Interactive Storys
This program lets you play interactive stories using a custom syntax, I might add more syntax's at some point, but I think the program is mostly for personal use and I like the simplicity of this syntax so yeah.
Syntax
Rules
- Each line of narrative will begin with a number or group of characters that are the identifier of that line.
- The end of each line will end in curly braces with one or more identifiers within it, these are the refrenced lines.
- If there are more than one reference in a line, that means there is a decision and the user will be prompted to chose one of the options
- If there is only one reference, the program will go straight into that peice of narrative
- Any line that doesn't begin with a number or letter will be ignored, and thus can be treated as a comment
- The first index always begins at "0"
- The order of lines in the syntax does not matter
- If the reference is "exit" then the program will quit
Examples
# Story Telling
0 You walk down the road {A,B}
1 You walk around the park and return to the road {0}
2 You are now in the shop the end {exit}
# Choices
A Go to the park {1}
B Go to the shop {2}
Usage
Pass a story file as a paramter:
interactive-storys example.story
Help:
interactive-storys help
License
GPL-3.0
Initial release
Latest
Languages
Rust
73.2%
Gherkin
26.8%