Texture loading

This commit is contained in:
duck
2025-08-11 12:45:34 +05:00
parent 3500ad97b5
commit b73f0d446a
10 changed files with 153 additions and 45 deletions

View File

@@ -50,8 +50,7 @@ fn stepBuildMain(
exe.root_module.addImport("sdl", sdl_module);
exe.step.dependOn(sdl_step);
const c_module = cModule(b, target, optimize);
exe.root_module.addImport("c", c_module);
exe.addIncludePath(b.path("lib/clibs"));
return exe;
}
@@ -107,21 +106,6 @@ fn stepSdlModule(
};
}
fn cModule(
b: *Build,
target: Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
) *Build.Module {
const c_module = b.addModule("c", .{
.root_source_file = b.path("lib/c.zig"),
.link_libc = true,
.target = target,
.optimize = optimize,
});
c_module.addIncludePath(b.path("lib/clibs"));
return c_module;
}
fn stepCopyData(
b: *Build,
target: Build.ResolvedTarget,