feat(client): add last few fields and methods
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21cc1a5488
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@ -21,6 +21,10 @@ pub fn block_interact(_lua: &Lua, client: &mut Client, position: Vec3) -> Result
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Ok(())
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}
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pub fn has_attack_cooldown(_lua: &Lua, client: &Client) -> Result<bool> {
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Ok(client.inner.as_ref().unwrap().has_attack_cooldown())
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}
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pub async fn mine(_lua: Lua, client: UserDataRef<Client>, position: Vec3) -> Result<()> {
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#[allow(clippy::cast_possible_truncation)]
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client
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@ -26,6 +26,7 @@ impl UserData for Client {
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f.add_field_method_get("air_supply", state::air_supply);
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f.add_field_method_get("direction", movement::direction);
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f.add_field_method_get("eye_position", movement::eye_position);
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f.add_field_method_get("has_attack_cooldown", interaction::has_attack_cooldown);
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f.add_field_method_get("health", state::health);
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f.add_field_method_get("held_item", container::held_item);
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f.add_field_method_get("held_slot", container::held_slot);
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@ -46,6 +47,7 @@ impl UserData for Client {
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m.add_method("best_tool_for_block", world::best_tool_for_block);
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m.add_method("block_names_to_states", world::block_names_to_states);
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m.add_method("chat", chat);
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m.add_method("disconnect", disconnect);
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m.add_method("find_blocks", world::find_blocks);
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m.add_method("find_entities", world::find_entities);
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m.add_method("get_block_from_state", world::get_block_from_state);
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@ -68,6 +70,16 @@ impl UserData for Client {
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}
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}
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fn chat(_lua: &Lua, client: &Client, message: String) -> Result<()> {
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client.inner.as_ref().unwrap().chat(&message);
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Ok(())
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}
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fn disconnect(_lua: &Lua, client: &Client, _: ()) -> Result<()> {
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client.inner.as_ref().unwrap().disconnect();
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Ok(())
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}
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fn tab_list(lua: &Lua, client: &Client) -> Result<Table> {
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let tab_list = lua.create_table()?;
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for (uuid, player_info) in client.inner.as_ref().unwrap().tab_list() {
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@ -87,8 +99,3 @@ fn tab_list(lua: &Lua, client: &Client) -> Result<Table> {
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fn uuid(_lua: &Lua, client: &Client) -> Result<String> {
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Ok(client.inner.as_ref().unwrap().uuid().to_string())
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}
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fn chat(_lua: &Lua, client: &Client, message: String) -> Result<()> {
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client.inner.as_ref().unwrap().chat(&message);
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Ok(())
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}
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