeners(&state, "set_time", || {
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let table = state.lua.create_table()?;
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let table = state.lua.create_table()?;
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table.set("day_time", packet.day_time)?;
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table.set("game_time", packet.game_time)?;
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table.set("game_time", packet.game_time)?;
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table.set("tick_day_time", packet.tick_day_time)?;
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Ok(table)
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Ok(table)
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})
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})
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.await
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.await
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}
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}
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_ => Ok(()),
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_ => Ok(()),
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},
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},
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Event::Login => {
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#[cfg(feature = "matrix")]
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matrix_init(&client, state.clone());
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call_listeners(&state, "login", || Ok(())).await
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}
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Event::Init => {
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Event::Init => {
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debug!("received init event");
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debug!("received init event");
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#[cfg(feature = "replay")]
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{
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let ecs = client.ecs.clone();
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let ecs = client.ecs.clone();
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ctrlc::set_handler(move || {
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ctrlc::set_handler(move || {
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ecs.lock()
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ecs.write()
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.remove_resource::<Recorder>()
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.remove_resource::<Recorder>()
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.map(Recorder::finish);
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.map(Recorder::finish);
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exit(0);
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exit(0);
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})?;
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})?;
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};
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#[cfg(feature = "matrix")]
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matrix_init(&client, state.clone());
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let globals = state.lua.globals();
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let globals = state.lua.globals();
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lua_init(client, &state, &globals).await?;
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lua_init(client, &state, &globals).await?;
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@@ -262,11 +272,13 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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}
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}
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async fn lua_init(client: Client, state: &State, globals: &Table) -> Result<()> {
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async fn lua_init(client: Client, state: &State, globals: &Table) -> Result<()> {
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#[cfg(feature = "replay")]
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{
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let ecs = client.ecs.clone();
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let ecs = client.ecs.clone();
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globals.set(
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globals.set(
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"finish_replay_recording",
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"finish_replay_recording",
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state.lua.create_function_mut(move |_, (): ()| {
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state.lua.create_function_mut(move |_, (): ()| {
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ecs.lock()
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ecs.write()
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.remove_resource::<Recorder>()
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.remove_resource::<Recorder>()
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.context("recording not active")
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.context("recording not active")
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.map_err(Error::external)?
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.map_err(Error::external)?
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@@ -274,6 +286,7 @@ async fn lua_init(client: Client, state: &State, globals: &Table) -> Result<()>
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.map_err(Error::external)
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.map_err(Error::external)
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})?,
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})?,
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)?;
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)?;
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}
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globals.set("client", client::Client(Some(client)))?;
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globals.set("client", client::Client(Some(client)))?;
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call_listeners(state, "init", || Ok(())).await
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call_listeners(state, "init", || Ok(())).await
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}
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}
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@@ -1,20 +0,0 @@
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use azalea::{
|
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Vec3,
|
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movement::{KnockbackEvent, KnockbackType},
|
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prelude::Component,
|
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};
|
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use bevy_ecs::{event::EventMutator, query::With, system::Query};
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#[derive(Component)]
|
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pub struct AntiKnockback;
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|
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pub fn anti_knockback(
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mut events: EventMutator<KnockbackEvent>,
|
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entity_query: Query<(), With<AntiKnockback>>,
|
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) {
|
|
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for event in events.read() {
|
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if entity_query.get(event.entity).is_ok() {
|
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event.knockback = KnockbackType::Add(Vec3::default());
|
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}
|
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}
|
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}
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@@ -1,21 +0,0 @@
