Separated graphics into its own file

This commit is contained in:
duck
2025-04-24 01:06:16 +05:00
parent 5f50968746
commit a3b358dd99
4 changed files with 92 additions and 27 deletions

View File

@@ -1,31 +1,14 @@
const std = @import("std");
const sdl = @import("sdl.zig");
const Graphics = @import("graphics.zig");
renderer: ?*sdl.SDL_Renderer,
window: ?*sdl.SDL_Window,
graphics: Graphics,
running: bool,
const Self = @This();
pub fn init() GameError!Self {
if (!sdl.SDL_Init(sdl.SDL_INIT_VIDEO | sdl.SDL_INIT_EVENTS)) return GameError.SdlError;
var renderer: ?*sdl.SDL_Renderer = null;
var window: ?*sdl.SDL_Window = null;
if (!sdl.SDL_CreateWindowAndRenderer(
"Spacefarer",
1600,
900,
sdl.SDL_WINDOW_VULKAN,
&window,
&renderer,
)) return GameError.SdlError;
if (!sdl.SDL_SetRenderVSync(renderer, sdl.SDL_RENDERER_VSYNC_ADAPTIVE)) return GameError.SdlError;
return Self{
.renderer = renderer,
.window = window,
.graphics = try Graphics.create(),
.running = false,
};
}
@@ -47,9 +30,8 @@ fn update(self: *Self) GameError!void {
}
fn draw(self: *Self) GameError!void {
if (!sdl.SDL_SetRenderDrawColor(self.renderer, 0, 0, 0, 255)) return GameError.SdlError;
if (!sdl.SDL_RenderClear(self.renderer)) return GameError.SdlError;
if (!sdl.SDL_RenderPresent(self.renderer)) return GameError.SdlError;
try self.graphics.begin_draw();
try self.graphics.end_draw();
}
fn process_events(self: *Self) GameError!void {
@@ -78,8 +60,7 @@ fn process_event(self: *Self, event: sdl.SDL_Event) void {
}
pub fn deinit(self: *Self) void {
sdl.SDL_DestroyRenderer(self.renderer);
sdl.SDL_DestroyWindow(self.window);
self.graphics.destroy();
sdl.SDL_Quit();
}