Parse system set into SystemSet
This commit is contained in:
16
src/game.zig
16
src/game.zig
@@ -71,11 +71,11 @@ pub fn run(self: *Self) GameError!void {
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var controller = try self.graph.getController();
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controller.queue(.{
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.events = processEvents,
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.update = debug_scene.update,
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.begin_draw = beginDraw,
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.end_draw = endDraw,
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.ordered = true,
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processEvents,
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debug_scene.update,
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beginDraw,
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endDraw,
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Graph.Controller.Option.ordered,
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});
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try self.graph.freeController(controller);
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@@ -159,9 +159,9 @@ fn processEvents(
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pub fn deinit(self: *Self) void {
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var controller = self.graph.getController() catch unreachable;
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controller.queue(.{
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.deinit = debug_scene.deinit,
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.clean = clean,
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.ordered = true,
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debug_scene.deinit,
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clean,
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Graph.Controller.Option.ordered,
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});
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self.graph.freeController(controller) catch unreachable;
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self.graph.runAllSystems() catch unreachable;
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