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#![allow(clippy::needless_pass_by_value)]
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|
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pub mod anti_knockback;
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|
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|
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use anti_knockback::anti_knockback;
|
|
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use azalea::{movement::handle_knockback, packet::game::process_packet_events};
|
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use bevy_app::{App, Plugin, PreUpdate};
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use bevy_ecs::schedule::IntoSystemConfigs;
|
|
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|
|
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pub struct HacksPlugin;
|
|
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|
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impl Plugin for HacksPlugin {
|
|
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fn build(&self, app: &mut App) {
|
|
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app.add_systems(
|
|
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PreUpdate,
|
|
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anti_knockback
|
|
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.after(process_packet_events)
|
|
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.before(handle_knockback),
|
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);
|
|
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}
|
|
||||||
}
|
|
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@@ -1,6 +1,6 @@
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use azalea::blocks::{
|
use azalea::block::{
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Block as AzaleaBlock, BlockState,
|
BlockState, BlockTrait,
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properties::{ChestType, Facing, LightLevel},
|
properties::{ChestKind, Facing, LightLevel},
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||||||
};
|
};
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use mlua::{Function, Lua, Result, Table};
|
use mlua::{Function, Lua, Result, Table};
|
||||||
|
|
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@@ -21,7 +21,7 @@ pub fn get_block_from_state(lua: &Lua, state: u32) -> Result<Option<Table>> {
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let Ok(state) = BlockState::try_from(state) else {
|
let Ok(state) = BlockState::try_from(state) else {
|
||||||
return Ok(None);
|
return Ok(None);
|
||||||
};
|
};
|
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let block: Box<dyn AzaleaBlock> = state.into();
|
let block: Box<dyn BlockTrait> = state.into();
|
||||||
let behavior = block.behavior();
|
let behavior = block.behavior();
|
||||||
|
|
||||||
let table = lua.create_table()?;
|
let table = lua.create_table()?;
|
||||||
@@ -46,10 +46,10 @@ pub async fn get_block_states(
|
|||||||
for block in
|
for block in
|
||||||
(u32::MIN..u32::MAX).map_while(|possible_id| BlockState::try_from(possible_id).ok())
|
(u32::MIN..u32::MAX).map_while(|possible_id| BlockState::try_from(possible_id).ok())
|
||||||
{
|
{
|
||||||
if block_name == Into::<Box<dyn AzaleaBlock>>::into(block).id()
|
if block_name == Into::<Box<dyn BlockTrait>>::into(block).id()
|
||||||
&& (if let Some(filter_fn) = &filter_fn {
|
&& (if let Some(filter_fn) = &filter_fn {
|
||||||
let table = lua.create_table()?;
|
let table = lua.create_table()?;
|
||||||
table.set("chest_type", block.property::<ChestType>().map(|v| v as u8))?;
|
table.set("chest_kind", block.property::<ChestKind>().map(|v| v as u8))?;
|
||||||
table.set("facing", block.property::<Facing>().map(|v| v as u8))?;
|
table.set("facing", block.property::<Facing>().map(|v| v as u8))?;
|
||||||
table.set(
|
table.set(
|
||||||
"light_level",
|
"light_level",
|
||||||
@@ -60,7 +60,7 @@ pub async fn get_block_states(
|
|||||||
true
|
true
|
||||||
})
|
})
|
||||||
{
|
{
|
||||||
matched.push(block.id);
|
matched.push(block.id());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,20 +1,19 @@
|
|||||||
use azalea::{
|
use azalea::{
|
||||||
BlockPos,
|
BlockPos,
|
||||||
inventory::{Inventory, Menu, Player, SlotList},
|
entity::inventory::Inventory,
|
||||||
prelude::ContainerClientExt,
|
inventory::{Menu, Player, SlotList},
|
||||||
protocol::packets::game::ServerboundSetCarriedItem,
|
protocol::packets::game::ServerboundSetCarriedItem,
|
||||||
};
|
};
|
||||||
use log::error;
|
|
||||||
use mlua::{Lua, Result, UserDataRef, Value};
|
use mlua::{Lua, Result, UserDataRef, Value};
|
||||||
|
|
||||||
use super::{Client, Container, ContainerRef, ItemStack, Vec3};
|
use super::{Client, Container, ContainerRef, ItemStack, Vec3};
|
||||||
|
|
||||||
pub fn container(_lua: &Lua, client: &Client) -> Result<Option<ContainerRef>> {
|
pub fn container(_lua: &Lua, client: &Client) -> Result<ContainerRef> {
|
||||||
Ok(client.get_open_container().map(ContainerRef))
|
Ok(ContainerRef(client.get_inventory()))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn held_item(_lua: &Lua, client: &Client) -> Result<ItemStack> {
|
pub fn held_item(_lua: &Lua, client: &Client) -> Result<ItemStack> {
|
||||||
Ok(ItemStack(client.component::<Inventory>().held_item()))
|
Ok(ItemStack(client.get_held_item()))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn held_slot(_lua: &Lua, client: &Client) -> Result<u8> {
|
pub fn held_slot(_lua: &Lua, client: &Client) -> Result<u8> {
|
||||||
@@ -117,20 +116,14 @@ pub fn set_held_slot(_lua: &Lua, client: &Client, slot: u8) -> Result<()> {
|
|||||||
return Ok(());
|
return Ok(());
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
client.query_self::<&mut Inventory, _>(|mut inventory| {
|
||||||
let mut ecs = client.ecs.lock();
|
if inventory.selected_hotbar_slot != slot {
|
||||||
let mut inventory = client.query::<&mut Inventory>(&mut ecs);
|
|
||||||
if inventory.selected_hotbar_slot == slot {
|
|
||||||
return Ok(());
|
|
||||||
}
|
|
||||||
inventory.selected_hotbar_slot = slot;
|
inventory.selected_hotbar_slot = slot;
|
||||||
};
|
|
||||||
|
|
||||||
if let Err(error) = client.write_packet(ServerboundSetCarriedItem {
|
|
||||||
slot: u16::from(slot),
|
|
||||||
}) {
|
|
||||||
error!("failed to send SetCarriedItem packet: {error:?}");
|
|
||||||
}
|
}
|
||||||
|
});
|
||||||
|
client.write_packet(ServerboundSetCarriedItem {
|
||||||
|
slot: u16::from(slot),
|
||||||
|
});
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,15 +1,16 @@
|
|||||||
use azalea::{
|
use azalea::{
|
||||||
BlockPos, BotClientExt,
|
BlockPos,
|
||||||
|
core::entity_id::MinecraftEntityId,
|
||||||
protocol::packets::game::{ServerboundUseItem, s_interact::InteractionHand},
|
protocol::packets::game::{ServerboundUseItem, s_interact::InteractionHand},
|
||||||
world::MinecraftEntityId,
|
|
||||||
};
|
};
|
||||||
use log::error;
|
|
||||||
use mlua::{Lua, Result, UserDataRef};
|
use mlua::{Lua, Result, UserDataRef};
|
||||||
|
|
||||||
use super::{Client, Vec3};
|
use super::{Client, Vec3};
|
||||||
|
|
||||||
pub fn attack(_lua: &Lua, client: &Client, entity_id: i32) -> Result<()> {
|
pub fn attack(_lua: &Lua, client: &Client, entity_id: i32) -> Result<()> {
|
||||||
client.attack(MinecraftEntityId(entity_id));
|
if let Some(entity) = client.entity_id_by_minecraft_id(MinecraftEntityId(entity_id)) {
|
||||||
|
client.attack(entity);
|
||||||
|
}
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -40,8 +41,8 @@ pub async fn mine(_lua: Lua, client: UserDataRef<Client>, position: Vec3) -> Res
|
|||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn set_mining(_lua: &Lua, client: &Client, mining: bool) -> Result<()> {
|
pub fn set_mining(_lua: &Lua, client: &Client, state: bool) -> Result<()> {
|
||||||
client.left_click_mine(mining);
|
client.left_click_mine(state);
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -55,18 +56,16 @@ pub fn start_mining(_lua: &Lua, client: &Client, position: Vec3) -> Result<()> {
|
|||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn use_item(_lua: &Lua, client: &Client, hand: Option<u8>) -> Result<()> {
|
pub fn start_use_item(_lua: &Lua, client: &Client, hand: Option<u8>) -> Result<()> {
|
||||||
let direction = client.direction();
|
let direction = client.direction();
