Moved stuff around and added a makefile also got a custom bootloader

based on the JazzOS bootloader (modified a bit)
This commit is contained in:
2025-10-20 10:52:03 +01:00
parent 07932e2ce0
commit d38a233b62
33 changed files with 1248 additions and 890 deletions

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297
source/bootload/boot.asm Normal file
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@@ -0,0 +1,297 @@
ORG 7C00h
BITS 16
jmp short main
nop
; Define Fat12 header
bdb_oem: db 'MSWIN4.1'
bdb_bytes_per_sector: dw 512
bdb_sectors_per_cluster: db 1
bdb_reserved_sectors: dw 1
bdb_fat_count: db 2
bdb_dir_entries_count: dw 0E0h
bdb_total_sectors: dw 2880
bdb_media_descriptor_type: db 0F0h
bdb_sectors_per_fat: dw 9
bdb_sectors_per_track: dw 18
bdb_heads: dw 2
bdb_hidden_sectors: dd 0
bdb_large_sector_count: dd 0
; extended boot record
ebr_drive_number: db 0
db 0
ebr_signature: db 29h
ebr_volume_id: db 12h, 34h, 56h, 78h
ebr_volume_label: db 'CrawShaw OS'
ebr_system_id: db 'FAT12 '
main:
; Setup registers
mov ax, 0
mov ds, ax ; ds = data segment pointer
mov es, ax ; es = extra segment pointer
mov ss, ax ; ss = stack pointer
mov sp, 7C00h
; Read from disk
;mov [ebr_drive_number], dl
;mov ax, 1
;mov cl, 1
;mov bx, 7E00h
;call disk_read
; Output boot text
mov si, boot_text
call print_string
; Load kernel
; 4 segments:
; reserved segment (bdb_reserved_segments, 1)
; FAT: (sectors_per_fat * fat_count) 9*2=18
; root dir: gives location of data
; data: stores the actual data
; Get LBA of root dir
mov ax, [bdb_sectors_per_fat]
mov bl, [bdb_fat_count]
xor bh,bh ; clear bh
mul bx ; 9 * 2 = 18
add ax, [bdb_reserved_sectors] ; The LBA of root dir
push ax ; Push to stack
mov ax, [bdb_dir_entries_count]
shl ax,5 ; ax *= 32 (shifting 5 times)
xor dx,dx ; Clear dx
div word [bdb_bytes_per_sector] ;32*num of entries)/bytes per sector
test dx,dx ; See if there's a remainder
jz root_dir_after
inc ax ; Add one if there's a remainder
root_dir_after:
mov cl, al
pop ax ; LBA of root dir
mov dl, [ebr_drive_number]
mov bx, buffer
call disk_read
xor bx,bx ; clear bx
mov di, buffer ; Loaded root dir into memory
search_for_kernel:
mov si, file_kernel_bin ; Move the name of the kernel into si
mov cx, 11
push di ; Preserve di
repe cmpsb ; Repeat a comparison of bytes between kernel name and current bytes until it finds a match
pop di ; Retrieve di
je found_kernel
add di, 32 ; Next directory entry
inc bx
cmp bx, [bdb_dir_entries_count] ; Have we reached the number of directories that exist
jl search_for_kernel ; Repeat search
jmp kernel_not_found ; If the last dir has been searched, then there is no kernel
kernel_not_found:
mov si, kernel_load_error
call print_string
hlt
jmp halt
found_kernel:
mov si, kernel_found_text
call print_string
; Find kernel cluster
mov ax, [di+26]
mov [kernel_cluster], ax
mov ax, [bdb_reserved_sectors]
mov bx, buffer
mov cl, [bdb_sectors_per_fat]
mov dl, [ebr_drive_number]
call disk_read ; Load FAT from disk into memory
; Load kernel into memory
mov bx, kernel_load_segment
mov es, bx
mov bx, kernel_load_offset ; Setup memory that kernel will be loaded into
load_kernel_loop:
mov ax, [kernel_cluster]
add ax, 31 ; Setup offset so we can read the particular cluster
mov cl, 1 ;sectors to read
mov dl, [ebr_drive_number]
call disk_read
add bx, [bdb_bytes_per_sector]
; (kernel_cluster * 3) / 2
mov ax, [kernel_cluster]
mov cx, 3
mul cx
mov cx, 2
div cx
; setup buffers
mov si, buffer
add si, ax
mov ax, [ds:si]
or dx,dx
jz even
odd:
shr ax, 4 ;shift ax 4
jmp next_cluster_after
even:
and ax, 0fffh ; Gives the other 12 bits
next_cluster_after:
cmp ax, 0ff8h ; If the value is ff8h or bigger then we've reached the end of FAT
jae read_finish
mov [kernel_cluster], ax
jmp load_kernel_loop
read_finish: ; Load kernel
mov dl, [ebr_drive_number]
mov ax, kernel_load_segment
mov ds, ax
mov es, ax
jmp kernel_load_segment:kernel_load_offset ; Jump to the kernel code
hlt
halt:
jmp halt
; LBA = index of data segment on disk
; CHS = cylinder, header, sector
; input, LBA index: ax
; sector number: cx [0-5]
; cylinder: cx [6-15]
; head: dh
lba_to_chs:
push ax
push dx
xor dx,dx ; clear dx
div word [bdb_sectors_per_track] ;(LBA % sectors per track) + 1 = sector
inc dx ; sector, dx stores the remainder so we increment that.
mov cx,dx
xor dx,dx ; clear dx
div word [bdb_heads]
mov dh,dl ; head
mov ch,al
shl ah, 6
or CL, AH ; cylinder
pop ax
mov dl,al
pop ax
RET
disk_read:
push ax
push bx
push cx
push dx
push di
call lba_to_chs
mov ah, 02h
; repeat drive read 3 times (incase of random error)
mov di, 3 ; counter
retry:
stc
int 13h
jnc done_read
call disk_reset ; Reset drivers of disk
dec di
test di, di
jnz retry
fail_disk_read:
mov si, disk_read_fail
call print_string
hlt
jmp halt
disk_reset:
pusha
mov ah, 0 ; Reset drive
stc
int 13h
jc fail_disk_read
popa
ret
done_read:
pop di
pop dx
pop cx
pop bx
pop ax
ret
; SI = pointer to start of string to be printed
print_string:
push si
push ax
push bx
mov ah, 0Eh ; int 10h teletype function, we're telling the BIOS we will print something
.repeat:
lodsb ; Get char from si into al
cmp al, 0 ; Compare al to 0
je .done ; If char is zero, end of string
mov bh, 0
int 10h ; Otherwise, print it
jmp .repeat ; And move on to next char
.done:
; Print newline
mov ah, 0Eh
mov al, 13
int 10h
mov al, 10
int 10h
; Exit function
pop bx
pop ax
pop si
ret
boot_text: db '[OK] Boot sequence begun...', 0
kernel_found_text: db '[OK] Kernel located...', 0
disk_read_fail: db '[ERR] Failed to read disk!', 0
file_kernel_bin: db 'KERNEL BIN' ; Must have a double space between KERNEL and BIN
kernel_load_error: db '[ERR] Kernel not found!', 0
kernel_cluster: dw 0
kernel_load_segment: equ 2000h
kernel_load_offset: equ 0
times 510-($-$$) db 0 ; Fill up the next 510 bits with 0's
dw 0AA55h ; D
buffer:

