use crate::build_info; use clap::Parser; use std::path::PathBuf; /// A Minecraft bot with Lua scripting support #[derive(Parser)] #[command(version = build_info::version_formatted())] pub struct Arguments { /// Path to Lua entry point #[arg(short, long, default_value = "errornowatcher.lua")] pub script: PathBuf, /// Code to execute after loading script #[arg(short, long)] pub exec: Option, }