|
||||||
if let Err(error) = client.write_packet(ServerboundUseItem {
|
client.write_packet(ServerboundUseItem {
|
||||||
hand: match hand {
|
hand: match hand {
|
||||||
Some(1) => InteractionHand::OffHand,
|
Some(1) => InteractionHand::OffHand,
|
||||||
_ => InteractionHand::MainHand,
|
_ => InteractionHand::MainHand,
|
||||||
},
|
},
|
||||||
sequence: 0,
|
seq: 0,
|
||||||
yaw: direction.0,
|
x_rot: direction.x_rot(),
|
||||||
pitch: direction.1,
|
y_rot: direction.y_rot(),
|
||||||
}) {
|
});
|
||||||
error!("failed to send UseItem packet: {error:?}");
|
|
||||||
}
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ mod world;
|
|||||||
|
|
||||||
use std::ops::{Deref, DerefMut};
|
use std::ops::{Deref, DerefMut};
|
||||||
|
|
||||||
use azalea::{Client as AzaleaClient, world::MinecraftEntityId};
|
use azalea::{Client as AzaleaClient, core::entity_id::MinecraftEntityId};
|
||||||
use mlua::{Lua, Result, UserData, UserDataFields, UserDataMethods};
|
use mlua::{Lua, Result, UserData, UserDataFields, UserDataMethods};
|
||||||
|
|
||||||
use super::{
|
use super::{
|
||||||
@@ -64,14 +64,11 @@ impl UserData for Client {
|
|||||||
m.add_async_method("find_entities", world::find::entities);
|
m.add_async_method("find_entities", world::find::entities);
|
||||||
m.add_async_method("find_players", world::find::players);
|
m.add_async_method("find_players", world::find::players);
|
||||||
m.add_async_method("go_to", movement::go_to);
|
m.add_async_method("go_to", movement::go_to);
|
||||||
m.add_async_method(
|
|
||||||
"go_to_wait_until_reached",
|
|
||||||
movement::go_to_wait_until_reached,
|
|
||||||
);
|
|
||||||
m.add_async_method("mine", interaction::mine);
|
m.add_async_method("mine", interaction::mine);
|
||||||
m.add_async_method("open_container_at", container::open_container_at);
|
m.add_async_method("open_container_at", container::open_container_at);
|
||||||
m.add_async_method("set_client_information", state::set_client_information);
|
m.add_async_method("set_client_information", state::set_client_information);
|
||||||
m.add_async_method("start_go_to", movement::start_go_to);
|
m.add_async_method("start_go_to", movement::start_go_to);
|
||||||
|
m.add_async_method("wait_until_goal_reached", movement::wait_until_goal_reached);
|
||||||
m.add_method("attack", interaction::attack);
|
m.add_method("attack", interaction::attack);
|
||||||
m.add_method("best_tool_for_block", world::best_tool_for_block);
|
m.add_method("best_tool_for_block", world::best_tool_for_block);
|
||||||
m.add_method("block_interact", interaction::block_interact);
|
m.add_method("block_interact", interaction::block_interact);
|
||||||
@@ -92,9 +89,9 @@ impl UserData for Client {
|
|||||||
m.add_method("set_sneaking", movement::set_sneaking);
|
m.add_method("set_sneaking", movement::set_sneaking);
|
||||||
m.add_method("sprint", movement::sprint);
|
m.add_method("sprint", movement::sprint);
|
||||||
m.add_method("start_mining", interaction::start_mining);
|
m.add_method("start_mining", interaction::start_mining);
|
||||||
|
m.add_method("start_use_item", interaction::start_use_item);
|
||||||
m.add_method("stop_pathfinding", movement::stop_pathfinding);
|
m.add_method("stop_pathfinding", movement::stop_pathfinding);
|
||||||
m.add_method("stop_sleeping", movement::stop_sleeping);
|
m.add_method("stop_sleeping", movement::stop_sleeping);
|
||||||
m.add_method("use_item", interaction::use_item);
|
|
||||||
m.add_method("walk", movement::walk);
|
m.add_method("walk", movement::walk);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,15 +1,14 @@
|
|||||||
use azalea::{
|
use azalea::{
|
||||||
BlockPos, BotClientExt, SprintDirection, WalkDirection,
|
BlockPos, SprintDirection, WalkDirection,
|
||||||
|
core::{entity_id::MinecraftEntityId, hit_result::HitResult},
|
||||||
entity::Position,
|
entity::Position,
|
||||||
interact::HitResultComponent,
|
interact::pick::HitResultComponent,
|
||||||
pathfinder::{
|
pathfinder::{
|
||||||
ExecutingPath, GotoEvent, Pathfinder, PathfinderClientExt,
|
ExecutingPath, Pathfinder, PathfinderClientExt, PathfinderOpts,
|
||||||
goals::{BlockPosGoal, Goal, InverseGoal, RadiusGoal, ReachBlockPosGoal, XZGoal, YGoal},
|
goals::{BlockPosGoal, Goal, RadiusGoal, ReachBlockPosGoal, XZGoal, YGoal},
|
||||||
},
|
},
|
||||||
protocol::packets::game::{ServerboundPlayerCommand, s_player_command::Action},
|
protocol::packets::game::{ServerboundPlayerCommand, s_player_command::Action},
|
||||||
world::MinecraftEntityId,
|
|
||||||
};
|
};
|
||||||
use log::error;
|
|
||||||
use mlua::{FromLua, Lua, Result, Table, UserDataRef, Value};
|
use mlua::{FromLua, Lua, Result, Table, UserDataRef, Value};
|
||||||
|
|
||||||
use super::{Client, Direction, Vec3};
|
use super::{Client, Direction, Vec3};
|
||||||
@@ -28,7 +27,7 @@ impl Goal for AnyGoal {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[allow(clippy::cast_possible_truncation)]
|
#[allow(clippy::cast_possible_truncation)]
|
||||||
fn to_goal(lua: &Lua, client: &Client, data: Table, options: &Table, kind: u8) -> Result<AnyGoal> {
|
fn to_goal(lua: &Lua, client: &Client, data: Table, kind: u8) -> Result<AnyGoal> {
|
||||||
let goal: Box<dyn Goal> = match kind {
|
let goal: Box<dyn Goal> = match kind {
|
||||||
1 => {
|
1 => {
|
||||||
let pos = Vec3::from_lua(data.get("position")?, lua)?;
|
let pos = Vec3::from_lua(data.get("position")?, lua)?;
|
||||||
@@ -38,11 +37,13 @@ fn to_goal(lua: &Lua, client: &Client, data: Table, options: &Table, kind: u8) -
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
2 => {
|
2 => {
|
||||||
|
let distance = data.get("distance").unwrap_or(4.5);
|
||||||
let pos = Vec3::from_lua(Value::Table(data), lua)?;
|
let pos = Vec3::from_lua(Value::Table(data), lua)?;
|
||||||
Box::new(ReachBlockPosGoal {
|
Box::new(ReachBlockPosGoal::new_with_distance(
|
||||||
pos: BlockPos::new(pos.x as i32, pos.y as i32, pos.z as i32),
|
BlockPos::new(pos.x as i32, pos.y as i32, pos.z as i32),
|
||||||
chunk_storage: client.world().read().chunks.clone(),
|
distance,
|
||||||
})
|
client.world().read().chunks.clone(),
|
||||||
|
))
|
||||||
}
|
}
|
||||||
3 => Box::new(XZGoal {
|
3 => Box::new(XZGoal {
|
||||||
x: data.get("x")?,
|
x: data.get("x")?,
|
||||||
@@ -59,22 +60,14 @@ fn to_goal(lua: &Lua, client: &Client, data: Table, options: &Table, kind: u8) -
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
Ok(AnyGoal(if options.get("inverse").unwrap_or_default() {
|
Ok(AnyGoal(goal))
|
||||||
Box::new(InverseGoal(AnyGoal(goal)))
|
|
||||||
} else {
|
|
||||||
goal
|
|
||||||
}))
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn go_to_reached(_lua: &Lua, client: &Client) -> Result<bool> {
|
pub fn go_to_reached(_lua: &Lua, client: &Client) -> Result<bool> {
|
||||||
Ok(client.is_goto_target_reached())
|
Ok(client.is_goto_target_reached())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn go_to_wait_until_reached(
|
pub async fn wait_until_goal_reached(_lua: Lua, client: UserDataRef<Client>, (): ()) -> Result<()> {
|
||||||
_lua: Lua,
|
|
||||||
client: UserDataRef<Client>,
|
|
||||||
(): (),
|
|
||||||
) -> Result<()> {
|
|
||||||
client.wait_until_goto_target_reached().await;
|
client.wait_until_goto_target_reached().await;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
@@ -90,11 +83,10 @@ pub async fn go_to(
|
|||||||
&lua,
|
&lua,
|
||||||
&client,
|
&client,
|
||||||
data,
|
data,
|
||||||
&options,
|
|
||||||
metadata.get("type").unwrap_or_default(),
|
metadata.get("type").unwrap_or_default(),
|
||||||
)?;
|
)?;
|
||||||
if options.get("without_mining").unwrap_or_default() {
|
if options.get("without_mining").unwrap_or_default() {
|
||||||
client.start_goto_without_mining(goal);
|
client.start_goto_with_opts(goal, PathfinderOpts::new().allow_mining(false));
|
||||||
client.wait_until_goto_target_reached().await;
|
client.wait_until_goto_target_reached().await;
|
||||||
} else {
|
} else {
|
||||||
client.goto(goal).await;
|
client.goto(goal).await;
|
||||||
@@ -113,19 +105,13 @@ pub async fn start_go_to(
|
|||||||
&lua,
|
&lua,
|
||||||
&client,
|
&client,
|
||||||
data,
|
data,
|
||||||
&options,
|
|
||||||
metadata.get("type").unwrap_or_default(),
|
metadata.get("type").unwrap_or_default(),
|
||||||
)?;
|
)?;
|
||||||
if options.get("without_mining").unwrap_or_default() {
|
client.start_goto_with_opts(
|
||||||
client.start_goto_without_mining(goal);
|
goal,
|
