camelCase for function names

This commit is contained in:
duck
2025-05-04 17:49:28 +05:00
parent b133a747ae
commit c19120c3fc
8 changed files with 102 additions and 103 deletions

View File

@@ -11,10 +11,10 @@ pub fn build(b: *Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const exe = step_build_main(b, target, optimize);
const exe = stepBuildMain(b, target, optimize);
b.installArtifact(exe);
const copy_data = step_copy_data(b, target, optimize);
const copy_data = stepCopyData(b, target, optimize);
b.getInstallStep().dependOn(copy_data);
const run = b.addRunArtifact(exe);
@@ -34,7 +34,7 @@ pub fn build(b: *Build) void {
check_step.dependOn(&exe.step);
}
fn step_build_main(
fn stepBuildMain(
b: *Build,
target: Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
@@ -46,14 +46,14 @@ fn step_build_main(
.optimize = optimize,
});
const sdl_module, const sdl_step = step_sdl_module(b, target, optimize);
const sdl_module, const sdl_step = stepSdlModule(b, target, optimize);
exe.root_module.addImport("sdl", sdl_module);
exe.step.dependOn(sdl_step);
return exe;
}
fn step_build_sdl_translator(
fn stepBuildSdlTranslator(
b: *Build,
target: Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
@@ -68,12 +68,12 @@ fn step_build_sdl_translator(
return sdl_translator;
}
fn step_translate_sdl(
fn stepTranslateSdl(
b: *Build,
target: Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
) struct { *Build.Step, Build.LazyPath } {
const sdl_translator = step_build_sdl_translator(b, target, optimize);
const sdl_translator = stepBuildSdlTranslator(b, target, optimize);
const translate = b.addRunArtifact(sdl_translator);
const sdl_rename = translate.addOutputFileArg("sdl_rename.h");
return .{
@@ -82,7 +82,7 @@ fn step_translate_sdl(
};
}
fn step_sdl_module(
fn stepSdlModule(
b: *Build,
target: Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
@@ -95,7 +95,7 @@ fn step_sdl_module(
});
sdl_module.linkSystemLibrary("SDL3", .{});
const translate_step, const sdl_rename = step_translate_sdl(b, target, optimize);
const translate_step, const sdl_rename = stepTranslateSdl(b, target, optimize);
sdl_module.addIncludePath(sdl_rename.dirname());
return .{
@@ -104,7 +104,7 @@ fn step_sdl_module(
};
}
fn step_copy_data(
fn stepCopyData(
b: *Build,
target: Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
@@ -118,14 +118,14 @@ fn step_copy_data(
.install_subdir = "data",
.exclude_extensions = &.{ "vert", "frag" },
});
const build_shaders = step_build_shaders(b, target, optimize);
const build_shaders = stepBuildShaders(b, target, optimize);
copy_data_cmd.step.dependOn(build_shaders);
return &copy_data_cmd.step;
}
fn step_build_shaders(
fn stepBuildShaders(
b: *Build,
target: Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,