Merge branch 'update' into main
This commit is contained in:
11
.gitignore
vendored
11
.gitignore
vendored
@@ -1,2 +1,13 @@
|
||||
.luarc.json
|
||||
target
|
||||
|
||||
# Devenv
|
||||
.devenv*
|
||||
devenv.local.nix
|
||||
devenv.local.yaml
|
||||
|
||||
# direnv
|
||||
.direnv
|
||||
|
||||
# pre-commit
|
||||
.pre-commit-config.yaml
|
||||
|
||||
3895
Cargo.lock
generated
3895
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -21,6 +21,7 @@ built = { git = "https://github.com/lukaslueg/built", features = ["git2"] }
|
||||
[dependencies]
|
||||
anyhow = "1"
|
||||
azalea = { git = "https://github.com/azalea-rs/azalea" }
|
||||
azalea-hax = { git = "https://github.com/azalea-rs/azalea-hax" }
|
||||
bevy_app = "0"
|
||||
bevy_ecs = "0"
|
||||
bevy_log = "0"
|
||||
@@ -42,10 +43,13 @@ parking_lot = "0"
|
||||
serde = "1"
|
||||
serde_json = "1"
|
||||
tokio = { version = "1", features = ["full"] }
|
||||
zip = { version = "2", default-features = false, features = ["flate2"] }
|
||||
zip = { version = "8", default-features = false, features = [
|
||||
"deflate",
|
||||
], optional = true }
|
||||
|
||||
[features]
|
||||
console-subscriber = ["dep:console-subscriber"]
|
||||
default = ["matrix"]
|
||||
default = []
|
||||
matrix = ["dep:dirs", "dep:matrix-sdk"]
|
||||
mimalloc = ["dep:mimalloc"]
|
||||
replay = ["dep:zip"]
|
||||
|
||||
86
devenv.lock
Normal file
86
devenv.lock
Normal file
@@ -0,0 +1,86 @@
|
||||
{
|
||||
"nodes": {
|
||||
"devenv": {
|
||||
"locked": {
|
||||
"dir": "src/modules",
|
||||
"lastModified": 1775928269,
|
||||
"narHash": "sha256-kolsui5s7citDkwz2RL4Au8/BUdH9/TYbfMthLrarrc=",
|
||||
"owner": "cachix",
|
||||
"repo": "devenv",
|
||||
"rev": "b908ac3d4b59f28cb32e7294c621b1c7325002c7",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"dir": "src/modules",
|
||||
"owner": "cachix",
|
||||
"repo": "devenv",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"inputs": {
|
||||
"nixpkgs-src": "nixpkgs-src"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1774287239,
|
||||
"narHash": "sha256-W3krsWcDwYuA3gPWsFA24YAXxOFUL6iIlT6IknAoNSE=",
|
||||
"owner": "cachix",
|
||||
"repo": "devenv-nixpkgs",
|
||||
"rev": "fa7125ea7f1ae5430010a6e071f68375a39bd24c",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "cachix",
|
||||
"ref": "rolling",
|
||||
"repo": "devenv-nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs-src": {
|
||||
"flake": false,
|
||||
"locked": {
|
||||
"lastModified": 1773840656,
|
||||
"narHash": "sha256-9tpvMGFteZnd3gRQZFlRCohVpqooygFuy9yjuyRL2C0=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "9cf7092bdd603554bd8b63c216e8943cf9b12512",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "NixOS",
|
||||
"ref": "nixpkgs-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"devenv": "devenv",
|
||||
"nixpkgs": "nixpkgs",
|
||||
"rust-overlay": "rust-overlay"
|
||||
}
|
||||
},
|
||||
"rust-overlay": {
|
||||
"inputs": {
|
||||
"nixpkgs": [
|
||||
"nixpkgs"
|
||||
]
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1775877051,
|
||||
"narHash": "sha256-wpSQm2PD/w4uRo2wb8utk0b5hOBkkg/CZ1xICY+qB7M=",
|
||||
"owner": "oxalica",
|
||||
"repo": "rust-overlay",
|
||||
"rev": "08b4f3633471874c8894632ade1b78d75dbda002",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "oxalica",
|
||||
"repo": "rust-overlay",
|
||||
"type": "github"
|
||||
}
|
||||
}
|
||||
},
|
||||
"root": "root",
|
||||
"version": 7
|
||||
}
|
||||
19
devenv.nix
Normal file
19
devenv.nix
Normal file
@@ -0,0 +1,19 @@
|
||||
{
|
||||
pkgs,
|
||||
...
|
||||
}:
|
||||
|
||||
{
|
||||
packages = with pkgs; [
|
||||
git
|
||||
jujutsu
|
||||
|
||||
luajit
|
||||
openssl
|
||||
];
|
||||
|
||||
languages.rust = {
|
||||
enable = true;
|
||||
channel = "nightly";
|
||||
};
|
||||
}
|
||||
8
devenv.yaml
Normal file
8
devenv.yaml
Normal file
@@ -0,0 +1,8 @@
|
||||
inputs:
|
||||
nixpkgs:
|
||||
url: github:cachix/devenv-nixpkgs/rolling
|
||||
rust-overlay:
|
||||
url: github:oxalica/rust-overlay
|
||||
inputs:
|
||||
nixpkgs:
|
||||
follows: nixpkgs
|
||||
@@ -30,7 +30,7 @@ function auto_fish()
|
||||
sleep(3000)
|
||||
end
|
||||
hold_fishing_rod()
|
||||
client:use_item()
|
||||
client:start_use_item()
|
||||
end
|
||||
end, "auto-fish_watch-bobber")
|
||||
|
||||
@@ -41,7 +41,7 @@ function auto_fish()
|
||||
end)[1]
|
||||
if distance(current_bobber.position, particle.position) <= 0.75 then
|
||||
FishLastCaught = os.time()
|
||||
client:use_item()
|
||||
client:start_use_item()
|
||||
end
|
||||
end
|
||||
end, "auto-fish")
|
||||
@@ -54,11 +54,11 @@ function auto_fish()
|
||||
|
||||
if os.time() - FishLastCaught >= 60 then
|
||||
hold_fishing_rod()
|
||||
client:use_item()
|
||||
client:start_use_item()
|
||||
end
|
||||
end, "auto-fish_watchdog")
|
||||
|
||||
client:use_item()
|
||||
client:start_use_item()
|
||||
end
|
||||
|
||||
function stop_auto_fish()
|
||||
@@ -71,7 +71,7 @@ function stop_auto_fish()
|
||||
return e.id == FishingBobber.id
|
||||
end)[1] then
|
||||
FishingBobber = nil
|
||||
client:use_item()
|
||||
client:start_use_item()
|
||||
end
|
||||
end
|
||||
|
||||
@@ -131,6 +131,6 @@ function check_food(hunger)
|
||||
sleep(1000)
|
||||
LastEaten = current_time
|
||||
end
|
||||
client:use_item()
|
||||
client:start_use_item()
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use azalea::{brigadier::prelude::*, chat::ChatPacket, prelude::*};
|
||||
use azalea::{brigadier::prelude::*, client_chat::ChatPacket, prelude::*};
|
||||
use futures::lock::Mutex;
|
||||
use mlua::{Error, Result, Table, UserDataRef};
|
||||
use ncr::{
|
||||
|
||||
@@ -1,18 +1,19 @@
|
||||
use std::{net::SocketAddr, process::exit};
|
||||
use std::net::SocketAddr;
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use anyhow::Result;
|
||||
use azalea::{
|
||||
brigadier::exceptions::BuiltInExceptions::DispatcherUnknownCommand, prelude::*,
|
||||
protocol::packets::game::ClientboundGamePacket,
|
||||
brigadier::errors::BuiltInError, prelude::*, protocol::packets::game::ClientboundGamePacket,
|
||||
};
|
||||
use hyper::{server::conn::http1, service::service_fn};
|
||||
use hyper_util::rt::TokioIo;
|
||||
use log::{debug, error, info, trace};
|
||||
use mlua::{Error, Function, IntoLuaMulti, Table};
|
||||
use mlua::{Function, IntoLuaMulti, Table};
|
||||
use ncr::utils::trim_header;
|
||||
use tokio::net::TcpListener;
|
||||
#[cfg(feature = "matrix")]
|
||||
use {crate::matrix, std::time::Duration, tokio::time::sleep};
|
||||
#[cfg(feature = "replay")]
|
||||
use {crate::replay::recorder::Recorder, anyhow::Context, mlua::Error, std::process::exit};
|
||||
|
||||
use crate::{
|
||||
State,
|
||||
@@ -20,7 +21,6 @@ use crate::{
|
||||
http::serve,
|
||||
lua::{client, direction::Direction, player::Player, vec3::Vec3},
|
||||
particle,
|
||||
replay::recorder::Recorder,
|
||||
};
|
||||
|
||||
#[allow(clippy::cognitive_complexity, clippy::too_many_lines)]
|
||||
@@ -35,6 +35,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
let uuid = message.sender_uuid().map(|uuid| uuid.to_string());
|
||||
let is_whisper = message.is_whisper();
|
||||
let text = message.message();
|
||||
let html_text = text.to_html();
|
||||
let ansi_text = text.to_ansi();
|
||||
info!("{ansi_text}");
|
||||
|
||||
@@ -70,7 +71,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
}
|
||||
.into(),
|
||||
)
|
||||
&& error.type_ != DispatcherUnknownCommand
|
||||
&& *error.kind() != BuiltInError::DispatcherUnknownCommand
|
||||
{
|
||||
CommandSource {
|
||||
client,
|
||||
@@ -86,6 +87,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
let table = state.lua.create_table()?;
|
||||
table.set("text", text.to_string())?;
|
||||
table.set("ansi_text", ansi_text)?;
|
||||
table.set("html_text", html_text)?;
|
||||
table.set("sender", sender)?;
|
||||
table.set("content", content)?;
|
||||
table.set("uuid", uuid)?;
|
||||
@@ -95,12 +97,16 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