||||||
} else {
|
PathfinderOpts::new().allow_mining(options.get("without_mining").unwrap_or_default()),
|
||||||
client.start_goto(goal);
|
);
|
||||||
}
|
let _ = client.get_tick_broadcaster().recv().await;
|
||||||
while client.get_tick_broadcaster().recv().await.is_ok() {
|
|
||||||
if client.ecs.lock().get::<GotoEvent>(client.entity).is_none() {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
@@ -133,8 +119,8 @@ pub async fn start_go_to(
|
|||||||
pub fn direction(_lua: &Lua, client: &Client) -> Result<Direction> {
|
pub fn direction(_lua: &Lua, client: &Client) -> Result<Direction> {
|
||||||
let direction = client.direction();
|
let direction = client.direction();
|
||||||
Ok(Direction {
|
Ok(Direction {
|
||||||
y: direction.0,
|
y: direction.y_rot(),
|
||||||
x: direction.1,
|
x: direction.x_rot(),
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -148,16 +134,19 @@ pub fn jump(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn looking_at(lua: &Lua, client: &Client) -> Result<Option<Table>> {
|
pub fn looking_at(lua: &Lua, client: &Client) -> Result<Option<Table>> {
|
||||||
let result = client.component::<HitResultComponent>();
|
Ok(
|
||||||
Ok(if result.miss {
|
if let HitResult::Block(ref result) = **client.component::<HitResultComponent>() {
|
||||||
None
|
|
||||||
} else {
|
|
||||||
let table = lua.create_table()?;
|
let table = lua.create_table()?;
|
||||||
table.set("position", Vec3::from(result.block_pos))?;
|
table.set("direction", Vec3::from(result.direction.normal()))?;
|
||||||
table.set("inside", result.inside)?;
|
table.set("inside", result.inside)?;
|
||||||
|
table.set("location", Vec3::from(result.location))?;
|
||||||
|
table.set("position", Vec3::from(result.block_pos))?;
|
||||||
table.set("world_border", result.world_border)?;
|
table.set("world_border", result.world_border)?;
|
||||||
Some(table)
|
Some(table)
|
||||||
})
|
} else {
|
||||||
|
None
|
||||||
|
},
|
||||||
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn look_at(_lua: &Lua, client: &Client, position: Vec3) -> Result<()> {
|
pub fn look_at(_lua: &Lua, client: &Client, position: Vec3) -> Result<()> {
|
||||||
@@ -179,8 +168,8 @@ pub fn pathfinder(lua: &Lua, client: &Client) -> Result<Table> {
|
|||||||
Vec3::from(pathfinder.last_reached_node),
|
Vec3::from(pathfinder.last_reached_node),
|
||||||
)?;
|
)?;
|
||||||
table.set(
|
table.set(
|
||||||
"last_node_reach_elapsed",
|
"ticks_since_last_node_reached",
|
||||||
pathfinder.last_node_reached_at.elapsed().as_millis(),
|
pathfinder.ticks_since_last_node_reached,
|
||||||
)?;
|
)?;
|
||||||
table.set("is_path_partial", pathfinder.is_path_partial)?;
|
table.set("is_path_partial", pathfinder.is_path_partial)?;
|
||||||
true
|
true
|
||||||
@@ -192,7 +181,7 @@ pub fn pathfinder(lua: &Lua, client: &Client) -> Result<Table> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn position(_lua: &Lua, client: &Client) -> Result<Vec3> {
|
pub fn position(_lua: &Lua, client: &Client) -> Result<Vec3> {
|
||||||
Ok(Vec3::from(&client.component::<Position>()))
|
Ok(Vec3::from(*client.component::<Position>()))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn set_direction(_lua: &Lua, client: &Client, direction: Direction) -> Result<()> {
|
pub fn set_direction(_lua: &Lua, client: &Client, direction: Direction) -> Result<()> {
|
||||||
@@ -205,27 +194,17 @@ pub fn set_jumping(_lua: &Lua, client: &Client, jumping: bool) -> Result<()> {
|
|||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn set_position(_lua: &Lua, client: &Client, new_position: Vec3) -> Result<()> {
|
pub fn set_position(_lua: &Lua, client: &Client, new_pos: Vec3) -> Result<()> {
|
||||||
let mut ecs = client.ecs.lock();
|
client.query_self::<&mut Position, _>(|mut pos| {
|
||||||
let mut position = client.query::<&mut Position>(&mut ecs);
|
pos.x = new_pos.x;
|
||||||
position.x = new_position.x;
|
pos.y = new_pos.y;
|
||||||
position.y = new_position.y;
|
pos.z = new_pos.z;
|
||||||
position.z = new_position.z;
|
});
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn set_sneaking(_lua: &Lua, client: &Client, sneaking: bool) -> Result<()> {
|
pub fn set_sneaking(_lua: &Lua, client: &Client, sneaking: bool) -> Result<()> {
|
||||||
if let Err(error) = client.write_packet(ServerboundPlayerCommand {
|
client.set_crouching(sneaking);
|
||||||
id: client.component::<MinecraftEntityId>(),
|
|
||||||
action: if sneaking {
|
|
||||||
Action::PressShiftKey
|
|
||||||
} else {
|
|
||||||
Action::ReleaseShiftKey
|
|
||||||
},
|
|
||||||
data: 0,
|
|
||||||
}) {
|
|
||||||
error!("failed to send PlayerCommand packet: {error:?}");
|
|
||||||
}
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -244,13 +223,11 @@ pub fn stop_pathfinding(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn stop_sleeping(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
pub fn stop_sleeping(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
||||||
if let Err(error) = client.write_packet(ServerboundPlayerCommand {
|
client.write_packet(ServerboundPlayerCommand {
|
||||||
id: client.component::<MinecraftEntityId>(),
|
id: *client.component::<MinecraftEntityId>(),
|
||||||
action: Action::StopSleeping,
|
action: Action::StopSleeping,
|
||||||
data: 0,
|
data: 0,
|
||||||
}) {
|
});
|
||||||
error!("failed to send PlayerCommand packet: {error:?}");
|
|
||||||
}
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
use azalea::{
|
use azalea::{
|
||||||
ClientInformation,
|
ClientInformation,
|
||||||
entity::metadata::{AirSupply, Score},
|
entity::metadata::{AirSupply, Score},
|
||||||
pathfinder::PathfinderDebugParticles,
|
pathfinder::debug::PathfinderDebugParticles,
|
||||||
protocol::common::client_information::ModelCustomization,
|
protocol::common::client_information::ModelCustomization,
|
||||||
};
|
};
|
||||||
|
use azalea_hax::AntiKnockback;
|
||||||
use mlua::{Error, Lua, Result, Table, UserDataRef};
|
use mlua::{Error, Lua, Result, Table, UserDataRef};
|
||||||
|
|
||||||
use super::Client;
|
use super::Client;
|
||||||
use crate::hacks::anti_knockback::AntiKnockback;
|
|
||||||
|
|
||||||
pub fn air_supply(_lua: &Lua, client: &Client) -> Result<i32> {
|
pub fn air_supply(_lua: &Lua, client: &Client) -> Result<i32> {
|
||||||
Ok(client.component::<AirSupply>().0)
|
Ok(client.component::<AirSupply>().0)
|
||||||
@@ -35,26 +35,25 @@ pub async fn set_client_information(
|
|||||||
info: Table,
|
info: Table,
|
||||||
) -> Result<()> {
|
) -> Result<()> {
|
||||||
let get_bool = |table: &Table, name| table.get(name).unwrap_or(true);
|
let get_bool = |table: &Table, name| table.get(name).unwrap_or(true);
|
||||||
client
|
client.set_client_information(ClientInformation {
|
||||||
.set_client_information(ClientInformation {
|
|
||||||
allows_listing: info.get("allows_listing")?,
|
allows_listing: info.get("allows_listing")?,
|
||||||
model_customization: info
|
model_customization: info
|
||||||
.get::<Table>("model_customization")
|
.get::<Table>("model_customization")
|
||||||
|
.as_ref()
|
||||||
.map(|t| ModelCustomization {
|
.map(|t| ModelCustomization {
|
||||||
cape: get_bool(&t, "cape"),
|
cape: get_bool(t, "cape"),
|
||||||
jacket: get_bool(&t, "jacket"),
|
jacket: get_bool(t, "jacket"),
|
||||||
left_sleeve: get_bool(&t, "left_sleeve"),
|
left_sleeve: get_bool(t, "left_sleeve"),
|
||||||
right_sleeve: get_bool(&t, "right_sleeve"),
|
right_sleeve: get_bool(t, "right_sleeve"),
|
||||||
left_pants: get_bool(&t, "left_pants"),
|
left_pants: get_bool(t, "left_pants"),
|
||||||
right_pants: get_bool(&t, "right_pants"),
|
right_pants: get_bool(t, "right_pants"),
|
||||||
hat: get_bool(&t, "hat"),
|
hat: get_bool(t, "hat"),
|
||||||
})
|
})
|
||||||
.unwrap_or_default(),
|
.unwrap_or_default(),
|
||||||
view_distance: info.get("view_distance").unwrap_or(8),
|
view_distance: info.get("view_distance").unwrap_or(8),
|
||||||
..ClientInformation::default()
|
..ClientInformation::default()
|
||||||
})
|
});
|
||||||
.await
|
Ok(())
|
||||||
.map_err(Error::external)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn set_component(
|
pub fn set_component(
|
||||||
@@ -64,7 +63,7 @@ pub fn set_component(
|
|||||||
) -> Result<()> {
|
) -> Result<()> {
|
||||||
macro_rules! set {
|
macro_rules! set {
|
||||||
($name:ident) => {{
|
($name:ident) => {{
|
||||||
let mut ecs = client.ecs.lock();
|
let mut ecs = client.ecs.write();
|
||||||