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@@ -1,357 +0,0 @@
; ==================================================================
; The Mike Operating System bootloader
; Copyright (C) 2006 - 2022 MikeOS Developers -- see doc/LICENSE.TXT
;
; Based on a free boot loader by E Dehling. It scans the FAT12
; floppy for KERNEL.BIN (the MikeOS kernel), loads it and executes it.
; This must grow no larger than 512 bytes (one sector), with the final
; two bytes being the boot signature (AA55h). Note that in FAT12,
; a cluster is the same as a sector: 512 bytes.
; ==================================================================
BITS 16
jmp short bootloader_start ; Jump past disk description section
nop ; Pad out before disk description
; ------------------------------------------------------------------
; Disk description table, to make it a valid floppy
; Note: some of these values are hard-coded in the source!
; Values are those used by IBM for 1.44 MB, 3.5" diskette
OEMLabel db "MIKEBOOT" ; Disk label
BytesPerSector dw 512 ; Bytes per sector
SectorsPerCluster db 1 ; Sectors per cluster
ReservedForBoot dw 1 ; Reserved sectors for boot record
NumberOfFats db 2 ; Number of copies of the FAT
RootDirEntries dw 224 ; Number of entries in root dir
; (224 * 32 = 7168 = 14 sectors to read)
LogicalSectors dw 2880 ; Number of logical sectors
MediumByte db 0F0h ; Medium descriptor byte
SectorsPerFat dw 9 ; Sectors per FAT
SectorsPerTrack dw 18 ; Sectors per track (36/cylinder)
Sides dw 2 ; Number of sides/heads
HiddenSectors dd 0 ; Number of hidden sectors
LargeSectors dd 0 ; Number of LBA sectors
DriveNo dw 0 ; Drive No: 0
Signature db 41 ; Drive signature: 41 for floppy
VolumeID dd 00000000h ; Volume ID: any number
VolumeLabel db "MIKEOS "; Volume Label: any 11 chars
FileSystem db "FAT12 " ; File system type: don't change!
; ------------------------------------------------------------------
; Main bootloader code
bootloader_start:
mov ax, 07C0h ; Set up 4K of stack space above buffer
add ax, 544 ; 8k buffer = 512 paragraphs + 32 paragraphs (loader)
cli ; Disable interrupts while changing stack
mov ss, ax
mov sp, 4096
sti ; Restore interrupts
mov ax, 07C0h ; Set data segment to where we're loaded
mov ds, ax
; NOTE: A few early BIOSes are reported to improperly set DL
cmp dl, 0
je no_change
mov [bootdev], dl ; Save boot device number
mov ah, 8 ; Get drive parameters
int 13h
jc fatal_disk_error
and cx, 3Fh ; Maximum sector number
mov [SectorsPerTrack], cx ; Sector numbers start at 1
movzx dx, dh ; Maximum head number
add dx, 1 ; Head numbers start at 0 - add 1 for total
mov [Sides], dx
no_change:
mov eax, 0 ; Needed for some older BIOSes
; First, we need to load the root directory from the disk. Technical details:
; Start of root = ReservedForBoot + NumberOfFats * SectorsPerFat = logical 19
; Number of root = RootDirEntries * 32 bytes/entry / 512 bytes/sector = 14
; Start of user data = (start of root) + (number of root) = logical 33
floppy_ok: ; Ready to read first block of data
mov ax, 19 ; Root dir starts at logical sector 19
call l2hts
mov si, buffer ; Set ES:BX to point to our buffer (see end of code)
mov bx, ds
mov es, bx
mov bx, si
mov ah, 2 ; Params for int 13h: read floppy sectors
mov al, 14 ; And read 14 of them
pusha ; Prepare to enter loop
read_root_dir:
popa ; In case registers are altered by int 13h
pusha
stc ; A few BIOSes do not set properly on error
int 13h ; Read sectors using BIOS
jnc search_dir ; If read went OK, skip ahead
call reset_floppy ; Otherwise, reset floppy controller and try again
jnc read_root_dir ; Floppy reset OK?
jmp reboot ; If not, fatal double error
search_dir:
popa
mov ax, ds ; Root dir is now in [buffer]
mov es, ax ; Set DI to this info
mov di, buffer
mov cx, word [RootDirEntries] ; Search all (224) entries
mov ax, 0 ; Searching at offset 0
next_root_entry:
xchg cx, dx ; We use CX in the inner loop...
mov si, kern_filename ; Start searching for kernel filename
mov cx, 11
rep cmpsb
je found_file_to_load ; Pointer DI will be at offset 11
add ax, 32 ; Bump searched entries by 1 (32 bytes per entry)
mov di, buffer ; Point to next entry
add di, ax
xchg dx, cx ; Get the original CX back
loop next_root_entry
mov si, file_not_found ; If kernel is not found, bail out
call print_string
jmp reboot
found_file_to_load: ; Fetch cluster and load FAT into RAM
mov ax, word [es:di+0Fh] ; Offset 11 + 15 = 26, contains 1st cluster
mov word [cluster], ax
mov ax, 1 ; Sector 1 = first sector of first FAT
call l2hts