})
|
||||
.await
|
||||
}
|
||||
Event::ConnectionFailed(error) => {
|
||||
call_listeners(&state, "connection_failed", || Ok(error.to_string())).await
|
||||
}
|
||||
Event::Death(packet) => {
|
||||
if let Some(packet) = packet {
|
||||
call_listeners(&state, "death", || {
|
||||
let message_table = state.lua.create_table()?;
|
||||
message_table.set("text", packet.message.to_string())?;
|
||||
message_table.set("ansi_text", packet.message.to_ansi())?;
|
||||
message_table.set("html_text", packet.message.to_html())?;
|
||||
let table = state.lua.create_table()?;
|
||||
table.set("message", message_table)?;
|
||||
table.set("player_id", packet.player_id.0)?;
|
||||
@@ -117,6 +123,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
let table = state.lua.create_table()?;
|
||||
table.set("text", message.to_string())?;
|
||||
table.set("ansi_text", message.to_ansi())?;
|
||||
table.set("html_text", message.to_html())?;
|
||||
Ok(table)
|
||||
})
|
||||
.await
|
||||
@@ -125,7 +132,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
}
|
||||
}
|
||||
Event::KeepAlive(id) => call_listeners(&state, "keep_alive", || Ok(id)).await,
|
||||
Event::Login => call_listeners(&state, "login", || Ok(())).await,
|
||||
Event::ReceiveChunk(_) => Ok(()),
|
||||
Event::RemovePlayer(player_info) => {
|
||||
call_listeners(&state, "remove_player", || Ok(Player::from(player_info))).await
|
||||
}
|
||||
@@ -183,8 +190,11 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
ClientboundGamePacket::SetPassengers(packet) => {
|
||||
call_listeners(&state, "set_passengers", || {
|
||||
let table = state.lua.create_table()?;
|
||||
table.set("vehicle", packet.vehicle)?;
|
||||
table.set("passengers", &*packet.passengers)?;
|
||||
table.set("vehicle", *packet.vehicle)?;
|
||||
table.set(
|
||||
"passengers",
|
||||
packet.passengers.iter().map(|id| id.0).collect::<Vec<_>>(),
|
||||
)?;
|
||||
Ok(table)
|
||||
})
|
||||
.await
|
||||
@@ -192,28 +202,32 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
ClientboundGamePacket::SetTime(packet) => {
|
||||
call_listeners(&state, "set_time", || {
|
||||
let table = state.lua.create_table()?;
|
||||
table.set("day_time", packet.day_time)?;
|
||||
table.set("game_time", packet.game_time)?;
|
||||
table.set("tick_day_time", packet.tick_day_time)?;
|
||||
Ok(table)
|
||||
})
|
||||
.await
|
||||
}
|
||||
_ => Ok(()),
|
||||
},
|
||||
Event::Login => {
|
||||
#[cfg(feature = "matrix")]
|
||||
matrix_init(&client, state.clone());
|
||||
|
||||
call_listeners(&state, "login", || Ok(())).await
|
||||
}
|
||||
Event::Init => {
|
||||
debug!("received init event");
|
||||
|
||||
#[cfg(feature = "replay")]
|
||||
{
|
||||
let ecs = client.ecs.clone();
|
||||
ctrlc::set_handler(move || {
|
||||
ecs.lock()
|
||||
ecs.write()
|
||||
.remove_resource::<Recorder>()
|
||||
.map(Recorder::finish);
|
||||
exit(0);
|
||||
})?;
|
||||
|
||||
#[cfg(feature = "matrix")]
|
||||
matrix_init(&client, state.clone());
|
||||
};
|
||||
|
||||
let globals = state.lua.globals();
|
||||
lua_init(client, &state, &globals).await?;
|
||||
@@ -262,11 +276,13 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
|
||||
}
|
||||
|
||||
async fn lua_init(client: Client, state: &State, globals: &Table) -> Result<()> {
|
||||
#[cfg(feature = "replay")]
|
||||
{
|
||||
let ecs = client.ecs.clone();
|
||||
globals.set(
|
||||
"finish_replay_recording",
|
||||
state.lua.create_function_mut(move |_, (): ()| {
|
||||
ecs.lock()
|
||||
ecs.write()
|
||||
.remove_resource::<Recorder>()
|
||||
.context("recording not active")
|
||||
.map_err(Error::external)?
|
||||
@@ -274,6 +290,7 @@ async fn lua_init(client: Client, state: &State, globals: &Table) -> Result<()>
|
||||
.map_err(Error::external)
|
||||
})?,
|
||||
)?;
|
||||
}
|
||||
globals.set("client", client::Client(Some(client)))?;
|
||||
call_listeners(state, "init", || Ok(())).await
|
||||
}
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
use azalea::{
|
||||
Vec3,
|
||||
movement::{KnockbackEvent, KnockbackType},
|
||||
prelude::Component,
|
||||
};
|
||||
use bevy_ecs::{event::EventMutator, query::With, system::Query};
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct AntiKnockback;
|
||||
|
||||
pub fn anti_knockback(
|
||||
mut events: EventMutator<KnockbackEvent>,
|
||||
entity_query: Query<(), With<AntiKnockback>>,
|
||||
) {
|
||||
for event in events.read() {
|
||||
if entity_query.get(event.entity).is_ok() {
|
||||
event.knockback = KnockbackType::Add(Vec3::default());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
#![allow(clippy::needless_pass_by_value)]
|
||||
|
||||
pub mod anti_knockback;
|
||||
|
||||
use anti_knockback::anti_knockback;
|
||||
use azalea::{movement::handle_knockback, packet::game::process_packet_events};
|
||||
use bevy_app::{App, Plugin, PreUpdate};
|
||||
use bevy_ecs::schedule::IntoSystemConfigs;
|
||||
|
||||
pub struct HacksPlugin;
|
||||
|
||||
impl Plugin for HacksPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
app.add_systems(
|
||||
PreUpdate,
|
||||
anti_knockback
|
||||
.after(process_packet_events)
|
||||
.before(handle_knockback),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
use azalea::blocks::{
|
||||
Block as AzaleaBlock, BlockState,
|
||||
properties::{ChestType, Facing, LightLevel},
|
||||
use azalea::block::{
|
||||
BlockState, BlockTrait,
|
||||
properties::{ChestKind, Facing, LightLevel},
|
||||
};
|
||||
use mlua::{Function, Lua, Result, Table};
|
||||
|
||||
@@ -21,7 +21,7 @@ pub fn get_block_from_state(lua: &Lua, state: u32) -> Result<Option<Table>> {
|
||||
let Ok(state) = BlockState::try_from(state) else {
|
||||
return Ok(None);
|
||||
};
|
||||
let block: Box<dyn AzaleaBlock> = state.into();
|
||||
let block: Box<dyn BlockTrait> = state.into();
|
||||
let behavior = block.behavior();
|
||||
|
||||
let table = lua.create_table()?;
|
||||
@@ -46,10 +46,10 @@ pub async fn get_block_states(
|
||||
for block in
|
||||
(u32::MIN..u32::MAX).map_while(|possible_id| BlockState::try_from(possible_id).ok())
|
||||
{
|
||||
if block_name == Into::<Box<dyn AzaleaBlock>>::into(block).id()
|
||||
if block_name == Into::<Box<dyn BlockTrait>>::into(block).id()
|
||||
&& (if let Some(filter_fn) = &filter_fn {
|
||||
let table = lua.create_table()?;
|
||||
table.set("chest_type", block.property::<ChestType>().map(|v| v as u8))?;
|
||||
table.set("chest_kind", block.property::<ChestKind>().map(|v| v as u8))?;
|
||||
table.set("facing", block.property::<Facing>().map(|v| v as u8))?;
|
||||
table.set(
|
||||
"light_level",
|
||||
@@ -60,7 +60,7 @@ pub async fn get_block_states(
|
||||
true
|
||||
})
|
||||
{
|
||||
matched.push(block.id);
|
||||
matched.push(block.id());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
use azalea::{
|
||||
BlockPos,
|
||||
inventory::{Inventory, Menu, Player, SlotList},
|
||||
prelude::ContainerClientExt,
|
||||
entity::inventory::Inventory,
|
||||
inventory::{Menu, Player, SlotList},
|
||||
protocol::packets::game::ServerboundSetCarriedItem,
|
||||
};
|
||||
use log::error;
|
||||
use mlua::{Lua, Result, UserDataRef, Value};
|
||||
|
||||
use super::{Client, Container, ContainerRef, ItemStack, Vec3};
|
||||
use crate::unpack;
|
||||
|
||||
pub fn container(_lua: &Lua, client: &Client) -> Result<Option<ContainerRef>> {
|
||||
Ok(client.get_open_container().map(ContainerRef))
|
||||
pub fn container(_lua: &Lua, client: &Client) -> Result<ContainerRef> {
|
||||
Ok(ContainerRef(client.get_inventory()))
|
||||
}
|
||||
|
||||
pub fn held_item(_lua: &Lua, client: &Client) -> Result<ItemStack> {
|
||||
Ok(ItemStack(client.component::<Inventory>().held_item()))
|
||||
Ok(ItemStack(client.get_held_item()))
|
||||
}
|
||||
|
||||
pub fn held_slot(_lua: &Lua, client: &Client) -> Result<u8> {
|
||||
@@ -96,9 +96,10 @@ pub async fn open_container_at(
|
||||
client: UserDataRef<Client>,
|
||||
position: Vec3,
|
||||
) -> Result<Option<Container>> {
|