let mut entity = ecs.entity_mut(client.entity);
|
let mut entity = ecs.entity_mut(client.entity);
|
||||||
if enabled.unwrap_or(true) {
|
if enabled.unwrap_or(true) {
|
||||||
entity.insert($name)
|
entity.insert($name)
|
||||||
|
|||||||
@@ -1,16 +1,16 @@
|
|||||||
use azalea::{
|
use azalea::{
|
||||||
BlockPos,
|
BlockPos,
|
||||||
blocks::{BlockState, BlockStates},
|
block::{BlockState, BlockStates},
|
||||||
ecs::query::{With, Without},
|
ecs::query::{With, Without},
|
||||||
entity::{
|
entity::{
|
||||||
Dead, EntityKind, EntityUuid, LookDirection, Pose, Position as AzaleaPosition,
|
Dead, EntityKindComponent, EntityUuid, LookDirection, Pose, Position as AzaleaPosition,
|
||||||
metadata::{CustomName, Owneruuid, Player},
|
metadata::{CustomName, Owneruuid, Player},
|
||||||
},
|
},
|
||||||
world::MinecraftEntityId,
|
|
||||||
};
|
};
|
||||||
use mlua::{Function, Lua, Result, Table, UserDataRef};
|
use mlua::{Function, Lua, Result, Table, UserDataRef};
|
||||||
|
|
||||||
use super::{Client, Direction, Vec3};
|
use super::{Client, Direction, Vec3};
|
||||||
|
use crate::lua::client::MinecraftEntityId;
|
||||||
|
|
||||||
pub fn blocks(
|
pub fn blocks(
|
||||||
_lua: &Lua,
|
_lua: &Lua,
|
||||||
@@ -28,7 +28,10 @@ pub fn blocks(
|
|||||||
nearest_to.z as i32,
|
nearest_to.z as i32,
|
||||||
),
|
),
|
||||||
&BlockStates {
|
&BlockStates {
|
||||||
set: block_states.iter().map(|&id| BlockState { id }).collect(),
|
set: block_states
|
||||||
|
.into_iter()
|
||||||
|
.flat_map(BlockState::try_from)
|
||||||
|
.collect(),
|
||||||
},
|
},
|
||||||
)
|
)
|
||||||
.map(Vec3::from)
|
.map(Vec3::from)
|
||||||
|
|||||||
@@ -2,21 +2,24 @@
|
|||||||
mod queries;
|
mod queries;
|
||||||
pub mod find;
|
pub mod find;
|
||||||
|
|
||||||
use azalea::{BlockPos, auto_tool::AutoToolClientExt, blocks::BlockState, world::InstanceName};
|
use azalea::{BlockPos, block::BlockState, world::WorldName};
|
||||||
use mlua::{Lua, Result, Table};
|
use mlua::{Lua, Result, Table, Value};
|
||||||
|
|
||||||
use super::{Client, Direction, Vec3};
|
use super::{Client, Direction, Vec3};
|
||||||
|
|
||||||
pub fn best_tool_for_block(lua: &Lua, client: &Client, block_state: u16) -> Result<Table> {
|
pub fn best_tool_for_block(lua: &Lua, client: &Client, block_state: u16) -> Result<Value> {
|
||||||
let result = client.best_tool_in_hotbar_for_block(BlockState { id: block_state });
|
let Ok(block) = BlockState::try_from(block_state) else {
|
||||||
|
return Ok(Value::Nil);
|
||||||
|
};
|
||||||
|
let result = client.best_tool_in_hotbar_for_block(block);
|
||||||
let table = lua.create_table()?;
|
let table = lua.create_table()?;
|
||||||
table.set("index", result.index)?;
|
table.set("index", result.index)?;
|
||||||
table.set("percentage_per_tick", result.percentage_per_tick)?;
|
table.set("percentage_per_tick", result.percentage_per_tick)?;
|
||||||
Ok(table)
|
Ok(Value::Table(table))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn dimension(_lua: &Lua, client: &Client) -> Result<String> {
|
pub fn dimension(_lua: &Lua, client: &Client) -> Result<String> {
|
||||||
Ok(client.component::<InstanceName>().to_string())
|
Ok(client.component::<WorldName>().to_string())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn get_block_state(_lua: &Lua, client: &Client, position: Vec3) -> Result<Option<u16>> {
|
pub fn get_block_state(_lua: &Lua, client: &Client, position: Vec3) -> Result<Option<u16>> {
|
||||||
@@ -24,17 +27,17 @@ pub fn get_block_state(_lua: &Lua, client: &Client, position: Vec3) -> Result<Op
|
|||||||
Ok(client
|
Ok(client
|
||||||
.world()
|
.world()
|
||||||
.read()
|
.read()
|
||||||
.get_block_state(&BlockPos::new(
|
.get_block_state(BlockPos::new(
|
||||||
position.x as i32,
|
position.x as i32,
|
||||||
position.y as i32,
|
position.y as i32,
|
||||||
position.z as i32,
|
position.z as i32,
|
||||||
))
|
))
|
||||||
.map(|block| block.id))
|
.map(|block| block.id()))
|
||||||
}
|
}
|
||||||
|
|
||||||
#[allow(clippy::cast_possible_truncation)]
|
#[allow(clippy::cast_possible_truncation)]
|
||||||
pub fn get_fluid_state(lua: &Lua, client: &Client, position: Vec3) -> Result<Option<Table>> {
|
pub fn get_fluid_state(lua: &Lua, client: &Client, position: Vec3) -> Result<Option<Table>> {
|
||||||
let fluid_state = client.world().read().get_fluid_state(&BlockPos::new(
|
let fluid_state = client.world().read().get_fluid_state(BlockPos::new(
|
||||||
position.x as i32,
|
position.x as i32,
|
||||||
position.y as i32,
|
position.y as i32,
|
||||||
position.z as i32,
|
position.z as i32,
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
#[macro_export]
|
#[macro_export]
|
||||||
macro_rules! get_entities {
|
macro_rules! get_entities {
|
||||||
($client:ident) => {{
|
($client:ident) => {{
|
||||||
let mut ecs = $client.ecs.lock();
|
let mut ecs = $client.ecs.write();
|
||||||
ecs.query::<(
|
ecs.query::<(
|
||||||
&AzaleaPosition,
|
&AzaleaPosition,
|
||||||
&CustomName,
|
&CustomName,
|
||||||
&EntityKind,
|
&EntityKindComponent,
|
||||||
&EntityUuid,
|
&EntityUuid,
|
||||||
&LookDirection,
|
&LookDirection,
|
||||||
&MinecraftEntityId,
|
&MinecraftEntityId,
|
||||||
@@ -16,7 +16,7 @@ macro_rules! get_entities {
|
|||||||
.map(
|
.map(
|
||||||
|(position, custom_name, kind, uuid, direction, id, owner_uuid, pose)| {
|
|(position, custom_name, kind, uuid, direction, id, owner_uuid, pose)| {
|
||||||
(
|
(
|
||||||
Vec3::from(position),
|
Vec3::from(*position),
|
||||||
custom_name.as_ref().map(ToString::to_string),
|
custom_name.as_ref().map(ToString::to_string),
|
||||||
kind.to_string(),
|
kind.to_string(),
|
||||||
uuid.to_string(),
|
uuid.to_string(),
|
||||||
@@ -34,11 +34,11 @@ macro_rules! get_entities {
|
|||||||
#[macro_export]
|
#[macro_export]
|
||||||
macro_rules! get_players {
|
macro_rules! get_players {
|
||||||
($client:ident) => {{
|
($client:ident) => {{
|
||||||
let mut ecs = $client.ecs.lock();
|
let mut ecs = $client.ecs.write();
|
||||||
ecs.query_filtered::<(
|
ecs.query_filtered::<(
|
||||||
&MinecraftEntityId,
|
&MinecraftEntityId,
|
||||||
&EntityUuid,
|
&EntityUuid,
|
||||||
&EntityKind,
|
&EntityKindComponent,
|
||||||
&AzaleaPosition,
|
&AzaleaPosition,
|
||||||
&LookDirection,
|
&LookDirection,
|
||||||
&Pose,
|
&Pose,
|
||||||
@@ -49,7 +49,7 @@ macro_rules! get_players {
|
|||||||
id.0,
|
id.0,
|
||||||
uuid.to_string(),
|
uuid.to_string(),
|
||||||
kind.to_string(),
|
kind.to_string(),
|
||||||
Vec3::from(position),
|
Vec3::from(*position),
|
||||||
Direction::from(direction),
|
Direction::from(direction),
|
||||||
*pose as u8,
|
*pose as u8,
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
use azalea::inventory::{
|
use azalea::inventory::{
|
||||||
self,
|
self, ItemStackData,
|
||||||
components::{Consumable, CustomName, Damage, Food, MaxDamage},
|
components::{Consumable, CustomName, Damage, Food, MaxDamage},
|
||||||
};
|
};
|
||||||
use mlua::{UserData, UserDataFields, UserDataMethods};
|
use mlua::{UserData, UserDataFields, UserDataMethods};
|
||||||
@@ -14,8 +14,7 @@ impl UserData for ItemStack {
|
|||||||
f.add_field_method_get("kind", |_, this| Ok(this.0.kind().to_string()));
|
f.add_field_method_get("kind", |_, this| Ok(this.0.kind().to_string()));
|
||||||
f.add_field_method_get("custom_name", |_, this| {
|
f.add_field_method_get("custom_name", |_, this| {
|
||||||
Ok(this.0.as_present().map(|data| {
|
Ok(this.0.as_present().map(|data| {
|
||||||
data.components
|
data.get_component::<CustomName>()
|
||||||
.get::<CustomName>()
|
|
||||||
.map(|c| c.name.to_string())
|
.map(|c| c.name.to_string())
|
||||||
}))
|
}))
|
||||||
});
|
});
|
||||||
@@ -23,13 +22,13 @@ impl UserData for ItemStack {
|
|||||||
Ok(this
|
Ok(this
|
||||||
.0
|
.0
|
||||||
.as_present()
|
.as_present()
|
||||||
.map(|data| data.components.get::<Damage>().map(|d| d.amount)))
|
.map(|data| data.get_component::<Damage>().map(|d| d.amount)))
|
||||||
});
|
});
|
||||||
f.add_field_method_get("max_damage", |_, this| {
|
f.add_field_method_get("max_damage", |_, this| {
|
||||||
Ok(this
|
Ok(this
|
||||||
.0
|
.0
|
||||||
.as_present()
|
.as_present()
|
||||||
.map(|data| data.components.get::<MaxDamage>().map(|d| d.amount)))
|
.map(|data| data.get_component::<MaxDamage>().map(|d| d.amount)))
|
||||||
});
|
});
|
||||||
|
|
||||||
f.add_field_method_get("consumable", |lua, this| {
|
f.add_field_method_get("consumable", |lua, this| {
|
||||||
@@ -37,7 +36,7 @@ impl UserData for ItemStack {
