refactor: random fixes and usage improvements
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@@ -1,5 +1,5 @@
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local center = { x = 0, z = 0 }
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local radius = 50
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local radius = 100
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function on_tick()
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local entities = client:find_entities(function(e)
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@@ -15,6 +15,10 @@ function on_tick()
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end
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function on_init()
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info("client initialized, setting client information")
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info("client initialized, setting information...")
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client:set_client_information({ view_distance = 16 })
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end
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function on_login()
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info("player successfully logged in!")
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end
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