||||
let client = unpack!(client);
|
||||
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
Ok(client
|
||||
.clone()
|
||||
.open_container_at(BlockPos::new(
|
||||
position.x as i32,
|
||||
position.y as i32,
|
||||
@@ -117,20 +118,14 @@ pub fn set_held_slot(_lua: &Lua, client: &Client, slot: u8) -> Result<()> {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
{
|
||||
let mut ecs = client.ecs.lock();
|
||||
let mut inventory = client.query::<&mut Inventory>(&mut ecs);
|
||||
if inventory.selected_hotbar_slot == slot {
|
||||
return Ok(());
|
||||
}
|
||||
client.query_self::<&mut Inventory, _>(|mut inventory| {
|
||||
if inventory.selected_hotbar_slot != slot {
|
||||
inventory.selected_hotbar_slot = slot;
|
||||
};
|
||||
|
||||
if let Err(error) = client.write_packet(ServerboundSetCarriedItem {
|
||||
slot: u16::from(slot),
|
||||
}) {
|
||||
error!("failed to send SetCarriedItem packet: {error:?}");
|
||||
}
|
||||
});
|
||||
client.write_packet(ServerboundSetCarriedItem {
|
||||
slot: u16::from(slot),
|
||||
});
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -1,15 +1,17 @@
|
||||
use azalea::{
|
||||
BlockPos, BotClientExt,
|
||||
BlockPos,
|
||||
core::entity_id::MinecraftEntityId,
|
||||
protocol::packets::game::{ServerboundUseItem, s_interact::InteractionHand},
|
||||
world::MinecraftEntityId,
|
||||
};
|
||||
use log::error;
|
||||
use mlua::{Lua, Result, UserDataRef};
|
||||
|
||||
use super::{Client, Vec3};
|
||||
use crate::unpack;
|
||||
|
||||
pub fn attack(_lua: &Lua, client: &Client, entity_id: i32) -> Result<()> {
|
||||
client.attack(MinecraftEntityId(entity_id));
|
||||
if let Some(entity) = client.entity_id_by_minecraft_id(MinecraftEntityId(entity_id)) {
|
||||
client.attack(entity);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -28,9 +30,10 @@ pub fn has_attack_cooldown(_lua: &Lua, client: &Client) -> Result<bool> {
|
||||
}
|
||||
|
||||
pub async fn mine(_lua: Lua, client: UserDataRef<Client>, position: Vec3) -> Result<()> {
|
||||
let client = unpack!(client);
|
||||
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
client
|
||||
.clone()
|
||||
.mine(BlockPos::new(
|
||||
position.x as i32,
|
||||
position.y as i32,
|
||||
@@ -40,8 +43,8 @@ pub async fn mine(_lua: Lua, client: UserDataRef<Client>, position: Vec3) -> Res
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn set_mining(_lua: &Lua, client: &Client, mining: bool) -> Result<()> {
|
||||
client.left_click_mine(mining);
|
||||
pub fn set_mining(_lua: &Lua, client: &Client, state: bool) -> Result<()> {
|
||||
client.left_click_mine(state);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -55,18 +58,16 @@ pub fn start_mining(_lua: &Lua, client: &Client, position: Vec3) -> Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn use_item(_lua: &Lua, client: &Client, hand: Option<u8>) -> Result<()> {
|
||||
pub fn start_use_item(_lua: &Lua, client: &Client, hand: Option<u8>) -> Result<()> {
|
||||
let direction = client.direction();
|
||||
if let Err(error) = client.write_packet(ServerboundUseItem {
|
||||
client.write_packet(ServerboundUseItem {
|
||||
hand: match hand {
|
||||
Some(1) => InteractionHand::OffHand,
|
||||
_ => InteractionHand::MainHand,
|
||||
},
|
||||
sequence: 0,
|
||||
yaw: direction.0,
|
||||
pitch: direction.1,
|
||||
}) {
|
||||
error!("failed to send UseItem packet: {error:?}");
|
||||
}
|
||||
seq: 0,
|
||||
x_rot: direction.x_rot(),
|
||||
y_rot: direction.y_rot(),
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -6,9 +6,9 @@ mod movement;
|
||||
mod state;
|
||||
mod world;
|
||||
|
||||
use std::ops::{Deref, DerefMut};
|
||||
use std::ops::Deref;
|
||||
|
||||
use azalea::{Client as AzaleaClient, world::MinecraftEntityId};
|
||||
use azalea::{Client as AzaleaClient, core::entity_id::MinecraftEntityId};
|
||||
use mlua::{Lua, Result, UserData, UserDataFields, UserDataMethods};
|
||||
|
||||
use super::{
|
||||
@@ -28,18 +28,13 @@ impl Deref for Client {
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for Client {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
self.0.as_mut().expect("should have received init event")
|
||||
}
|
||||
}
|
||||
|
||||
impl UserData for Client {
|
||||
fn add_fields<F: UserDataFields<Self>>(f: &mut F) {
|
||||
f.add_field_method_get("air_supply", state::air_supply);
|
||||
f.add_field_method_get("container", container::container);
|
||||
f.add_field_method_get("dimension", world::dimension);
|
||||
f.add_field_method_get("direction", movement::direction);
|
||||
f.add_field_method_get("experience", state::experience);
|
||||
f.add_field_method_get("eye_position", movement::eye_position);
|
||||
f.add_field_method_get("go_to_reached", movement::go_to_reached);
|
||||
f.add_field_method_get("has_attack_cooldown", interaction::has_attack_cooldown);
|
||||
@@ -52,7 +47,6 @@ impl UserData for Client {
|
||||
f.add_field_method_get("menu", container::menu);
|
||||
f.add_field_method_get("pathfinder", movement::pathfinder);
|
||||
f.add_field_method_get("position", movement::position);
|
||||
f.add_field_method_get("score", state::score);
|
||||
f.add_field_method_get("tab_list", tab_list);
|
||||
f.add_field_method_get("username", username);
|
||||
f.add_field_method_get("uuid", uuid);
|
||||
@@ -64,14 +58,11 @@ impl UserData for Client {
|
||||
m.add_async_method("find_entities", world::find::entities);
|
||||
m.add_async_method("find_players", world::find::players);
|
||||
m.add_async_method("go_to", movement::go_to);
|
||||
m.add_async_method(
|
||||
"go_to_wait_until_reached",
|
||||
movement::go_to_wait_until_reached,
|
||||
);
|
||||
m.add_async_method("mine", interaction::mine);
|
||||
m.add_async_method("open_container_at", container::open_container_at);
|
||||
m.add_async_method("set_client_information", state::set_client_information);
|
||||
m.add_async_method("start_go_to", movement::start_go_to);
|
||||
m.add_async_method("wait_until_goal_reached", movement::wait_until_goal_reached);
|
||||
m.add_method("attack", interaction::attack);
|
||||
m.add_method("best_tool_for_block", world::best_tool_for_block);
|
||||
m.add_method("block_interact", interaction::block_interact);
|
||||
@@ -92,9 +83,9 @@ impl UserData for Client {
|
||||
m.add_method("set_sneaking", movement::set_sneaking);
|
||||
m.add_method("sprint", movement::sprint);
|
||||
m.add_method("start_mining", interaction::start_mining);
|
||||
m.add_method("start_use_item", interaction::start_use_item);
|
||||
m.add_method("stop_pathfinding", movement::stop_pathfinding);
|
||||
m.add_method("stop_sleeping", movement::stop_sleeping);
|
||||
m.add_method("use_item", interaction::use_item);
|
||||
m.add_method("walk", movement::walk);
|
||||
}
|
||||
}
|
||||
@@ -124,3 +115,12 @@ fn username(_lua: &Lua, client: &Client) -> Result<String> {
|
||||
fn uuid(_lua: &Lua, client: &Client) -> Result<String> {
|
||||
Ok(client.uuid().to_string())
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! unpack {
|
||||
($client:ident) => {{
|
||||
let inner = (**$client).clone();
|
||||
drop($client);
|
||||
inner
|
||||
}};
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
use azalea::{
|
||||
BlockPos, BotClientExt, SprintDirection, WalkDirection,
|
||||
BlockPos, Client as AzaleaClient, SprintDirection, WalkDirection,
|
||||
core::{entity_id::MinecraftEntityId, hit_result::HitResult},
|
||||
entity::Position,
|
||||
interact::HitResultComponent,
|
||||
interact::pick::HitResultComponent,
|
||||
pathfinder::{
|
||||
ExecutingPath, GotoEvent, Pathfinder, PathfinderClientExt,
|
||||
goals::{BlockPosGoal, Goal, InverseGoal, RadiusGoal, ReachBlockPosGoal, XZGoal, YGoal},
|
||||
ExecutingPath, Pathfinder, PathfinderClientExt, PathfinderOpts,
|
||||
goals::{BlockPosGoal, Goal, RadiusGoal, ReachBlockPosGoal, XZGoal, YGoal},
|
||||
},
|
||||
protocol::packets::game::{ServerboundPlayerCommand, s_player_command::Action},
|
||||
world::MinecraftEntityId,
|