mov di, buffer ; ES:BX points to our buffer
mov bx, di
mov ah, 2 ; int 13h params: read (FAT) sectors
mov al, 9 ; All 9 sectors of 1st FAT
pusha ; Prepare to enter loop
read_fat:
popa ; In case registers are altered by int 13h
pusha
stc
int 13h ; Read sectors using the BIOS
jnc read_fat_ok ; If read went OK, skip ahead
call reset_floppy ; Otherwise, reset floppy controller and try again
jnc read_fat ; Floppy reset OK?
; ******************************************************************
fatal_disk_error:
; ******************************************************************
mov si, disk_error ; If not, print error message and reboot
call print_string
jmp reboot ; Fatal double error
read_fat_ok:
popa
mov ax, 2000h ; Segment where we'll load the kernel
mov es, ax
mov bx, 0
mov ah, 2 ; int 13h floppy read params
mov al, 1
push ax ; Save in case we (or int calls) lose it
; Now we must load the FAT from the disk. Here's how we find out where it starts:
; FAT cluster 0 = media descriptor = 0F0h
; FAT cluster 1 = filler cluster = 0FFh
; Cluster start = ((cluster number) - 2) * SectorsPerCluster + (start of user)
; = (cluster number) + 31
load_file_sector:
mov ax, word [cluster] ; Convert sector to logical
add ax, 31
call l2hts ; Make appropriate params for int 13h
mov ax, 2000h ; Set buffer past what we've already read
mov es, ax
mov bx, word [pointer]
pop ax ; Save in case we (or int calls) lose it
push ax
stc
int 13h
jnc calculate_next_cluster ; If there's no error...
call reset_floppy ; Otherwise, reset floppy and retry
jmp load_file_sector
; In the FAT, cluster values are stored in 12 bits, so we have to
; do a bit of maths to work out whether we're dealing with a byte
; and 4 bits of the next byte -- or the last 4 bits of one byte
; and then the subsequent byte!
calculate_next_cluster:
mov ax, [cluster]
mov dx, 0
mov bx, 3
mul bx
mov bx, 2
div bx ; DX = [cluster] mod 2
mov si, buffer
add si, ax ; AX = word in FAT for the 12 bit entry
mov ax, word [ds:si]
or dx, dx ; If DX = 0 [cluster] is even; if DX = 1 then it's odd
jz even ; If [cluster] is even, drop last 4 bits of word
; with next cluster; if odd, drop first 4 bits
odd:
shr ax, 4 ; Shift out first 4 bits (they belong to another entry)
jmp short next_cluster_cont
even:
and ax, 0FFFh ; Mask out final 4 bits
next_cluster_cont:
mov word [cluster], ax ; Store cluster
cmp ax, 0FF8h ; FF8h = end of file marker in FAT12
jae end
add word [pointer], 512 ; Increase buffer pointer 1 sector length
jmp load_file_sector
end: ; We've got the file to load!
pop ax ; Clean up the stack (AX was pushed earlier)
mov dl, byte [bootdev] ; Provide kernel with boot device info
jmp 2000h:0000h ; Jump to entry point of loaded kernel!
; ------------------------------------------------------------------
; BOOTLOADER SUBROUTINES
reboot:
mov ax, 0
int 16h ; Wait for keystroke
mov ax, 0
int 19h ; Reboot the system
print_string: ; Output string in SI to screen
pusha
mov ah, 0Eh ; int 10h teletype function
.repeat:
lodsb ; Get char from string
cmp al, 0
je .done ; If char is zero, end of string
int 10h ; Otherwise, print it
jmp short .repeat
.done:
popa
ret
reset_floppy: ; IN: [bootdev] = boot device; OUT: carry set on error
push ax
push dx
mov ax, 0
mov dl, byte [bootdev]
stc
int 13h
pop dx
pop ax
ret
l2hts: ; Calculate head, track and sector settings for int 13h
; IN: logical sector in AX, OUT: correct registers for int 13h
push bx
push ax
mov bx, ax ; Save logical sector
mov dx, 0 ; First the sector
div word [SectorsPerTrack]
add dl, 01h ; Physical sectors start at 1
mov cl, dl ; Sectors belong in CL for int 13h
mov ax, bx
mov dx, 0 ; Now calculate the head
div word [SectorsPerTrack]
mov dx, 0
div word [Sides]
mov dh, dl ; Head/side
mov ch, al ; Track
pop ax
pop bx
mov dl, byte [bootdev] ; Set correct device
ret
; ------------------------------------------------------------------
; STRINGS AND VARIABLES
kern_filename db "KERNEL BIN" ; MikeOS kernel filename
disk_error db "Floppy error! Press any key...", 0
file_not_found db "KERNEL.BIN not found!", 0
bootdev db 0 ; Boot device number
cluster dw 0 ; Cluster of the file we want to load
pointer dw 0 ; Pointer into Buffer, for loading kernel
; ------------------------------------------------------------------
; END OF BOOT SECTOR AND BUFFER START
times 510-($-$$) db 0 ; Pad remainder of boot sector with zeros
dw 0AA55h ; Boot signature (DO NOT CHANGE!)
buffer: ; Disk buffer begins (8k after this, stack starts)
; ==================================================================