|
|||||||
if let Some(consumable) = this
|
if let Some(consumable) = this
|
||||||
.0
|
.0
|
||||||
.as_present()
|
.as_present()
|
||||||
.and_then(|data| data.components.get::<Consumable>())
|
.and_then(ItemStackData::get_component::<Consumable>)
|
||||||
{
|
{
|
||||||
let table = lua.create_table()?;
|
let table = lua.create_table()?;
|
||||||
table.set("animation", consumable.animation as u8)?;
|
table.set("animation", consumable.animation as u8)?;
|
||||||
@@ -55,13 +54,12 @@ impl UserData for ItemStack {
|
|||||||
if let Some(food) = this
|
if let Some(food) = this
|
||||||
.0
|
.0
|
||||||
.as_present()
|
.as_present()
|
||||||
.and_then(|data| data.components.get::<Food>())
|
.and_then(ItemStackData::get_component::<Food>)
|
||||||
{
|
{
|
||||||
let table = lua.create_table()?;
|
let table = lua.create_table()?;
|
||||||
table.set("nutrition", food.nutrition)?;
|
table.set("nutrition", food.nutrition)?;
|
||||||
table.set("saturation", food.saturation)?;
|
table.set("saturation", food.saturation)?;
|
||||||
table.set("can_always_eat", food.can_always_eat)?;
|
table.set("can_always_eat", food.can_always_eat)?;
|
||||||
table.set("eat_seconds", food.eat_seconds)?;
|
|
||||||
Some(table)
|
Some(table)
|
||||||
} else {
|
} else {
|
||||||
None
|
None
|
||||||
|
|||||||
@@ -10,8 +10,8 @@ pub struct Direction {
|
|||||||
impl From<&LookDirection> for Direction {
|
impl From<&LookDirection> for Direction {
|
||||||
fn from(d: &LookDirection) -> Self {
|
fn from(d: &LookDirection) -> Self {
|
||||||
Self {
|
Self {
|
||||||
y: d.y_rot,
|
y: d.y_rot(),
|
||||||
x: d.x_rot,
|
x: d.x_rot(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
use azalea::PlayerInfo;
|
use azalea::player::PlayerInfo;
|
||||||
use mlua::{IntoLua, Lua, Result, Value};
|
use mlua::{IntoLua, Lua, Result, Value};
|
||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
|
|||||||
@@ -28,8 +28,8 @@ impl From<azalea::Vec3> for Vec3 {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl From<&Position> for Vec3 {
|
impl From<Position> for Vec3 {
|
||||||
fn from(p: &Position) -> Self {
|
fn from(p: Position) -> Self {
|
||||||
Self {
|
Self {
|
||||||
x: p.x,
|
x: p.x,
|
||||||
y: p.y,
|
y: p.y,
|
||||||
|
|||||||
43
src/main.rs
43
src/main.rs
@@ -1,4 +1,3 @@
|
|||||||
#![feature(if_let_guard, let_chains)]
|
|
||||||
#![warn(clippy::pedantic, clippy::nursery)]
|
#![warn(clippy::pedantic, clippy::nursery)]
|
||||||
#![allow(clippy::significant_drop_tightening)]
|
#![allow(clippy::significant_drop_tightening)]
|
||||||
|
|
||||||
@@ -6,15 +5,16 @@ mod arguments;
|
|||||||
mod build_info;
|
mod build_info;
|
||||||
mod commands;
|
mod commands;
|
||||||
mod events;
|
mod events;
|
||||||
mod hacks;
|
|
||||||
mod http;
|
mod http;
|
||||||
mod lua;
|
mod lua;
|
||||||
mod particle;
|
mod particle;
|
||||||
mod replay;
|
|
||||||
|
|
||||||
#[cfg(feature = "matrix")]
|
#[cfg(feature = "matrix")]
|
||||||
mod matrix;
|
mod matrix;
|
||||||
|
|
||||||
|
#[cfg(feature = "replay")]
|
||||||
|
mod replay;
|
||||||
|
|
||||||
use std::{
|
use std::{
|
||||||
collections::HashMap,
|
collections::HashMap,
|
||||||
env,
|
env,
|
||||||
@@ -22,11 +22,12 @@ use std::{
|
|||||||
sync::Arc,
|
sync::Arc,
|
||||||
};
|
};
|
||||||
|
|
||||||
use anyhow::Context;
|
use anyhow::{Context, Result, bail};
|
||||||
use arguments::Arguments;
|
use arguments::Arguments;
|
||||||
use azalea::{
|
use azalea::{
|
||||||
DefaultBotPlugins, DefaultPlugins, brigadier::prelude::CommandDispatcher, prelude::*,
|
DefaultPlugins, bot::DefaultBotPlugins, brigadier::prelude::CommandDispatcher, prelude::*,
|
||||||
};
|
};
|
||||||
|
use azalea_hax::HaxPlugin;
|
||||||
use bevy_app::PluginGroup;
|
use bevy_app::PluginGroup;
|
||||||
use bevy_log::{
|
use bevy_log::{
|
||||||
LogPlugin,
|
LogPlugin,
|
||||||
@@ -36,10 +37,10 @@ use clap::Parser;
|
|||||||
use commands::{CommandSource, register};
|
use commands::{CommandSource, register};
|
||||||
use futures::lock::Mutex;
|
use futures::lock::Mutex;
|
||||||
use futures_locks::RwLock;
|
use futures_locks::RwLock;
|
||||||
use hacks::HacksPlugin;
|
|
||||||
use log::debug;
|
use log::debug;
|
||||||
use mlua::{Function, Lua, Table};
|
use mlua::{Function, Lua};
|
||||||
use replay::{plugin::RecordPlugin, recorder::Recorder};
|
#[cfg(feature = "replay")]
|
||||||
|
use replay::{mlua::Table, plugin::RecordPlugin, recorder::Recorder};
|
||||||
|
|
||||||
#[cfg(feature = "mimalloc")]
|
#[cfg(feature = "mimalloc")]
|
||||||
#[global_allocator]
|
#[global_allocator]
|
||||||
@@ -55,7 +56,7 @@ struct State {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[tokio::main]
|
#[tokio::main]
|
||||||
async fn main() -> anyhow::Result<()> {
|
async fn main() -> Result<()> {
|
||||||
#[cfg(feature = "console-subscriber")]
|
#[cfg(feature = "console-subscriber")]
|
||||||
console_subscriber::init();
|
console_subscriber::init();
|
||||||
|
|
||||||
@@ -109,7 +110,14 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
..Default::default()
|
..Default::default()
|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
let record_plugin = RecordPlugin {
|
|
||||||
|
let builder = ClientBuilder::new_without_plugins()
|
||||||
|
.add_plugins(default_plugins)
|
||||||
|
.add_plugins(DefaultBotPlugins)
|
||||||
|
.add_plugins(HaxPlugin);
|
||||||
|
|
||||||
|
#[cfg(feature = "replay")]
|
||||||
|
let builder = builder.add_plugins(RecordPlugin {
|
||||||
recorder: Arc::new(parking_lot::Mutex::new(
|
recorder: Arc::new(parking_lot::Mutex::new(
|
||||||
if let Ok(options) = globals.get::<Table>("ReplayRecordingOptions")
|
if let Ok(options) = globals.get::<Table>("ReplayRecordingOptions")
|
||||||
&& let Ok(path) = options.get::<String>("path")
|
&& let Ok(path) = options.get::<String>("path")
|
||||||
@@ -125,18 +133,15 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
None
|
None
|
||||||
},
|
},
|
||||||
)),
|
)),
|
||||||
};
|
});
|
||||||
|
|
||||||
let account = if username.contains('@') {
|
let account = if username.contains('@') {
|
||||||
Account::microsoft(&username).await?
|
Account::microsoft(&username).await?
|
||||||
} else {
|
} else {
|
||||||
Account::offline(&username)
|
Account::offline(&username)
|
||||||
};
|
};
|
||||||
|
|
||||||
let Err(error) = ClientBuilder::new_without_plugins()
|
if let AppExit::Error(code) = builder
|
||||||
.add_plugins(DefaultBotPlugins)
|
|
||||||
.add_plugins(HacksPlugin)
|
|
||||||
.add_plugins(default_plugins)
|
|
||||||
.add_plugins(record_plugin)
|
|
||||||
.set_handler(events::handle_event)
|
.set_handler(events::handle_event)
|
||||||
.set_state(State {
|
.set_state(State {
|
||||||
lua: Arc::new(lua),
|
lua: Arc::new(lua),
|
||||||
@@ -144,8 +149,10 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
commands: Arc::new(commands),
|
commands: Arc::new(commands),
|
||||||
})
|
})
|
||||||
.start(account, server)
|
.start(account, server)
|
||||||
.await;
|
.await
|
||||||
eprintln!("{error}");
|
{
|
||||||
|
bail!("azalea exited with code {code}")
|
||||||
|
}
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|||||||
143
src/particle.rs
143
src/particle.rs
@@ -1,121 +1,124 @@
|
|||||||
use azalea::{entity::particle::Particle, registry::ParticleKind};
|
use azalea::{entity::particle::Particle, registry::builtin::ParticleKind};
|
||||||
|
|
||||||
#[allow(clippy::too_many_lines)]
|
#[allow(clippy::too_many_lines)]
|
||||||
pub const fn to_kind(particle: &Particle) -> ParticleKind {
|
pub const fn to_kind(particle: &Particle) -> ParticleKind {
|
||||||
match particle {
|
match particle {
|
||||||
Particle::AngryVillager => ParticleKind::AngryVillager,
|
Particle::AngryVillager => ParticleKind::AngryVillager,
|
||||||
|
Particle::Ash => ParticleKind::Ash,
|
||||||
Particle::Block(_) => ParticleKind::Block,
|
Particle::Block(_) => ParticleKind::Block,
|
||||||
|
Particle::BlockCrumble => ParticleKind::BlockCrumble,
|
||||||
Particle::BlockMarker(_) => ParticleKind::BlockMarker,
|
Particle::BlockMarker(_) => ParticleKind::BlockMarker,
|
||||||
Particle::Bubble => ParticleKind::Bubble,
|
Particle::Bubble => ParticleKind::Bubble,
|
||||||
|
Particle::BubbleColumnUp => ParticleKind::BubbleColumnUp,
|
||||||
|
Particle::BubblePop => ParticleKind::BubblePop,
|
||||||
|
Particle::CampfireCosySmoke => ParticleKind::CampfireCosySmoke,
|
||||||
|
Particle::CampfireSignalSmoke => ParticleKind::CampfireSignalSmoke,
|
||||||
|
