Texture loading

This commit is contained in:
duck
2025-08-11 12:45:34 +05:00
parent 3500ad97b5
commit b73f0d446a
10 changed files with 153 additions and 45 deletions

View File

@@ -5,6 +5,7 @@ const err = @import("error.zig");
const Mouse = @import("mouse.zig");
const Keyboard = @import("keyboard.zig");
pub const Assets = @import("assets.zig");
pub const Graphics = @import("graphics.zig");
pub const World = @import("world.zig");
@@ -28,6 +29,7 @@ pub fn init(game_alloc: std.mem.Allocator) void {
Game.keyboard = .{};
Game.mouse = .{ .x = 0, .y = 0, .dx = 0, .dy = 0 };
Graphics.create();
Assets.init();
World.initDebug();
}
@@ -114,6 +116,7 @@ fn processEvents() void {
pub fn deinit() void {
World.deinit();
Assets.deinit();
Graphics.destroy();
sdl.Quit();
}