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@@ -1,86 +0,0 @@
game_pong:
pusha
call os_set_graphics_mode
jmp .draw_player_1
jmp .draw_player_2
jmp .detect_inputi
.draw_player_1:
; X coords
mov ax, [p1_x]
mov [x_start], ax
mov [x_end], ax
; Y coords
mov bx, [p1_y]
mov [y_start], bx
add bx, [bat_height] ; Add the bat height to the y coord
mov [y_end], b
call os_draw_graphical_rectangle
ret
.draw_player_2:
; X coords
mov ax, [p2_x]
mov [x_start], ax
mov [x_end], ax
; Y coords
mov bx, [p2_y]
mov [y_start], bx
add bx, [bat_height] ; Add the bat height to the y coord
mov [y_end], bx
call os_draw_graphical_rectangle
ret
.detect_input:
call os_read_input
; Exit if backspace is pressed
cmp al, 08h
je .finish
; Go up when you press 'w'
cmp al, 77h
je .p1_up
; Go up when you press 's'
cmp al, 73h
je .p1_down
; Loop back
jmp .detect_input
.p1_down:
; X coords
mov ax, [p1_x]
mov [x_start], ax
mov [x_end], ax
; Y coords
mov bx, [p1_y]
add bx, 5 ; Move the bat down 5
mov [y_start], bx
add bx, [bat_height] ; Add the bat height to the y coord
mov [y_end], bx
call os_draw_graphical_rectangle
ret
.p1_up:
mov ax, [move_distance]
sub ax, [p1_y]
call os_draw_graphical_rectangle
ret
.finish:
call os_set_text_mode
popa
ret
section .data
x_start dw 0
y_start dw 0
x_end dw 0
y_end dw 0
p1_y dw 5
p2_y dw 0
p1_x dw 5
p2_x dw 30
bat_height dw 20
move_distance dw 5
colour db 1111b