Particle::CherryLeaves => ParticleKind::CherryLeaves,
|
||||||
Particle::Cloud => ParticleKind::Cloud,
|
Particle::Cloud => ParticleKind::Cloud,
|
||||||
|
Particle::Composter => ParticleKind::Composter,
|
||||||
|
Particle::CopperFireFlame => ParticleKind::CopperFireFlame,
|
||||||
|
Particle::CrimsonSpore => ParticleKind::CrimsonSpore,
|
||||||
Particle::Crit => ParticleKind::Crit,
|
Particle::Crit => ParticleKind::Crit,
|
||||||
|
Particle::CurrentDown => ParticleKind::CurrentDown,
|
||||||
Particle::DamageIndicator => ParticleKind::DamageIndicator,
|
Particle::DamageIndicator => ParticleKind::DamageIndicator,
|
||||||
|
Particle::Dolphin => ParticleKind::Dolphin,
|
||||||
Particle::DragonBreath => ParticleKind::DragonBreath,
|
Particle::DragonBreath => ParticleKind::DragonBreath,
|
||||||
|
Particle::DrippingDripstoneLava => ParticleKind::DrippingDripstoneLava,
|
||||||
|
Particle::DrippingDripstoneWater => ParticleKind::DrippingDripstoneWater,
|
||||||
|
Particle::DrippingHoney => ParticleKind::DrippingHoney,
|
||||||
Particle::DrippingLava => ParticleKind::DrippingLava,
|
Particle::DrippingLava => ParticleKind::DrippingLava,
|
||||||
Particle::FallingLava => ParticleKind::FallingLava,
|
Particle::DrippingObsidianTear => ParticleKind::DrippingObsidianTear,
|
||||||
Particle::LandingLava => ParticleKind::LandingLava,
|
|
||||||
Particle::DrippingWater => ParticleKind::DrippingWater,
|
Particle::DrippingWater => ParticleKind::DrippingWater,
|
||||||
Particle::FallingWater => ParticleKind::FallingWater,
|
|
||||||
Particle::Dust(_) => ParticleKind::Dust,
|
Particle::Dust(_) => ParticleKind::Dust,
|
||||||
Particle::DustColorTransition(_) => ParticleKind::DustColorTransition,
|
Particle::DustColorTransition(_) => ParticleKind::DustColorTransition,
|
||||||
|
Particle::DustPillar => ParticleKind::DustPillar,
|
||||||
|
Particle::DustPlume => ParticleKind::DustPlume,
|
||||||
Particle::Effect => ParticleKind::Effect,
|
Particle::Effect => ParticleKind::Effect,
|
||||||
|
Particle::EggCrack => ParticleKind::EggCrack,
|
||||||
Particle::ElderGuardian => ParticleKind::ElderGuardian,
|
Particle::ElderGuardian => ParticleKind::ElderGuardian,
|
||||||
Particle::EnchantedHit => ParticleKind::EnchantedHit,
|
Particle::ElectricSpark => ParticleKind::ElectricSpark,
|
||||||
Particle::Enchant => ParticleKind::Enchant,
|
Particle::Enchant => ParticleKind::Enchant,
|
||||||
|
Particle::EnchantedHit => ParticleKind::EnchantedHit,
|
||||||
Particle::EndRod => ParticleKind::EndRod,
|
Particle::EndRod => ParticleKind::EndRod,
|
||||||
Particle::EntityEffect(_) => ParticleKind::EntityEffect,
|
Particle::EntityEffect(_) => ParticleKind::EntityEffect,
|
||||||
Particle::ExplosionEmitter => ParticleKind::ExplosionEmitter,
|
|
||||||
Particle::Explosion => ParticleKind::Explosion,
|
Particle::Explosion => ParticleKind::Explosion,
|
||||||
Particle::Gust => ParticleKind::Gust,
|
Particle::ExplosionEmitter => ParticleKind::ExplosionEmitter,
|
||||||
Particle::SonicBoom => ParticleKind::SonicBoom,
|
Particle::FallingDripstoneLava => ParticleKind::FallingDripstoneLava,
|
||||||
|
Particle::FallingDripstoneWater => ParticleKind::FallingDripstoneWater,
|
||||||
Particle::FallingDust(_) => ParticleKind::FallingDust,
|
Particle::FallingDust(_) => ParticleKind::FallingDust,
|
||||||
|
Particle::FallingHoney => ParticleKind::FallingHoney,
|
||||||
|
Particle::FallingLava => ParticleKind::FallingLava,
|
||||||
|
Particle::FallingNectar => ParticleKind::FallingNectar,
|
||||||
|
Particle::FallingObsidianTear => ParticleKind::FallingObsidianTear,
|
||||||
|
Particle::FallingSporeBlossom => ParticleKind::FallingSporeBlossom,
|
||||||
|
Particle::FallingWater => ParticleKind::FallingWater,
|
||||||
|
Particle::Firefly => ParticleKind::Firefly,
|
||||||
Particle::Firework => ParticleKind::Firework,
|
Particle::Firework => ParticleKind::Firework,
|
||||||
Particle::Fishing => ParticleKind::Fishing,
|
Particle::Fishing => ParticleKind::Fishing,
|
||||||
Particle::Flame => ParticleKind::Flame,
|
Particle::Flame => ParticleKind::Flame,
|
||||||
Particle::CherryLeaves => ParticleKind::CherryLeaves,
|
|
||||||
Particle::PaleOakLeaves => ParticleKind::PaleOakLeaves,
|
|
||||||
Particle::TintedLeaves => ParticleKind::TintedLeaves,
|
|
||||||
Particle::SculkSoul => ParticleKind::SculkSoul,
|
|
||||||
Particle::SculkCharge(_) => ParticleKind::SculkCharge,
|
|
||||||
Particle::SculkChargePop => ParticleKind::SculkChargePop,
|
|
||||||
Particle::SoulFireFlame => ParticleKind::SoulFireFlame,
|
|
||||||
Particle::Soul => ParticleKind::Soul,
|
|
||||||
Particle::Flash => ParticleKind::Flash,
|
Particle::Flash => ParticleKind::Flash,
|
||||||
|
Particle::Glow => ParticleKind::Glow,
|
||||||
|
Particle::GlowSquidInk => ParticleKind::GlowSquidInk,
|
||||||
|
Particle::Gust => ParticleKind::Gust,
|
||||||
|
Particle::GustEmitterLarge => ParticleKind::GustEmitterLarge,
|
||||||
|
Particle::GustEmitterSmall => ParticleKind::GustEmitterSmall,
|
||||||
Particle::HappyVillager => ParticleKind::HappyVillager,
|
Particle::HappyVillager => ParticleKind::HappyVillager,
|
||||||
Particle::Composter => ParticleKind::Composter,
|
|
||||||
Particle::Heart => ParticleKind::Heart,
|
Particle::Heart => ParticleKind::Heart,
|
||||||
|
Particle::Infested => ParticleKind::Infested,
|
||||||
Particle::InstantEffect => ParticleKind::InstantEffect,
|
Particle::InstantEffect => ParticleKind::InstantEffect,
|
||||||
Particle::Item(_) => ParticleKind::Item,
|
Particle::Item(_) => ParticleKind::Item,
|
||||||
Particle::Vibration(_) => ParticleKind::Vibration,
|
Particle::ItemCobweb => ParticleKind::ItemCobweb,
|
||||||
Particle::ItemSlime => ParticleKind::ItemSlime,
|
Particle::ItemSlime => ParticleKind::ItemSlime,
|
||||||
Particle::ItemSnowball => ParticleKind::ItemSnowball,
|
Particle::ItemSnowball => ParticleKind::ItemSnowball,
|
||||||
|
Particle::LandingHoney => ParticleKind::LandingHoney,
|
||||||
|
Particle::LandingLava => ParticleKind::LandingLava,
|
||||||
|
Particle::LandingObsidianTear => ParticleKind::LandingObsidianTear,
|
||||||
Particle::LargeSmoke => ParticleKind::LargeSmoke,
|
Particle::LargeSmoke => ParticleKind::LargeSmoke,
|
||||||
Particle::Lava => ParticleKind::Lava,
|
Particle::Lava => ParticleKind::Lava,
|
||||||
Particle::Mycelium => ParticleKind::Mycelium,
|
Particle::Mycelium => ParticleKind::Mycelium,
|
||||||
|
Particle::Nautilus => ParticleKind::Nautilus,
|
||||||
Particle::Note => ParticleKind::Note,
|
Particle::Note => ParticleKind::Note,
|
||||||
|
Particle::OminousSpawning => ParticleKind::OminousSpawning,
|
||||||
|
Particle::PaleOakLeaves => ParticleKind::PaleOakLeaves,
|
||||||
|
Particle::PauseMobGrowth => ParticleKind::PauseMobGrowth,
|
||||||
Particle::Poof => ParticleKind::Poof,
|
Particle::Poof => ParticleKind::Poof,
|
||||||
Particle::Portal => ParticleKind::Portal,
|
Particle::Portal => ParticleKind::Portal,
|
||||||
|
Particle::RaidOmen => ParticleKind::RaidOmen,
|
||||||
Particle::Rain => ParticleKind::Rain,
|
Particle::Rain => ParticleKind::Rain,
|
||||||
|
Particle::ResetMobGrowth => ParticleKind::ResetMobGrowth,
|
||||||
|
Particle::ReversePortal => ParticleKind::ReversePortal,
|
||||||
|
Particle::Scrape => ParticleKind::Scrape,
|
||||||
|
Particle::SculkCharge(_) => ParticleKind::SculkCharge,
|
||||||
|
Particle::SculkChargePop => ParticleKind::SculkChargePop,
|
||||||
|
Particle::SculkSoul => ParticleKind::SculkSoul,
|
||||||
|
Particle::Shriek(_) => ParticleKind::Shriek,
|
||||||
|
Particle::SmallFlame => ParticleKind::SmallFlame,
|
||||||
|
Particle::SmallGust => ParticleKind::SmallGust,
|
||||||
Particle::Smoke => ParticleKind::Smoke,
|
Particle::Smoke => ParticleKind::Smoke,
|
||||||
Particle::WhiteSmoke => ParticleKind::WhiteSmoke,
|
|
||||||
Particle::Sneeze => ParticleKind::Sneeze,
|
Particle::Sneeze => ParticleKind::Sneeze,
|
||||||
|
Particle::Snowflake => ParticleKind::Snowflake,
|
||||||
|
Particle::SonicBoom => ParticleKind::SonicBoom,
|
||||||
|
Particle::Soul => ParticleKind::Soul,
|
||||||
|
Particle::SoulFireFlame => ParticleKind::SoulFireFlame,
|
||||||
Particle::Spit => ParticleKind::Spit,
|
Particle::Spit => ParticleKind::Spit,
|
||||||
|
Particle::Splash => ParticleKind::Splash,
|
||||||
|
Particle::SporeBlossomAir => ParticleKind::SporeBlossomAir,
|
||||||
Particle::SquidInk => ParticleKind::SquidInk,
|
Particle::SquidInk => ParticleKind::SquidInk,
|
||||||