||||
};
|
||||
use log::error;
|
||||
use mlua::{FromLua, Lua, Result, Table, UserDataRef, Value};
|
||||
|
||||
use super::{Client, Direction, Vec3};
|
||||
use crate::unpack;
|
||||
|
||||
#[derive(Debug)]
|
||||
struct AnyGoal(Box<dyn Goal>);
|
||||
@@ -28,7 +28,7 @@ impl Goal for AnyGoal {
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
fn to_goal(lua: &Lua, client: &Client, data: Table, options: &Table, kind: u8) -> Result<AnyGoal> {
|
||||
fn to_goal(lua: &Lua, client: &AzaleaClient, data: Table, kind: u8) -> Result<AnyGoal> {
|
||||
let goal: Box<dyn Goal> = match kind {
|
||||
1 => {
|
||||
let pos = Vec3::from_lua(data.get("position")?, lua)?;
|
||||
@@ -38,11 +38,13 @@ fn to_goal(lua: &Lua, client: &Client, data: Table, options: &Table, kind: u8) -
|
||||
})
|
||||
}
|
||||
2 => {
|
||||
let distance = data.get("distance").unwrap_or(4.5);
|
||||
let pos = Vec3::from_lua(Value::Table(data), lua)?;
|
||||
Box::new(ReachBlockPosGoal {
|
||||
pos: BlockPos::new(pos.x as i32, pos.y as i32, pos.z as i32),
|
||||
chunk_storage: client.world().read().chunks.clone(),
|
||||
})
|
||||
Box::new(ReachBlockPosGoal::new_with_distance(
|
||||
BlockPos::new(pos.x as i32, pos.y as i32, pos.z as i32),
|
||||
distance,
|
||||
client.world().read().chunks.clone(),
|
||||
))
|
||||
}
|
||||
3 => Box::new(XZGoal {
|
||||
x: data.get("x")?,
|
||||
@@ -59,22 +61,15 @@ fn to_goal(lua: &Lua, client: &Client, data: Table, options: &Table, kind: u8) -
|
||||
}
|
||||
};
|
||||
|
||||
Ok(AnyGoal(if options.get("inverse").unwrap_or_default() {
|
||||
Box::new(InverseGoal(AnyGoal(goal)))
|
||||
} else {
|
||||
goal
|
||||
}))
|
||||
Ok(AnyGoal(goal))
|
||||
}
|
||||
|
||||
pub fn go_to_reached(_lua: &Lua, client: &Client) -> Result<bool> {
|
||||
Ok(client.is_goto_target_reached())
|
||||
}
|
||||
|
||||
pub async fn go_to_wait_until_reached(
|
||||
_lua: Lua,
|
||||
client: UserDataRef<Client>,
|
||||
(): (),
|
||||
) -> Result<()> {
|
||||
pub async fn wait_until_goal_reached(_lua: Lua, client: UserDataRef<Client>, (): ()) -> Result<()> {
|
||||
let client = unpack!(client);
|
||||
client.wait_until_goto_target_reached().await;
|
||||
Ok(())
|
||||
}
|
||||
@@ -84,21 +79,23 @@ pub async fn go_to(
|
||||
client: UserDataRef<Client>,
|
||||
(data, metadata): (Table, Option<Table>),
|
||||
) -> Result<()> {
|
||||
let client = unpack!(client);
|
||||
|
||||
let metadata = metadata.unwrap_or(lua.create_table()?);
|
||||
let options = metadata.get("options").unwrap_or(lua.create_table()?);
|
||||
let goal = to_goal(
|
||||
&lua,
|
||||
&client,
|
||||
data,
|
||||
&options,
|
||||
metadata.get("type").unwrap_or_default(),
|
||||
)?;
|
||||
if options.get("without_mining").unwrap_or_default() {
|
||||
client.start_goto_without_mining(goal);
|
||||
client.wait_until_goto_target_reached().await;
|
||||
} else {
|
||||
client.goto(goal).await;
|
||||
}
|
||||
client
|
||||
.goto_with_opts(
|
||||
goal,
|
||||
PathfinderOpts::new().allow_mining(options.get("without_mining").unwrap_or_default()),
|
||||
)
|
||||
.await;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -107,25 +104,21 @@ pub async fn start_go_to(
|
||||
client: UserDataRef<Client>,
|
||||
(data, metadata): (Table, Option<Table>),
|
||||
) -> Result<()> {
|
||||
let client = unpack!(client);
|
||||
|
||||
let metadata = metadata.unwrap_or(lua.create_table()?);
|
||||
let options = metadata.get("options").unwrap_or(lua.create_table()?);
|
||||
let goal = to_goal(
|
||||
&lua,
|
||||
&client,
|
||||
data,
|
||||
&options,
|
||||
metadata.get("type").unwrap_or_default(),
|
||||
)?;
|
||||
if options.get("without_mining").unwrap_or_default() {
|
||||
client.start_goto_without_mining(goal);
|
||||
} else {
|
||||
client.start_goto(goal);
|
||||
}
|
||||
while client.get_tick_broadcaster().recv().await.is_ok() {
|
||||
if client.ecs.lock().get::<GotoEvent>(client.entity).is_none() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
client.start_goto_with_opts(
|
||||
goal,
|
||||
PathfinderOpts::new().allow_mining(options.get("without_mining").unwrap_or_default()),
|
||||
);
|
||||
let _ = client.get_tick_broadcaster().recv().await;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@@ -133,8 +126,8 @@ pub async fn start_go_to(
|
||||
pub fn direction(_lua: &Lua, client: &Client) -> Result<Direction> {
|
||||
let direction = client.direction();
|
||||
Ok(Direction {
|
||||
y: direction.0,
|
||||
x: direction.1,
|
||||
y: direction.y_rot(),
|
||||
x: direction.x_rot(),
|
||||
})
|
||||
}
|
||||
|
||||
@@ -148,16 +141,19 @@ pub fn jump(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
||||
}
|
||||
|
||||
pub fn looking_at(lua: &Lua, client: &Client) -> Result<Option<Table>> {
|
||||
let result = client.component::<HitResultComponent>();
|
||||
Ok(if result.miss {
|
||||
None
|
||||
} else {
|
||||
Ok(
|
||||
if let HitResult::Block(ref result) = **client.component::<HitResultComponent>() {
|
||||
let table = lua.create_table()?;
|
||||
table.set("position", Vec3::from(result.block_pos))?;
|
||||
table.set("direction", Vec3::from(result.direction.normal()))?;
|
||||
table.set("inside", result.inside)?;
|
||||
table.set("location", Vec3::from(result.location))?;
|
||||
table.set("position", Vec3::from(result.block_pos))?;
|
||||
table.set("world_border", result.world_border)?;
|
||||
Some(table)
|
||||
})
|
||||
} else {
|
||||
None
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
pub fn look_at(_lua: &Lua, client: &Client, position: Vec3) -> Result<()> {
|
||||
@@ -179,8 +175,8 @@ pub fn pathfinder(lua: &Lua, client: &Client) -> Result<Table> {
|
||||
Vec3::from(pathfinder.last_reached_node),
|
||||
)?;
|
||||
table.set(
|
||||
"last_node_reach_elapsed",
|
||||
pathfinder.last_node_reached_at.elapsed().as_millis(),
|
||||
"ticks_since_last_node_reached",
|
||||
pathfinder.ticks_since_last_node_reached,
|
||||
)?;
|
||||
table.set("is_path_partial", pathfinder.is_path_partial)?;
|
||||
true
|
||||
@@ -192,7 +188,7 @@ pub fn pathfinder(lua: &Lua, client: &Client) -> Result<Table> {
|
||||
}
|
||||
|
||||
pub fn position(_lua: &Lua, client: &Client) -> Result<Vec3> {
|
||||
Ok(Vec3::from(&client.component::<Position>()))
|
||||
Ok(Vec3::from(*client.component::<Position>()))
|
||||
}
|
||||
|
||||
pub fn set_direction(_lua: &Lua, client: &Client, direction: Direction) -> Result<()> {
|
||||
@@ -205,27 +201,17 @@ pub fn set_jumping(_lua: &Lua, client: &Client, jumping: bool) -> Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn set_position(_lua: &Lua, client: &Client, new_position: Vec3) -> Result<()> {
|
||||
let mut ecs = client.ecs.lock();
|
||||
let mut position = client.query::<&mut Position>(&mut ecs);
|
||||
position.x = new_position.x;
|
||||
position.y = new_position.y;
|
||||
position.z = new_position.z;
|
||||
pub fn set_position(_lua: &Lua, client: &Client, new_pos: Vec3) -> Result<()> {
|
||||
client.query_self::<&mut Position, _>(|mut pos| {
|
||||
pos.x = new_pos.x;
|
||||
pos.y = new_pos.y;
|
||||
pos.z = new_pos.z;
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn set_sneaking(_lua: &Lua, client: &Client, sneaking: bool) -> Result<()> {
|
||||
if let Err(error) = client.write_packet(ServerboundPlayerCommand {
|
||||
id: client.component::<MinecraftEntityId>(),
|
||||
action: if sneaking {
|
||||
Action::PressShiftKey
|
||||
} else {
|
||||
Action::ReleaseShiftKey
|
||||
},
|
||||
data: 0,
|
||||
}) {
|
||||
error!("failed to send PlayerCommand packet: {error:?}");
|
||||
}
|
||||
client.set_crouching(sneaking);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -244,13 +230,11 @@ pub fn stop_pathfinding(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
||||
}
|
||||
|
||||
pub fn stop_sleeping(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
||||
if let Err(error) = client.write_packet(ServerboundPlayerCommand {
|
||||
id: client.component::<MinecraftEntityId>(),
|
||||
client.write_packet(ServerboundPlayerCommand {
