Controller
queueOrdered functionality
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@@ -20,6 +20,9 @@ pub const Controller = struct {
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alloc: std.mem.Allocator,
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command_buffer: std.ArrayListUnmanaged(Command),
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error_state: ErrorState,
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duds: [*]System.Dud,
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dud_range: struct { System.Dud.Id, System.Dud.Id },
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submit_dud: ?System.Dud.Id,
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pub const Command = union(enum) {
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add_resource: Resource,
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@@ -36,6 +39,9 @@ pub const Controller = struct {
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.alloc = alloc,
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.command_buffer = try std.ArrayListUnmanaged(Command).initCapacity(alloc, DEFAULT_CONTROLLER_CAPACITY),
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.error_state = .ok,
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.duds = &[0]System.Dud{},
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.dud_range = .{ 0, 0 },
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.submit_dud = null,
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};
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}
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@@ -45,7 +51,12 @@ pub const Controller = struct {
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return self.command_buffer.items;
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}
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/// Clears the command buffer, but does not deallocate it's contents
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pub fn setDuds(self: *Controller, start_id: System.Dud.Id, buffer: []System.Dud) void {
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self.dud_range = .{ start_id, start_id + @as(System.Dud.Id, @intCast(buffer.len)) };
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self.duds = @ptrCast(buffer);
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}
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/// Clears the command buffer for the next use (does not deallocate it's contents)
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pub fn clear(self: *Controller) void {
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self.command_buffer.clearRetainingCapacity();
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switch (self.error_state) {
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@@ -53,6 +64,7 @@ pub const Controller = struct {
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.recoverable => |msg| self.alloc.free(msg),
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}
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self.error_state = .ok;
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self.submit_dud = null;
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}
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/// Adds resource to the global storage, discarding any previously existing data
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@@ -73,6 +85,59 @@ pub const Controller = struct {
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self.queueSystemInternal(function) catch |err| self.fail(err);
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}
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/// Function sets are expected to be tuples of system functions
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pub fn queueOrdered(
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self: *Controller,
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comptime function_set_first: anytype,
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comptime function_set_second: anytype,
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) void {
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self.queueOrderedInternal(function_set_first, function_set_second) catch |err| self.fail(err);
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}
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pub fn queueOrderedInternal(
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self: *Controller,
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comptime function_set_first: anytype,
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comptime function_set_second: anytype,
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) !void {
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if (self.dud_range[0] == self.dud_range[1]) {
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// TODO: Make `Controller` request more ids
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self.error_state = .unrecoverable;
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return;
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}
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const commands_first = @typeInfo(@TypeOf(function_set_first)).@"struct".fields.len;
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const commands_second = @typeInfo(@TypeOf(function_set_second)).@"struct".fields.len;
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var new_commands: [commands_first + commands_second]Command = undefined;
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var i: usize = 0;
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errdefer for (0..i) |del_i| {
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new_commands[del_i].queue_system.deinit(self.alloc);
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};
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std.debug.assert(self.duds[0].required_count == 0);
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self.duds[0].required_count = commands_first;
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const dud_id = self.dud_range[0];
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self.duds += 1;
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self.dud_range[0] += 1;
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inline for (function_set_first) |fn_first| {
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var system = try System.fromFunction(fn_first, self.alloc);
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system.submit_dud = dud_id;
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new_commands[i] = Command{ .queue_system = system };
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i += 1;
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}
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inline for (function_set_second) |fn_second| {
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var system = try System.fromFunction(fn_second, self.alloc);
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system.requires_dud = dud_id;
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system.submit_dud = self.submit_dud;
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new_commands[i] = Command{ .queue_system = system };
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i += 1;
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}
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std.debug.assert(i == new_commands.len);
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try self.command_buffer.appendSlice(self.alloc, &new_commands);
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}
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fn queueSystemInternal(self: *Controller, comptime function: anytype) !void {
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var system = try System.fromFunction(function, self.alloc);
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errdefer system.deinit(self.alloc);
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@@ -4,6 +4,14 @@ const Controller = @import("resource.zig").Controller;
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function_runner: *const fn ([]const *anyopaque) void,
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requested_types: []const Request,
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requires_dud: ?Dud.Id,
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submit_dud: ?Dud.Id,
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pub const Dud = struct {
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pub const Id = u16;
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required_count: usize = 0,
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};
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pub const Request = union(enum) {
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resource: utils.Hash,
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@@ -27,6 +35,8 @@ pub fn fromFunction(comptime function: anytype, alloc: std.mem.Allocator) !Self
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return Self{
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.requested_types = try alloc.dupe(Request, &requests),
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.function_runner = utils.generateRunner(function),
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.requires_dud = null,
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.submit_dud = null,
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};
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}
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