Particle::SweepAttack => ParticleKind::SweepAttack,
|
Particle::SweepAttack => ParticleKind::SweepAttack,
|
||||||
|
Particle::TintedLeaves => ParticleKind::TintedLeaves,
|
||||||
Particle::TotemOfUndying => ParticleKind::TotemOfUndying,
|
Particle::TotemOfUndying => ParticleKind::TotemOfUndying,
|
||||||
Particle::Underwater => ParticleKind::Underwater,
|
Particle::Trail => ParticleKind::Trail,
|
||||||
Particle::Splash => ParticleKind::Splash,
|
Particle::TrialOmen => ParticleKind::TrialOmen,
|
||||||
Particle::Witch => ParticleKind::Witch,
|
|
||||||
Particle::BubblePop => ParticleKind::BubblePop,
|
|
||||||
Particle::CurrentDown => ParticleKind::CurrentDown,
|
|
||||||
Particle::BubbleColumnUp => ParticleKind::BubbleColumnUp,
|
|
||||||
Particle::Nautilus => ParticleKind::Nautilus,
|
|
||||||
Particle::Dolphin => ParticleKind::Dolphin,
|
|
||||||
Particle::CampfireCosySmoke => ParticleKind::CampfireCosySmoke,
|
|
||||||
Particle::CampfireSignalSmoke => ParticleKind::CampfireSignalSmoke,
|
|
||||||
Particle::DrippingHoney => ParticleKind::DrippingHoney,
|
|
||||||
Particle::FallingHoney => ParticleKind::FallingHoney,
|
|
||||||
Particle::LandingHoney => ParticleKind::LandingHoney,
|
|
||||||
Particle::FallingNectar => ParticleKind::FallingNectar,
|
|
||||||
Particle::FallingSporeBlossom => ParticleKind::FallingSporeBlossom,
|
|
||||||
Particle::Ash => ParticleKind::Ash,
|
|
||||||
Particle::CrimsonSpore => ParticleKind::CrimsonSpore,
|
|
||||||
Particle::WarpedSpore => ParticleKind::WarpedSpore,
|
|
||||||
Particle::SporeBlossomAir => ParticleKind::SporeBlossomAir,
|
|
||||||
Particle::DrippingObsidianTear => ParticleKind::DrippingObsidianTear,
|
|
||||||
Particle::FallingObsidianTear => ParticleKind::FallingObsidianTear,
|
|
||||||
Particle::LandingObsidianTear => ParticleKind::LandingObsidianTear,
|
|
||||||
Particle::ReversePortal => ParticleKind::ReversePortal,
|
|
||||||
Particle::WhiteAsh => ParticleKind::WhiteAsh,
|
|
||||||
Particle::SmallFlame => ParticleKind::SmallFlame,
|
|
||||||
Particle::Snowflake => ParticleKind::Snowflake,
|
|
||||||
Particle::DrippingDripstoneLava => ParticleKind::DrippingDripstoneLava,
|
|
||||||
Particle::FallingDripstoneLava => ParticleKind::FallingDripstoneLava,
|
|
||||||
Particle::DrippingDripstoneWater => ParticleKind::DrippingDripstoneWater,
|
|
||||||
Particle::FallingDripstoneWater => ParticleKind::FallingDripstoneWater,
|
|
||||||
Particle::GlowSquidInk => ParticleKind::GlowSquidInk,
|
|
||||||
Particle::Glow => ParticleKind::Glow,
|
|
||||||
Particle::WaxOn => ParticleKind::WaxOn,
|
|
||||||
Particle::WaxOff => ParticleKind::WaxOff,
|
|
||||||
Particle::ElectricSpark => ParticleKind::ElectricSpark,
|
|
||||||
Particle::Scrape => ParticleKind::Scrape,
|
|
||||||
Particle::Shriek(_) => ParticleKind::Shriek,
|
|
||||||
Particle::EggCrack => ParticleKind::EggCrack,
|
|
||||||
Particle::DustPlume => ParticleKind::DustPlume,
|
|
||||||
Particle::SmallGust => ParticleKind::SmallGust,
|
|
||||||
Particle::GustEmitterLarge => ParticleKind::GustEmitterLarge,
|
|
||||||
Particle::GustEmitterSmall => ParticleKind::GustEmitterSmall,
|
|
||||||
Particle::Infested => ParticleKind::Infested,
|
|
||||||
Particle::ItemCobweb => ParticleKind::ItemCobweb,
|
|
||||||
Particle::TrialSpawnerDetection => ParticleKind::TrialSpawnerDetection,
|
Particle::TrialSpawnerDetection => ParticleKind::TrialSpawnerDetection,
|
||||||
Particle::TrialSpawnerDetectionOminous => ParticleKind::TrialSpawnerDetectionOminous,
|
Particle::TrialSpawnerDetectionOminous => ParticleKind::TrialSpawnerDetectionOminous,
|
||||||
|
Particle::Underwater => ParticleKind::Underwater,
|
||||||
Particle::VaultConnection => ParticleKind::VaultConnection,
|
Particle::VaultConnection => ParticleKind::VaultConnection,
|
||||||
Particle::DustPillar => ParticleKind::DustPillar,
|
Particle::Vibration(_) => ParticleKind::Vibration,
|
||||||
Particle::OminousSpawning => ParticleKind::OminousSpawning,
|
Particle::WarpedSpore => ParticleKind::WarpedSpore,
|
||||||
Particle::RaidOmen => ParticleKind::RaidOmen,
|
Particle::WaxOff => ParticleKind::WaxOff,
|
||||||
Particle::TrialOmen => ParticleKind::TrialOmen,
|
Particle::WaxOn => ParticleKind::WaxOn,
|
||||||
Particle::Trail => ParticleKind::Trail,
|
Particle::WhiteAsh => ParticleKind::WhiteAsh,
|
||||||
Particle::BlockCrumble => ParticleKind::BlockCrumble,
|
Particle::WhiteSmoke => ParticleKind::WhiteSmoke,
|
||||||
Particle::Firefly => ParticleKind::Firefly,
|
Particle::Witch => ParticleKind::Witch,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,17 +3,15 @@
|
|||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
use azalea::{
|
use azalea::{
|
||||||
ecs::{event::EventReader, system::Query},
|
ecs::event::EventReader,
|
||||||
packet::{
|
packet::{
|
||||||
config::ReceiveConfigPacketEvent,
|
config::ReceiveConfigPacketEvent, game::ReceiveGamePacketEvent,
|
||||||
game::emit_receive_packet_events,
|
login::ReceiveLoginPacketEvent,
|
||||||
login::{LoginPacketEvent, process_packet_events},
|
|
||||||
},
|
},
|
||||||
protocol::packets::login::ClientboundLoginPacket,
|
protocol::packets::login::ClientboundLoginPacket,
|
||||||
raw_connection::RawConnection,
|
|
||||||
};
|
};
|
||||||
use bevy_app::{App, First, Plugin};
|
use bevy_app::{App, First, Plugin};
|
||||||
use bevy_ecs::{schedule::IntoSystemConfigs, system::ResMut};
|
use bevy_ecs::system::ResMut;
|
||||||
use log::error;
|
use log::error;
|
||||||
use parking_lot::Mutex;
|
use parking_lot::Mutex;
|
||||||
|
|
||||||
@@ -28,19 +26,16 @@ impl Plugin for RecordPlugin {
|
|||||||
let recorder = self.recorder.lock().take();
|
let recorder = self.recorder.lock().take();
|
||||||
if let Some(recorder) = recorder {
|
if let Some(recorder) = recorder {
|
||||||
app.insert_resource(recorder)
|
app.insert_resource(recorder)
|
||||||
.add_systems(First, record_login_packets.before(process_packet_events))
|
.add_systems(First, record_login_packets)
|
||||||
.add_systems(First, record_configuration_packets)
|
.add_systems(First, record_configuration_packets)
|
||||||
.add_systems(
|
.add_systems(First, record_game_packets);
|
||||||
First,
|
|
||||||
record_game_packets.before(emit_receive_packet_events),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn record_login_packets(
|
fn record_login_packets(
|
||||||
recorder: Option<ResMut<Recorder>>,
|
recorder: Option<ResMut<Recorder>>,
|
||||||
mut events: EventReader<LoginPacketEvent>,
|
mut events: EventReader<ReceiveLoginPacketEvent>,
|
||||||
) {
|
) {
|
||||||
if let Some(mut recorder) = recorder {
|
if let Some(mut recorder) = recorder {
|
||||||
for event in events.read() {
|
for event in events.read() {
|
||||||
@@ -63,20 +58,20 @@ fn record_configuration_packets(
|
|||||||
) {
|
) {
|
||||||
if let Some(mut recorder) = recorder {
|
if let Some(mut recorder) = recorder {
|
||||||
for event in events.read() {
|
for event in events.read() {
|
||||||
if let Err(error) = recorder.save_packet(&event.packet) {
|
if let Err(error) = recorder.save_packet(event.packet.as_ref()) {
|
||||||
error!("failed to record configuration packet: {error:?}");
|
error!("failed to record configuration packet: {error:?}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn record_game_packets(recorder: Option<ResMut<Recorder>>, query: Query<&RawConnection>) {
|
fn record_game_packets(
|
||||||
if let Some(mut recorder) = recorder
|
recorder: Option<ResMut<Recorder>>,
|
||||||
&& let Ok(raw_conn) = query.get_single()
|
mut events: EventReader<ReceiveGamePacketEvent>,
|
||||||
{
|
) {
|
||||||
let queue = raw_conn.incoming_packet_queue();
|
if let Some(mut recorder) = recorder {
|
||||||
for raw_packet in queue.lock().iter() {
|
for event in events.read() {
|
||||||
if let Err(error) = recorder.save_raw_packet(raw_packet) {
|
if let Err(error) = recorder.save_packet(event.packet.as_ref()) {
|
||||||
error!("failed to record game packet: {error:?}");
|
error!("failed to record game packet: {error:?}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ use std::{
|
|||||||
|
|
||||||
use anyhow::Result;
|
use anyhow::Result;
|
||||||
use azalea::{
|
use azalea::{
|
||||||
buf::AzaleaWriteVar,
|
buf::AzBufVar,
|
||||||
prelude::Resource,
|
prelude::Resource,
|
||||||
protocol::packets::{PROTOCOL_VERSION, ProtocolPacket, VERSION_NAME},
|
protocol::packets::{PROTOCOL_VERSION, ProtocolPacket, VERSION_NAME},
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user