|
||||
id: *client.component::<MinecraftEntityId>(),
|
||||
action: Action::StopSleeping,
|
||||
data: 0,
|
||||
}) {
|
||||
error!("failed to send PlayerCommand packet: {error:?}");
|
||||
}
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
||||
@@ -1,18 +1,26 @@
|
||||
use azalea::{
|
||||
ClientInformation,
|
||||
entity::metadata::{AirSupply, Score},
|
||||
pathfinder::PathfinderDebugParticles,
|
||||
ClientInformation, entity::metadata::AirSupply, pathfinder::debug::PathfinderDebugParticles,
|
||||
protocol::common::client_information::ModelCustomization,
|
||||
};
|
||||
use azalea_hax::AntiKnockback;
|
||||
use mlua::{Error, Lua, Result, Table, UserDataRef};
|
||||
|
||||
use super::Client;
|
||||
use crate::hacks::anti_knockback::AntiKnockback;
|
||||
use crate::unpack;
|
||||
|
||||
pub fn air_supply(_lua: &Lua, client: &Client) -> Result<i32> {
|
||||
Ok(client.component::<AirSupply>().0)
|
||||
}
|
||||
|
||||
pub fn experience(lua: &Lua, client: &Client) -> Result<Table> {
|
||||
let experience = client.experience();
|
||||
let table = lua.create_table()?;
|
||||
table.set("progress", experience.progress)?;
|
||||
table.set("total", experience.total)?;
|
||||
table.set("level", experience.level)?;
|
||||
Ok(table)
|
||||
}
|
||||
|
||||
pub fn health(_lua: &Lua, client: &Client) -> Result<f32> {
|
||||
Ok(client.health())
|
||||
}
|
||||
@@ -25,36 +33,33 @@ pub fn hunger(lua: &Lua, client: &Client) -> Result<Table> {
|
||||
Ok(table)
|
||||
}
|
||||
|
||||
pub fn score(_lua: &Lua, client: &Client) -> Result<i32> {
|
||||
Ok(client.component::<Score>().0)
|
||||
}
|
||||
|
||||
pub async fn set_client_information(
|
||||
_lua: Lua,
|
||||
client: UserDataRef<Client>,
|
||||
info: Table,
|
||||
) -> Result<()> {
|
||||
let client = unpack!(client);
|
||||
|
||||
let get_bool = |table: &Table, name| table.get(name).unwrap_or(true);
|
||||
client
|
||||
.set_client_information(ClientInformation {
|
||||
client.set_client_information(ClientInformation {
|
||||
allows_listing: info.get("allows_listing")?,
|
||||
model_customization: info
|
||||
.get::<Table>("model_customization")
|
||||
.as_ref()
|
||||
.map(|t| ModelCustomization {
|
||||
cape: get_bool(&t, "cape"),
|
||||
jacket: get_bool(&t, "jacket"),
|
||||
left_sleeve: get_bool(&t, "left_sleeve"),
|
||||
right_sleeve: get_bool(&t, "right_sleeve"),
|
||||
left_pants: get_bool(&t, "left_pants"),
|
||||
right_pants: get_bool(&t, "right_pants"),
|
||||
hat: get_bool(&t, "hat"),
|
||||
cape: get_bool(t, "cape"),
|
||||
jacket: get_bool(t, "jacket"),
|
||||
left_sleeve: get_bool(t, "left_sleeve"),
|
||||
right_sleeve: get_bool(t, "right_sleeve"),
|
||||
left_pants: get_bool(t, "left_pants"),
|
||||
right_pants: get_bool(t, "right_pants"),
|
||||
hat: get_bool(t, "hat"),
|
||||
})
|
||||
.unwrap_or_default(),
|
||||
view_distance: info.get("view_distance").unwrap_or(8),
|
||||
..ClientInformation::default()
|
||||
})
|
||||
.await
|
||||
.map_err(Error::external)
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn set_component(
|
||||
@@ -64,7 +69,7 @@ pub fn set_component(
|
||||
) -> Result<()> {
|
||||
macro_rules! set {
|
||||
($name:ident) => {{
|
||||
let mut ecs = client.ecs.lock();
|
||||
let mut ecs = client.ecs.write();
|
||||
let mut entity = ecs.entity_mut(client.entity);
|
||||
if enabled.unwrap_or(true) {
|
||||
entity.insert($name)
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
use azalea::{
|
||||
BlockPos,
|
||||
blocks::{BlockState, BlockStates},
|
||||
block::{BlockState, BlockStates},
|
||||
ecs::query::{With, Without},
|
||||
entity::{
|
||||
Dead, EntityKind, EntityUuid, LookDirection, Pose, Position as AzaleaPosition,
|
||||
Dead, EntityKindComponent, EntityUuid, LookDirection, Pose, Position as AzaleaPosition,
|
||||
metadata::{CustomName, Owneruuid, Player},
|
||||
},
|
||||
world::MinecraftEntityId,
|
||||
};
|
||||
use mlua::{Function, Lua, Result, Table, UserDataRef};
|
||||
|
||||
use super::{Client, Direction, Vec3};
|
||||
use crate::{lua::client::MinecraftEntityId, unpack};
|
||||
|
||||
pub fn blocks(
|
||||
_lua: &Lua,
|
||||
@@ -28,7 +28,10 @@ pub fn blocks(
|
||||
nearest_to.z as i32,
|
||||
),
|
||||
&BlockStates {
|
||||
set: block_states.iter().map(|&id| BlockState { id }).collect(),
|
||||
set: block_states
|
||||
.into_iter()
|
||||
.flat_map(BlockState::try_from)
|
||||
.collect(),
|
||||
},
|
||||
)
|
||||
.map(Vec3::from)
|
||||
@@ -36,6 +39,8 @@ pub fn blocks(
|
||||
}
|
||||
|
||||
pub async fn all_entities(lua: Lua, client: UserDataRef<Client>, (): ()) -> Result<Vec<Table>> {
|
||||
let client = unpack!(client);
|
||||
|
||||
let mut matched = Vec::with_capacity(256);
|
||||
for (position, custom_name, kind, uuid, direction, id, owner_uuid, pose) in
|
||||
get_entities!(client)
|
||||
@@ -62,6 +67,8 @@ pub async fn entities(
|
||||
client: UserDataRef<Client>,
|
||||
filter_fn: Function,
|
||||
) -> Result<Vec<Table>> {
|
||||
let client = unpack!(client);
|
||||
|
||||
let mut matched = Vec::new();
|
||||
for (position, custom_name, kind, uuid, direction, id, owner_uuid, pose) in
|
||||
get_entities!(client)
|
||||
@@ -86,6 +93,8 @@ pub async fn entities(
|
||||
}
|
||||
|
||||
pub async fn all_players(lua: Lua, client: UserDataRef<Client>, (): ()) -> Result<Vec<Table>> {
|
||||
let client = unpack!(client);
|
||||
|
||||
let mut matched = Vec::new();
|
||||
for (id, uuid, kind, position, direction, pose) in get_players!(client) {
|
||||
let table = lua.create_table()?;
|
||||
@@ -105,6 +114,8 @@ pub async fn players(
|
||||
client: UserDataRef<Client>,
|
||||
filter_fn: Function,
|
||||
) -> Result<Vec<Table>> {
|
||||
let client = unpack!(client);
|
||||
|
||||
let mut matched = Vec::new();
|
||||
for (id, uuid, kind, position, direction, pose) in get_players!(client) {
|
||||
let table = lua.create_table()?;
|
||||
|
||||
@@ -2,21 +2,24 @@
|
||||
mod queries;
|
||||
pub mod find;
|
||||
|
||||
use azalea::{BlockPos, auto_tool::AutoToolClientExt, blocks::BlockState, world::InstanceName};
|
||||
use mlua::{Lua, Result, Table};
|
||||
use azalea::{BlockPos, block::BlockState, world::WorldName};
|
||||
use mlua::{Lua, Result, Table, Value};
|
||||
|
||||
use super::{Client, Direction, Vec3};
|
||||
|
||||
pub fn best_tool_for_block(lua: &Lua, client: &Client, block_state: u16) -> Result<Table> {
|
||||
let result = client.best_tool_in_hotbar_for_block(BlockState { id: block_state });
|
||||
pub fn best_tool_for_block(lua: &Lua, client: &Client, block_state: u16) -> Result<Value> {
|
||||
let Ok(block) = BlockState::try_from(block_state) else {
|
||||
return Ok(Value::Nil);
|
||||
};
|
||||
let result = client.best_tool_in_hotbar_for_block(block);
|
||||
let table = lua.create_table()?;
|
||||
table.set("index", result.index)?;
|
||||
table.set("percentage_per_tick", result.percentage_per_tick)?;
|
||||
Ok(table)
|
||||
Ok(Value::Table(table))
|
||||
}
|
||||
|
||||
pub fn dimension(_lua: &Lua, client: &Client) -> Result<String> {
|
||||
Ok(client.component::<InstanceName>().to_string())
|
||||
Ok(client.component::<WorldName>().to_string())
|
||||
}
|
||||
|
||||
pub fn get_block_state(_lua: &Lua, client: &Client, position: Vec3) -> Result<Option<u16>> {
|
||||
@@ -24,17 +27,17 @@ pub fn get_block_state(_lua: &Lua, client: &Client, position: Vec3) -> Result<Op
|
||||
Ok(client
|
||||
.world()
|
||||
.read()
|
||||
.get_block_state(&BlockPos::new(
|
||||
.get_block_state(BlockPos::new(
|
||||
position.x as i32,
|
||||
position.y as i32,
|
||||
position.z as i32,
|
||||
))
|
||||
.map(|block| block.id))
|
||||
.map(|block| block.id()))
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
pub fn get_fluid_state(lua: &Lua, client: &Client, position: Vec3) -> Result<Option<Table>> {
|
||||
let fluid_state = client.world().read().get_fluid_state(&BlockPos::new(
|
||||
let fluid_state = client.world().read().get_fluid_state(BlockPos::new(
|
||||
