use std::path::PathBuf; use clap::Parser; use crate::build_info; /// A Minecraft bot with Lua scripting support #[derive(Parser)] #[command(version = build_info::version_formatted())] pub struct Arguments { /// Path to main Lua file #[arg(short, long)] pub script: Option, /// Code to execute (after script) #[arg(short, long)] pub exec: Option, }