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@@ -1,79 +0,0 @@
BITS 16
CPU 386 ; pusha offsets depends on a 386 or better
; FS and GS require a 386 or better
%DEFINE CRAWOS_VER '0.0.2' ; OS version number
%DEFINE CRAWOS_API_VER 1 ; API version for programs to check
; This is the location in RAM for kernel disk operations, 24K
; after the point where the kernel has loaded; it's 8K in size,
; because external programs load after it at the 32K point:
disk_buffer equ 24576
; ------------------------------------------------------------------
; START OF MAIN KERNEL CODE
os_main:
cli ; Clear interrupts
mov ax, 0
mov ss, ax ; Set stack segment and pointer
mov sp, 0FFFFh
sti ; Restore interrupts
cld ; The default direction for string operations
; will be 'up' - incrementing address in RAM
mov ax, 2000h ; Set all segments to match where kernel is loaded
mov ds, ax ; After this, we don't need to bother with
mov es, ax ; segments ever again, as MikeOS and its programs
mov fs, ax ; live entirely in 64K
mov gs, ax
cmp dl, 0
je no_change
no_change:
mov si, help_text
call os_print_string_nl
call os_start_cli
bootdev db 0
SecsPerTrack dw 18
Sides dw 2
; ------------------------------------------------------------------
; SYSTEM VARIABLES -- Settings for programs and system calls
; Time and date formatting
fmt_12_24 db 0 ; Non-zero = 24-hr format
fmt_date db 0, '/' ; 0, 1, 2 = M/D/Y, D/M/Y or Y/M/D
; Bit 7 = use name for months
; If bit 7 = 0, second byte = separator character
; ------------------------------------------------------------------
; FEATURES -- Code to pull into the kernel
%INCLUDE "features/screen.asm"
%INCLUDE "features/cli.asm"
%INCLUDE "features/power.asm"
%INCLUDE "features/strings.asm"
%INCLUDE "features/graphics.asm"
%INCLUDE "features/sound.asm"
; FUNCTIONS -- Other stuff that is useful
%INCLUDE "functios/math.asm"
; GAMES -- Games that I wrote for it
%INCLUDE "games/pong.asm"
; ==================================================================
; END OF KERNEL
; ==================================================================