position.x as i32,
|
||||
position.y as i32,
|
||||
position.z as i32,
|
||||
|
||||
@@ -1,22 +1,23 @@
|
||||
#[macro_export]
|
||||
macro_rules! get_entities {
|
||||
($client:ident) => {{
|
||||
let mut ecs = $client.ecs.lock();
|
||||
ecs.query::<(
|
||||
let ecs = $client.ecs.read();
|
||||
if let Some(mut query) = ecs.try_query::<(
|
||||
&AzaleaPosition,
|
||||
&CustomName,
|
||||
&EntityKind,
|
||||
&EntityKindComponent,
|
||||
&EntityUuid,
|
||||
&LookDirection,
|
||||
&MinecraftEntityId,
|
||||
Option<&Owneruuid>,
|
||||
&Pose,
|
||||
)>()
|
||||
)>() {
|
||||
query
|
||||
.iter(&ecs)
|
||||
.map(
|
||||
|(position, custom_name, kind, uuid, direction, id, owner_uuid, pose)| {
|
||||
(
|
||||
Vec3::from(position),
|
||||
Vec3::from(*position),
|
||||
custom_name.as_ref().map(ToString::to_string),
|
||||
kind.to_string(),
|
||||
uuid.to_string(),
|
||||
@@ -28,32 +29,40 @@ macro_rules! get_entities {
|
||||
},
|
||||
)
|
||||
.collect::<Vec<_>>()
|
||||
} else {
|
||||
Vec::new()
|
||||
}
|
||||
}};
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! get_players {
|
||||
($client:ident) => {{
|
||||
let mut ecs = $client.ecs.lock();
|
||||
ecs.query_filtered::<(
|
||||
let ecs = $client.ecs.read();
|
||||
if let Some(mut query) = ecs.try_query_filtered::<(
|
||||
&MinecraftEntityId,
|
||||
&EntityUuid,
|
||||
&EntityKind,
|
||||
&EntityKindComponent,
|
||||
&AzaleaPosition,
|
||||
&LookDirection,
|
||||
&Pose,
|
||||
), (With<Player>, Without<Dead>)>()
|
||||
{
|
||||
query
|
||||
.iter(&ecs)
|
||||
.map(|(id, uuid, kind, position, direction, pose)| {
|
||||
(
|
||||
id.0,
|
||||
uuid.to_string(),
|
||||
kind.to_string(),
|
||||
Vec3::from(position),
|
||||
Vec3::from(*position),
|
||||
Direction::from(direction),
|
||||
*pose as u8,
|
||||
)
|
||||
})
|
||||
.collect::<Vec<_>>()
|
||||
} else {
|
||||
Vec::new()
|
||||
}
|
||||
}};
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
use azalea::inventory::{
|
||||
self,
|
||||
self, ItemStackData,
|
||||
components::{Consumable, CustomName, Damage, Food, MaxDamage},
|
||||
};
|
||||
use mlua::{UserData, UserDataFields, UserDataMethods};
|
||||
@@ -14,8 +14,7 @@ impl UserData for ItemStack {
|
||||
f.add_field_method_get("kind", |_, this| Ok(this.0.kind().to_string()));
|
||||
f.add_field_method_get("custom_name", |_, this| {
|
||||
Ok(this.0.as_present().map(|data| {
|
||||
data.components
|
||||
.get::<CustomName>()
|
||||
data.get_component::<CustomName>()
|
||||
.map(|c| c.name.to_string())
|
||||
}))
|
||||
});
|
||||
@@ -23,13 +22,13 @@ impl UserData for ItemStack {
|
||||
Ok(this
|
||||
.0
|
||||
.as_present()
|
||||
.map(|data| data.components.get::<Damage>().map(|d| d.amount)))
|
||||
.map(|data| data.get_component::<Damage>().map(|d| d.amount)))
|
||||
});
|
||||
f.add_field_method_get("max_damage", |_, this| {
|
||||
Ok(this
|
||||
.0
|
||||
.as_present()
|
||||
.map(|data| data.components.get::<MaxDamage>().map(|d| d.amount)))
|
||||
.map(|data| data.get_component::<MaxDamage>().map(|d| d.amount)))
|
||||
});
|
||||
|
||||
f.add_field_method_get("consumable", |lua, this| {
|
||||
@@ -37,7 +36,7 @@ impl UserData for ItemStack {
|
||||
if let Some(consumable) = this
|
||||
.0
|
||||
.as_present()
|
||||
.and_then(|data| data.components.get::<Consumable>())
|
||||
.and_then(ItemStackData::get_component::<Consumable>)
|
||||
{
|
||||
let table = lua.create_table()?;
|
||||
table.set("animation", consumable.animation as u8)?;
|
||||
@@ -55,13 +54,12 @@ impl UserData for ItemStack {
|
||||
if let Some(food) = this
|
||||
.0
|
||||
.as_present()
|
||||
.and_then(|data| data.components.get::<Food>())
|
||||
.and_then(ItemStackData::get_component::<Food>)
|
||||
{
|
||||
let table = lua.create_table()?;
|
||||
table.set("nutrition", food.nutrition)?;
|
||||
table.set("saturation", food.saturation)?;
|
||||
table.set("can_always_eat", food.can_always_eat)?;
|
||||
table.set("eat_seconds", food.eat_seconds)?;
|
||||
Some(table)
|
||||
} else {
|
||||
None
|
||||
|
||||
@@ -10,8 +10,8 @@ pub struct Direction {
|
||||
impl From<&LookDirection> for Direction {
|
||||
fn from(d: &LookDirection) -> Self {
|
||||
Self {
|
||||
y: d.y_rot,
|
||||
x: d.x_rot,
|
||||
y: d.y_rot(),
|
||||
x: d.x_rot(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use azalea::PlayerInfo;
|
||||
use azalea::player::PlayerInfo;
|
||||
use mlua::{IntoLua, Lua, Result, Value};
|
||||
|
||||
#[derive(Clone)]
|
||||
|
||||
@@ -28,8 +28,8 @@ impl From<azalea::Vec3> for Vec3 {
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&Position> for Vec3 {
|
||||
fn from(p: &Position) -> Self {
|
||||
impl From<Position> for Vec3 {
|
||||
fn from(p: Position) -> Self {
|
||||
Self {
|
||||
x: p.x,
|
||||
y: p.y,
|
||||
|
||||
55
src/main.rs
55
src/main.rs
@@ -1,4 +1,3 @@
|
||||
#![feature(if_let_guard, let_chains)]
|
||||
#![warn(clippy::pedantic, clippy::nursery)]
|
||||
#![allow(clippy::significant_drop_tightening)]
|
||||
|
||||
@@ -6,15 +5,16 @@ mod arguments;
|
||||
mod build_info;
|
||||
mod commands;
|
||||
mod events;
|
||||
mod hacks;
|
||||
mod http;
|
||||
mod lua;
|
||||
mod particle;
|
||||
mod replay;
|
||||
|
||||
#[cfg(feature = "matrix")]
|
||||
mod matrix;
|
||||
|
||||
#[cfg(feature = "replay")]
|
||||
mod replay;
|
||||
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
env,
|
||||
@@ -22,11 +22,12 @@ use std::{
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
use anyhow::Context;
|
||||
use anyhow::{Context, Result, bail};
|
||||
use arguments::Arguments;
|
||||
use azalea::{
|
||||
DefaultBotPlugins, DefaultPlugins, brigadier::prelude::CommandDispatcher, prelude::*,
|
||||
DefaultPlugins, bot::DefaultBotPlugins, brigadier::prelude::CommandDispatcher, prelude::*,
|
||||
};
|
||||
use azalea_hax::HaxPlugin;
|
||||
use bevy_app::PluginGroup;
|
||||
use bevy_log::{
|
||||
LogPlugin,
|
||||
@@ -36,10 +37,13 @@ use clap::Parser;
|
||||
use commands::{CommandSource, register};
|
||||
use futures::lock::Mutex;
|
||||
use futures_locks::RwLock;
|
||||
use hacks::HacksPlugin;
|
||||
use log::debug;
|
||||
use mlua::{Function, Lua, Table};
|
||||
use replay::{plugin::RecordPlugin, recorder::Recorder};
|
||||
use mlua::{Function, Lua};
|
||||
#[cfg(feature = "replay")]
|
||||
use {
|
||||
mlua::Table,
|
||||
replay::{plugin::RecordPlugin, recorder::Recorder},
|
||||
};
|
||||
|
||||
#[cfg(feature = "mimalloc")]
|
||||
#[global_allocator]
|
||||
@@ -55,7 +59,7 @@ struct State {
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> anyhow::Result<()> {
|
||||
async fn main() -> Result<()> {
|
||||
#[cfg(feature = "console-subscriber")]
|
||||
console_subscriber::init();
|
||||
|
||||
@@ -95,21 +99,25 @@ async fn main() -> anyhow::Result<()> {
|
||||
DefaultPlugins.set(LogPlugin {
|
||||
custom_layer: |_| {
|
||||
env::var("LOG_FILE").ok().map(|path| {
|
||||
layer()
|
||||
.with_writer(
|
||||
OpenOptions::new()
|
||||
let file = OpenOptions::new()
|
||||
.append(true)
|
||||
.create(true)
|
||||
.open(&path)
|
||||
.expect(&(path + " should be accessible")),
|
||||
)
|
||||
.boxed()
|
||||
.expect(&(path + " should be accessible"));
|
||||
layer().with_writer(file).boxed()
|
||||
})
|
||||
},
|
||||
..Default::default()
|
||||
})
|
||||
};
|
||||
let record_plugin = RecordPlugin {
|
||||
|
||||
let builder = ClientBuilder::new_without_plugins()
|
||||
.add_plugins(default_plugins)
|
||||
.add_plugins(DefaultBotPlugins)
|
||||
.add_plugins(HaxPlugin);
|
||||
|
||||
#[cfg(feature = "replay")]
|
||||
let builder = builder.add_plugins(RecordPlugin {
|
||||
recorder: Arc::new(parking_lot::Mutex::new(
|
||||
if let Ok(options) = globals.get::<Table>("ReplayRecordingOptions")
|
||||
&& let Ok(path) = options.get::<String>("path")
|
||||
@@ -125,18 +133,15 @@ async fn main() -> anyhow::Result<()> {
|
||||
None
|
||||
},
|
||||
)),
|
||||
};
|
||||
});
|
||||
|
||||
let account = if username.contains('@') {
|
||||
Account::microsoft(&username).await?
