local center = { x = 0, z = 0 } local radius = 100 function log_player_positions() local entities = client:find_entities(function(e) return e.kind == "minecraft:player" and e.position.x > center.x - radius + 1 and e.position.x < center.x + radius and e.position.z > center.z - radius and e.position.z < center.z + radius end) for _, e in ipairs(entities) do client:chat(string.format("%s (%s) at %.1f %.1f %.1f", e.kind, e.id, e.position.x, e.position.y, e.position.z)) end end function on_init() info("client initialized, setting information...") client:set_client_information({ view_distance = 16 }) add_listener("login", function() info("player successfully logged in!") end) add_listener("death", function() warn(string.format("player died at %.1f %.1f %.1f!", client.position.x, client.position.y, client.position.z)) end, "warn_player_died") add_listener("tick", log_player_positions) end