Simplify shader compilation step

This commit is contained in:
duck
2025-04-23 21:49:32 +05:00
parent 5513044d61
commit 5f50968746
4 changed files with 26 additions and 10 deletions

8
data/shaders/basic.frag Normal file
View File

@@ -0,0 +1,8 @@
#version 450
layout(location = 0) in vec2 fragCoord;
layout(location = 0) out vec4 fragColor;
void main() {
fragColor = vec4(fragCoord, 0.0, 1.0);
}