|
||||
} else {
|
||||
Account::offline(&username)
|
||||
};
|
||||
|
||||
let Err(error) = ClientBuilder::new_without_plugins()
|
||||
.add_plugins(DefaultBotPlugins)
|
||||
.add_plugins(HacksPlugin)
|
||||
.add_plugins(default_plugins)
|
||||
.add_plugins(record_plugin)
|
||||
if let AppExit::Error(code) = builder
|
||||
.set_handler(events::handle_event)
|
||||
.set_state(State {
|
||||
lua: Arc::new(lua),
|
||||
@@ -144,8 +149,10 @@ async fn main() -> anyhow::Result<()> {
|
||||
commands: Arc::new(commands),
|
||||
})
|
||||
.start(account, server)
|
||||
.await;
|
||||
eprintln!("{error}");
|
||||
.await
|
||||
{
|
||||
bail!("azalea exited with code {code}")
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
143
src/particle.rs
143
src/particle.rs
@@ -1,121 +1,124 @@
|
||||
use azalea::{entity::particle::Particle, registry::ParticleKind};
|
||||
use azalea::{entity::particle::Particle, registry::builtin::ParticleKind};
|
||||
|
||||
#[allow(clippy::too_many_lines)]
|
||||
pub const fn to_kind(particle: &Particle) -> ParticleKind {
|
||||
match particle {
|
||||
Particle::AngryVillager => ParticleKind::AngryVillager,
|
||||
Particle::Ash => ParticleKind::Ash,
|
||||
Particle::Block(_) => ParticleKind::Block,
|
||||
Particle::BlockCrumble => ParticleKind::BlockCrumble,
|
||||
Particle::BlockMarker(_) => ParticleKind::BlockMarker,
|
||||
Particle::Bubble => ParticleKind::Bubble,
|
||||
Particle::BubbleColumnUp => ParticleKind::BubbleColumnUp,
|
||||
Particle::BubblePop => ParticleKind::BubblePop,
|
||||
Particle::CampfireCosySmoke => ParticleKind::CampfireCosySmoke,
|
||||
Particle::CampfireSignalSmoke => ParticleKind::CampfireSignalSmoke,
|
||||
Particle::CherryLeaves => ParticleKind::CherryLeaves,
|
||||
Particle::Cloud => ParticleKind::Cloud,
|
||||
Particle::Composter => ParticleKind::Composter,
|
||||
Particle::CopperFireFlame => ParticleKind::CopperFireFlame,
|
||||
Particle::CrimsonSpore => ParticleKind::CrimsonSpore,
|
||||
Particle::Crit => ParticleKind::Crit,
|
||||
Particle::CurrentDown => ParticleKind::CurrentDown,
|
||||
Particle::DamageIndicator => ParticleKind::DamageIndicator,
|
||||
Particle::Dolphin => ParticleKind::Dolphin,
|
||||
Particle::DragonBreath => ParticleKind::DragonBreath,
|
||||
Particle::DrippingDripstoneLava => ParticleKind::DrippingDripstoneLava,
|
||||
Particle::DrippingDripstoneWater => ParticleKind::DrippingDripstoneWater,
|
||||
Particle::DrippingHoney => ParticleKind::DrippingHoney,
|
||||
Particle::DrippingLava => ParticleKind::DrippingLava,
|
||||
Particle::FallingLava => ParticleKind::FallingLava,
|
||||
Particle::LandingLava => ParticleKind::LandingLava,
|
||||
Particle::DrippingObsidianTear => ParticleKind::DrippingObsidianTear,
|
||||
Particle::DrippingWater => ParticleKind::DrippingWater,
|
||||
Particle::FallingWater => ParticleKind::FallingWater,
|
||||
Particle::Dust(_) => ParticleKind::Dust,
|
||||
Particle::DustColorTransition(_) => ParticleKind::DustColorTransition,
|
||||
Particle::DustPillar => ParticleKind::DustPillar,
|
||||
Particle::DustPlume => ParticleKind::DustPlume,
|
||||
Particle::Effect => ParticleKind::Effect,
|
||||
Particle::EggCrack => ParticleKind::EggCrack,
|
||||
Particle::ElderGuardian => ParticleKind::ElderGuardian,
|
||||
Particle::EnchantedHit => ParticleKind::EnchantedHit,
|
||||
Particle::ElectricSpark => ParticleKind::ElectricSpark,
|
||||
Particle::Enchant => ParticleKind::Enchant,
|
||||
Particle::EnchantedHit => ParticleKind::EnchantedHit,
|
||||
Particle::EndRod => ParticleKind::EndRod,
|
||||
Particle::EntityEffect(_) => ParticleKind::EntityEffect,
|
||||
Particle::ExplosionEmitter => ParticleKind::ExplosionEmitter,
|
||||
Particle::Explosion => ParticleKind::Explosion,
|
||||
Particle::Gust => ParticleKind::Gust,
|
||||
Particle::SonicBoom => ParticleKind::SonicBoom,
|
||||
Particle::ExplosionEmitter => ParticleKind::ExplosionEmitter,
|
||||
Particle::FallingDripstoneLava => ParticleKind::FallingDripstoneLava,
|
||||
Particle::FallingDripstoneWater => ParticleKind::FallingDripstoneWater,
|
||||
Particle::FallingDust(_) => ParticleKind::FallingDust,
|
||||
Particle::FallingHoney => ParticleKind::FallingHoney,
|
||||
Particle::FallingLava => ParticleKind::FallingLava,
|
||||
Particle::FallingNectar => ParticleKind::FallingNectar,
|
||||
Particle::FallingObsidianTear => ParticleKind::FallingObsidianTear,
|
||||
Particle::FallingSporeBlossom => ParticleKind::FallingSporeBlossom,
|
||||
Particle::FallingWater => ParticleKind::FallingWater,
|
||||
Particle::Firefly => ParticleKind::Firefly,
|
||||
Particle::Firework => ParticleKind::Firework,
|
||||
Particle::Fishing => ParticleKind::Fishing,
|
||||
Particle::Flame => ParticleKind::Flame,
|
||||
Particle::CherryLeaves => ParticleKind::CherryLeaves,
|
||||
Particle::PaleOakLeaves => ParticleKind::PaleOakLeaves,
|
||||
Particle::TintedLeaves => ParticleKind::TintedLeaves,
|
||||
Particle::SculkSoul => ParticleKind::SculkSoul,
|
||||
Particle::SculkCharge(_) => ParticleKind::SculkCharge,
|
||||
Particle::SculkChargePop => ParticleKind::SculkChargePop,
|
||||
Particle::SoulFireFlame => ParticleKind::SoulFireFlame,
|
||||
Particle::Soul => ParticleKind::Soul,
|
||||
Particle::Flash => ParticleKind::Flash,
|
||||
Particle::Glow => ParticleKind::Glow,
|
||||
Particle::GlowSquidInk => ParticleKind::GlowSquidInk,
|
||||
Particle::Gust => ParticleKind::Gust,
|
||||
Particle::GustEmitterLarge => ParticleKind::GustEmitterLarge,
|
||||
Particle::GustEmitterSmall => ParticleKind::GustEmitterSmall,
|
||||
Particle::HappyVillager => ParticleKind::HappyVillager,
|
||||
Particle::Composter => ParticleKind::Composter,
|
||||
Particle::Heart => ParticleKind::Heart,
|
||||
Particle::Infested => ParticleKind::Infested,
|
||||
Particle::InstantEffect => ParticleKind::InstantEffect,
|
||||
Particle::Item(_) => ParticleKind::Item,
|
||||
Particle::Vibration(_) => ParticleKind::Vibration,
|
||||
Particle::ItemCobweb => ParticleKind::ItemCobweb,
|
||||
Particle::ItemSlime => ParticleKind::ItemSlime,
|
||||
Particle::ItemSnowball => ParticleKind::ItemSnowball,
|
||||
Particle::LandingHoney => ParticleKind::LandingHoney,
|
||||
Particle::LandingLava => ParticleKind::LandingLava,
|
||||
Particle::LandingObsidianTear => ParticleKind::LandingObsidianTear,
|
||||
Particle::LargeSmoke => ParticleKind::LargeSmoke,
|
||||
Particle::Lava => ParticleKind::Lava,
|
||||
Particle::Mycelium => ParticleKind::Mycelium,
|
||||
Particle::Nautilus => ParticleKind::Nautilus,
|
||||
Particle::Note => ParticleKind::Note,
|
||||
Particle::OminousSpawning => ParticleKind::OminousSpawning,
|
||||
Particle::PaleOakLeaves => ParticleKind::PaleOakLeaves,
|
||||
Particle::PauseMobGrowth => ParticleKind::PauseMobGrowth,
|
||||
Particle::Poof => ParticleKind::Poof,
|
||||
Particle::Portal => ParticleKind::Portal,
|
||||
Particle::RaidOmen => ParticleKind::RaidOmen,
|
||||
Particle::Rain => ParticleKind::Rain,
|
||||
Particle::ResetMobGrowth => ParticleKind::ResetMobGrowth,
|
||||
Particle::ReversePortal => ParticleKind::ReversePortal,
|
||||
Particle::Scrape => ParticleKind::Scrape,
|
||||
Particle::SculkCharge(_) => ParticleKind::SculkCharge,
|
||||
Particle::SculkChargePop => ParticleKind::SculkChargePop,
|
||||
Particle::SculkSoul => ParticleKind::SculkSoul,
|
||||
Particle::Shriek(_) => ParticleKind::Shriek,
|
||||
Particle::SmallFlame => ParticleKind::SmallFlame,
|
||||
Particle::SmallGust => ParticleKind::SmallGust,
|
||||
Particle::Smoke => ParticleKind::Smoke,
|
||||
Particle::WhiteSmoke => ParticleKind::WhiteSmoke,
|
||||
Particle::Sneeze => ParticleKind::Sneeze,
|
||||
Particle::Snowflake => ParticleKind::Snowflake,
|
||||