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@@ -40,6 +40,12 @@ os_read_cli:
cmp cl, 1
je pong
mov si, user_input
mov di, snake_string
call os_compare_strings
cmp cl, 1
je snake
jmp .unkown
.unkown:
@@ -66,13 +72,19 @@ pong:
call game_pong
call os_read_cli.finish
snake:
call game_snake
call os_read_cli.finish
section .data
welcome_text db 'Welcome to CrawOS, the Cool, Real and AWsome Operating System', 0
user_input times 20 db 0
prompt_length db 20
prompt db 'CrawOS: ', 0
prompt db 'CrawOS sh> ', 0
help_string db 'HELP', 0
clear_string db 'CLEAR', 0
pong_string db 'PONG', 0
help_text db 'This is CrawOS, type "HELP" for help, "CLEAR" to clear the screen', 0
snake_string db 'SNAKE', 0
help_text db 'This is for Cowards: "HELP" for this help text, "CLEAR" to clear the screen, esc to reboot', 0
command_result_text db 'You typed: ', 0
unknown_command db 'Error: Unkown Command.. ', 0

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@@ -0,0 +1,77 @@
; AX = key pressed
os_read_input:
mov ah, 11h ; BIOS call to check for key
int 16h ; Interrupt
jnz .key_pressed ; Jump if input isn't 0
hlt
jmp os_read_input
.key_pressed:
mov ah, 10h
int 16h
ret
; -------------------------------------------
os_display_input:
pusha
mov cx, [prompt_length]
.loop:
call .check_key_pressed
jmp .loop
.check_key_pressed:
call os_read_input
cmp al, 08h
je .backspace
cmp al, 0Dh
je .enter_key
cmp al, 1Bh
je .esc_key
cmp cx, 0
jb .check_key_pressed
call .print_current_input
dec cx
jmp .check_key_pressed
.esc_key:
call os_reboot
.enter_key:
mov al, 0
stosb
popa
call os_read_cli
.backspace:
call .move_cursor_back ; then .move_cursor_back
call .loop ; Else .loop
.move_cursor_back:
mov ah, 0Eh
mov al, 08h
int 10h
mov al, 20h
int 10h
mov al, 08h
int 10h
dec di
jmp os_display_input
.print_current_input:
stosb
mov ah, 0Eh
int 10h
ret

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@@ -68,82 +68,3 @@ os_set_text_mode:
popa
ret
; -------------------------------------------
; AX = key pressed
os_read_input:
mov ah, 11h ; BIOS call to check for key
int 16h ; Interrupt
jnz .key_pressed ; Jump if input isn't 0
hlt
jmp os_read_input
.key_pressed:
mov ah, 10h
int 16h
ret
; -------------------------------------------
os_display_input:
pusha
mov cx, [prompt_length]
.loop:
call .check_key_pressed
jmp .loop
.check_key_pressed:
call os_read_input
cmp al, 08h
je .backspace
cmp al, 0Dh
je .enter_key
cmp al, 1Bh
je .esc_key
cmp cx, 0
jb .check_key_pressed
call .print_current_input
dec cx
jmp .check_key_pressed
.esc_key:
call os_reboot
.enter_key:
mov al, 0
stosb
popa
call os_read_cli
.backspace:
call .move_cursor_back ; then .move_cursor_back
call .loop ; Else .loop
.move_cursor_back:
mov ah, 0Eh
mov al, 08h
int 10h
mov al, 20h
int 10h
mov al, 08h
int 10h
dec di
jmp os_display_input
.print_current_input:
stosb
mov ah, 0Eh
int 10h
ret

