mirror of
https://github.com/DeaDvey/mathgenerator.git
synced 2025-11-28 06:25:23 +01:00
@@ -275,7 +275,7 @@ def factoringFunc(range_x1 = 10, range_x2 = 10):
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x2 = intParser(x2)
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x2 = intParser(x2)
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solution = f"(x{x1})(x{x2})"
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solution = f"(x{x1})(x{x2})"
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return problem, solution
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return problem, solution
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def thirdAngleOfTriangleFunc(maxAngle=89):
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def thirdAngleOfTriangleFunc(maxAngle=89):
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angle1 = random.randint(1, maxAngle)
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angle1 = random.randint(1, maxAngle)
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angle2 = random.randint(1, maxAngle)
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angle2 = random.randint(1, maxAngle)
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@@ -329,6 +329,16 @@ def systemOfEquationsFunc(range_x = 10, range_y = 10, coeff_mult_range=10):
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# Add random (non-zero) multiple of equations to each other
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# Add random (non-zero) multiple of equations to each other
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def distanceTwoPointsFunc(maxValXY = 20, minValXY=-20):
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point1X = random.randint(minValXY, maxValXY+1)
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point1Y = random.randint(minValXY, maxValXY+1)
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point2X = random.randint(minValXY, maxValXY+1)
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point2Y = random.randint(minValXY, maxValXY+1)
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distanceSq = (point1X - point2X) ** 2 + (point1Y - point2Y) ** 2
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solution = f"sqrt({distanceSq})"
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problem = f"Find the distance between ({point1X}, {point1Y}) and ({point2X}, {point2Y})"
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return problem, solution
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# || Class Instances
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# || Class Instances
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#Format is:
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#Format is:
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@@ -358,3 +368,4 @@ factoring = Generator("Subtraction", 21, "x^2+(x1+x2)+x1*x2", "(x-x1)(x-x2)", fa
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thirdAngleOfTriangle = Generator("Third Angle of Triangle", 22, "Third Angle of the triangle = ", "angle3", thirdAngleOfTriangleFunc)
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thirdAngleOfTriangle = Generator("Third Angle of Triangle", 22, "Third Angle of the triangle = ", "angle3", thirdAngleOfTriangleFunc)
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systemOfEquations = Generator("Solve a System of Equations in R^2", 23, "2x + 5y = 13, -3x - 3y = -6", "x = -1, y = 3",
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systemOfEquations = Generator("Solve a System of Equations in R^2", 23, "2x + 5y = 13, -3x - 3y = -6", "x = -1, y = 3",
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systemOfEquationsFunc)
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systemOfEquationsFunc)
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distance2Point = Generator("Distance between 2 points", 24, "Find the distance between (x1,y1) and (x2,y2)","sqrt(distanceSquared)", distanceTwoPointsFunc)
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