Particle::SonicBoom => ParticleKind::SonicBoom,
|
||||
Particle::Soul => ParticleKind::Soul,
|
||||
Particle::SoulFireFlame => ParticleKind::SoulFireFlame,
|
||||
Particle::Spit => ParticleKind::Spit,
|
||||
Particle::Splash => ParticleKind::Splash,
|
||||
Particle::SporeBlossomAir => ParticleKind::SporeBlossomAir,
|
||||
Particle::SquidInk => ParticleKind::SquidInk,
|
||||
Particle::SweepAttack => ParticleKind::SweepAttack,
|
||||
Particle::TintedLeaves => ParticleKind::TintedLeaves,
|
||||
Particle::TotemOfUndying => ParticleKind::TotemOfUndying,
|
||||
Particle::Underwater => ParticleKind::Underwater,
|
||||
Particle::Splash => ParticleKind::Splash,
|
||||
Particle::Witch => ParticleKind::Witch,
|
||||
Particle::BubblePop => ParticleKind::BubblePop,
|
||||
Particle::CurrentDown => ParticleKind::CurrentDown,
|
||||
Particle::BubbleColumnUp => ParticleKind::BubbleColumnUp,
|
||||
Particle::Nautilus => ParticleKind::Nautilus,
|
||||
Particle::Dolphin => ParticleKind::Dolphin,
|
||||
Particle::CampfireCosySmoke => ParticleKind::CampfireCosySmoke,
|
||||
Particle::CampfireSignalSmoke => ParticleKind::CampfireSignalSmoke,
|
||||
Particle::DrippingHoney => ParticleKind::DrippingHoney,
|
||||
Particle::FallingHoney => ParticleKind::FallingHoney,
|
||||
Particle::LandingHoney => ParticleKind::LandingHoney,
|
||||
Particle::FallingNectar => ParticleKind::FallingNectar,
|
||||
Particle::FallingSporeBlossom => ParticleKind::FallingSporeBlossom,
|
||||
Particle::Ash => ParticleKind::Ash,
|
||||
Particle::CrimsonSpore => ParticleKind::CrimsonSpore,
|
||||
Particle::WarpedSpore => ParticleKind::WarpedSpore,
|
||||
Particle::SporeBlossomAir => ParticleKind::SporeBlossomAir,
|
||||
Particle::DrippingObsidianTear => ParticleKind::DrippingObsidianTear,
|
||||
Particle::FallingObsidianTear => ParticleKind::FallingObsidianTear,
|
||||
Particle::LandingObsidianTear => ParticleKind::LandingObsidianTear,
|
||||
Particle::ReversePortal => ParticleKind::ReversePortal,
|
||||
Particle::WhiteAsh => ParticleKind::WhiteAsh,
|
||||
Particle::SmallFlame => ParticleKind::SmallFlame,
|
||||
Particle::Snowflake => ParticleKind::Snowflake,
|
||||
Particle::DrippingDripstoneLava => ParticleKind::DrippingDripstoneLava,
|
||||
Particle::FallingDripstoneLava => ParticleKind::FallingDripstoneLava,
|
||||
Particle::DrippingDripstoneWater => ParticleKind::DrippingDripstoneWater,
|
||||
Particle::FallingDripstoneWater => ParticleKind::FallingDripstoneWater,
|
||||
Particle::GlowSquidInk => ParticleKind::GlowSquidInk,
|
||||
Particle::Glow => ParticleKind::Glow,
|
||||
Particle::WaxOn => ParticleKind::WaxOn,
|
||||
Particle::WaxOff => ParticleKind::WaxOff,
|
||||
Particle::ElectricSpark => ParticleKind::ElectricSpark,
|
||||
Particle::Scrape => ParticleKind::Scrape,
|
||||
Particle::Shriek(_) => ParticleKind::Shriek,
|
||||
Particle::EggCrack => ParticleKind::EggCrack,
|
||||
Particle::DustPlume => ParticleKind::DustPlume,
|
||||
Particle::SmallGust => ParticleKind::SmallGust,
|
||||
Particle::GustEmitterLarge => ParticleKind::GustEmitterLarge,
|
||||
Particle::GustEmitterSmall => ParticleKind::GustEmitterSmall,
|
||||
Particle::Infested => ParticleKind::Infested,
|
||||
Particle::ItemCobweb => ParticleKind::ItemCobweb,
|
||||
Particle::Trail => ParticleKind::Trail,
|
||||
Particle::TrialOmen => ParticleKind::TrialOmen,
|
||||
Particle::TrialSpawnerDetection => ParticleKind::TrialSpawnerDetection,
|
||||
Particle::TrialSpawnerDetectionOminous => ParticleKind::TrialSpawnerDetectionOminous,
|
||||
Particle::Underwater => ParticleKind::Underwater,
|
||||
Particle::VaultConnection => ParticleKind::VaultConnection,
|
||||
Particle::DustPillar => ParticleKind::DustPillar,
|
||||
Particle::OminousSpawning => ParticleKind::OminousSpawning,
|
||||
Particle::RaidOmen => ParticleKind::RaidOmen,
|
||||
Particle::TrialOmen => ParticleKind::TrialOmen,
|
||||
Particle::Trail => ParticleKind::Trail,
|
||||
Particle::BlockCrumble => ParticleKind::BlockCrumble,
|
||||
Particle::Firefly => ParticleKind::Firefly,
|
||||
Particle::Vibration(_) => ParticleKind::Vibration,
|
||||
Particle::WarpedSpore => ParticleKind::WarpedSpore,
|
||||
Particle::WaxOff => ParticleKind::WaxOff,
|
||||
Particle::WaxOn => ParticleKind::WaxOn,
|
||||
Particle::WhiteAsh => ParticleKind::WhiteAsh,
|
||||
Particle::WhiteSmoke => ParticleKind::WhiteSmoke,
|
||||
Particle::Witch => ParticleKind::Witch,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,17 +3,14 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use azalea::{
|
||||
ecs::{event::EventReader, system::Query},
|
||||
packet::{
|
||||
config::ReceiveConfigPacketEvent,
|
||||
game::emit_receive_packet_events,
|
||||
login::{LoginPacketEvent, process_packet_events},
|
||||
config::ReceiveConfigPacketEvent, game::ReceiveGamePacketEvent,
|
||||
login::ReceiveLoginPacketEvent,
|
||||
},
|
||||
protocol::packets::login::ClientboundLoginPacket,
|
||||
raw_connection::RawConnection,
|
||||
};
|
||||
use bevy_app::{App, First, Plugin};
|
||||
use bevy_ecs::{schedule::IntoSystemConfigs, system::ResMut};
|
||||
use bevy_ecs::{message::MessageReader, system::ResMut};
|
||||
use log::error;
|
||||
use parking_lot::Mutex;
|
||||
|
||||
@@ -28,19 +25,16 @@ impl Plugin for RecordPlugin {
|
||||
let recorder = self.recorder.lock().take();
|
||||
if let Some(recorder) = recorder {
|
||||
app.insert_resource(recorder)
|
||||
.add_systems(First, record_login_packets.before(process_packet_events))
|
||||
.add_systems(First, record_login_packets)
|
||||
.add_systems(First, record_configuration_packets)
|
||||
.add_systems(
|
||||
First,
|
||||
record_game_packets.before(emit_receive_packet_events),
|
||||
);
|
||||
.add_systems(First, record_game_packets);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn record_login_packets(
|
||||
recorder: Option<ResMut<Recorder>>,
|
||||
mut events: EventReader<LoginPacketEvent>,
|
||||
mut events: MessageReader<ReceiveLoginPacketEvent>,
|
||||
) {
|
||||
if let Some(mut recorder) = recorder {
|
||||
for event in events.read() {
|
||||
@@ -59,24 +53,24 @@ fn record_login_packets(
|
||||
|
||||
fn record_configuration_packets(
|
||||
recorder: Option<ResMut<Recorder>>,
|
||||
mut events: EventReader<ReceiveConfigPacketEvent>,
|
||||
mut events: MessageReader<ReceiveConfigPacketEvent>,
|
||||
) {
|
||||
if let Some(mut recorder) = recorder {
|
||||
for event in events.read() {
|
||||
if let Err(error) = recorder.save_packet(&event.packet) {
|
||||
if let Err(error) = recorder.save_packet(event.packet.as_ref()) {
|
||||
error!("failed to record configuration packet: {error:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn record_game_packets(recorder: Option<ResMut<Recorder>>, query: Query<&RawConnection>) {
|
||||
if let Some(mut recorder) = recorder
|
||||
&& let Ok(raw_conn) = query.get_single()
|
||||
{
|
||||
let queue = raw_conn.incoming_packet_queue();
|
||||
for raw_packet in queue.lock().iter() {
|
||||
if let Err(error) = recorder.save_raw_packet(raw_packet) {
|
||||
fn record_game_packets(
|
||||
recorder: Option<ResMut<Recorder>>,
|
||||
mut events: MessageReader<ReceiveGamePacketEvent>,
|
||||
) {
|
||||
if let Some(mut recorder) = recorder {
|
||||
for event in events.read() {
|
||||
if let Err(error) = recorder.save_packet(event.packet.as_ref()) {
|
||||
error!("failed to record game packet: {error:?}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ use std::{
|
||||
|
||||
use anyhow::Result;
|
||||
use azalea::{
|
||||
buf::AzaleaWriteVar,
|
||||
buf::AzBufVar,
|
||||
prelude::Resource,
|
||||
protocol::packets::{PROTOCOL_VERSION, ProtocolPacket, VERSION_NAME},
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user