Initial commit for tabletop

We'll branch off of main game for a cool quick side project idea for a moment
This commit is contained in:
duck
2025-08-29 01:59:33 +05:00
parent f3d2eff20e
commit 855194acea
17 changed files with 554 additions and 316 deletions

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@@ -7,4 +7,7 @@ layout(set = 2, binding = 0) uniform sampler2D texture_sampler;
void main() {
fragColor = texture(texture_sampler, inUV);
if (fragColor.a < 0.5) {
discard;
}
}

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@@ -13,5 +13,6 @@ layout(set = 1, binding = 1) uniform Object{
void main() {
gl_Position = vec4(inCoord, 1.0) * object.transform * camera.transform;
gl_ClipDistance[0] = gl_Position.z;
outUV = inUV;
}

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