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@@ -1,5 +1,5 @@
game_pong:
call .draw_players
call .draw_screen
call .detect_input
; Clears screen and draws both players and ball
@@ -29,6 +29,18 @@ game_pong:
mov [y_end], bx
call os_draw_graphical_rectangle ; Draw player 1
.draw_ball:
; The ball
mov ax, [ball_x]
mov [x_start], ax
mov [x_end], ax
mov bx, [ball_y]
mov [y_start], bx
mov [y_end], bx
call os_draw_graphical_rectangle ; Draw the ball
ret
; Player 1 movements
@@ -36,13 +48,11 @@ game_pong:
mov dx, [p1_y]
sub dx, 5
mov [p1_y], dx
call .draw_players
jmp .detect_input
.p1_down:
mov dx, [p1_y]
add dx, 5
mov [p1_y], dx
call .draw_players
jmp .detect_input
; Player 2 movements
@@ -50,18 +60,35 @@ game_pong:
mov dx, [p2_y]
sub dx, 5
mov [p2_y], dx
call .draw_players
jmp .detect_input
.p2_down:
mov dx, [p2_y]
add dx, 5
mov [p2_y], dx
call .draw_players
jmp .detect_input
; Ball bouncing
; This should move the ball along one frame
; The ball moves 1 pixel per frame, however this is usually
; at an angle, so we need sin and cos
.bounce_ball:
; Change the x coords
fld dword [ball_angle]
fcos
fld dword [precise_ball_x]
faddp
frndint
fstp dword [ball_x]
; Change the y coords
fld dword [ball_angle]
fsin
fld dword [precise_ball_y]
faddp
frndint
fstp dword [ball_y]
ret
.detect_input:
call os_read_input
@@ -80,6 +107,9 @@ game_pong:
cmp al, 27h ; Pressed ''' (player 2 down)
je .p2_down
call .bounce_ball
call .draw_screen
jmp .detect_input
.finish:
@@ -87,8 +117,13 @@ game_pong:
call os_start_cli
section .data
ball_x dw 5
ball_y dw 5
ball_x dw 100
ball_y dw 100
precise_ball_x dw 100
precise_ball_y dw 100
ball_angle dw 1 ; In radians
cos_ball_angle dw 0
sin_ball_angle dw 0
p1_x dw 5
p1_y dw 5

View File

@@ -0,0 +1,94 @@
game_snake:
call .draw_screen
call .detect_input
.draw_screen:
call os_set_graphics_mode ; Clear screen
.draw_snake_loop:
mov ax, [snake_x]
mov [x_start], ax
mov [x_end], ax
mov bx, [snake_y]
mov [y_start], bx
mov [y_end], bx
call os_draw_graphical_rectangle
ret
; Player 1 movements
.up:
mov dword [snake_direction], 0
jmp .end_detect_input
.down:
mov dword [snake_direction], 2
jmp .end_detect_input
.left:
mov dword [snake_direction], 3
jmp .end_detect_input
.right:
mov dword [snake_direction], 1
jmp .end_detect_input
.move_up:
mov dx, [snake_y]
sub dx, 1
mov [snake_y], dx
ret
.move_down:
mov dx, [snake_y]
add dx, 1
mov [snake_y], dx
ret
.move_left:
mov dx, [snake_x]
sub dx, 1
mov [snake_x], dx
ret
.move_right:
mov dx, [snake_x]
add dx, 1
mov [snake_x], dx
ret
.move_snake:
cmp dword [snake_direction], 0
je .move_up
cmp dword [snake_direction], 1
je .move_right
cmp dword [snake_direction], 2
je .move_down
; Else it must be left
jmp .move_left
.detect_input:
call os_read_input
cmp al, 08h
je .finish
; Player 1
cmp al, 77h ; Pressed 'w' up
je .up
cmp al, 61h ; Pressed 'a' left
je .left
cmp al, 73h ; Pressed 's' down
je .down
cmp al, 64h ; Pressed 'd' right
je .right
.end_detect_input:
call .move_snake
call .draw_screen
jmp .detect_input
.finish:
call os_set_text_mode
call os_start_cli
section .data:
snake_x: dw 5
snake_y: dw 5
snake_direction: dw 1 ; 0=up, 1=right, 2=down, 3=left
snake_length: dw 1

32
source/kernel/kernel.asm Normal file
View File

@@ -0,0 +1,32 @@
ORG 0h
BITS 16
start:
mov si, boot_message
call os_print_string_nl
mov si, help_text
call os_print_string_nl
call os_start_cli
hlt
halt:
jmp halt
boot_message: db 0Dh, 'Welcome to CrawOS!', 0Dh, 0
; ------------------------------------------------------------------
; FEATURES -- Code to pull into the kernel
%INCLUDE "source/kernel/features/text.asm"
%INCLUDE "source/kernel/features/keyboard.asm"
%INCLUDE "source/kernel/features/cli.asm"
%INCLUDE "source/kernel/features/power.asm"
%INCLUDE "source/kernel/features/strings.asm"
%INCLUDE "source/kernel/features/graphics.asm"
%INCLUDE "source/kernel/features/sound.asm"
%INCLUDE "source/kernel/features/basic.asm"
%INCLUDE "source/kernel/features/math.asm"
; GAMES -- Games that I wrote for it
%INCLUDE "source/kernel/games/pong.asm"
%INCLUDE "source/kernel/games/snake.asm"