Hooray, 3D graphics, now actually functioning!

This commit is contained in:
duck
2025-04-24 17:26:57 +05:00
parent 89e0649efe
commit f42cebc87e
4 changed files with 85 additions and 43 deletions

View File

@@ -1,8 +1,11 @@
#version 450
layout(location = 0) in vec2 inCoord;
layout(location = 0) out vec2 outCoord;
layout(location = 0) in vec3 inCoord;
layout(location = 0) out vec3 outCoord;
layout(location = 1) out float vertexIndex;
void main() {
outCoord = inCoord;
outCoord = inCoord * 0.5 + 0.5;
vertexIndex = gl_VertexIndex;
gl_Position = vec4(inCoord, 1.0);
}