Commit Graph

  • 0658c2fdfa Optional antialiasing tabletop duck 2025-09-26 00:19:11 +05:00
  • 9d3a98b2d9 Draw call batching for improved performance duck 2025-09-21 21:30:02 +05:00
  • 49267e629f Hi-dpi support, fsaa tweaks duck 2025-09-21 02:38:49 +05:00
  • 640e7bed86 Fix some issues with asset unloading duck 2025-09-20 23:22:30 +05:00
  • fc6ebb73b8 Use reversed infinite projection for camera duck 2025-09-20 19:03:36 +05:00
  • c59d833542 Zig 0.14 => Zig 0.15, STB Image => SDL3 Image duck 2025-09-20 17:56:15 +05:00
  • 9933a956c2 Some .ignore file fixes duck 2025-09-20 01:36:26 +05:00
  • f836ab8b20 Gltf parsing and rendering duck 2025-09-19 11:09:45 +05:00
  • 92ca641f89 Small fixes duck 2025-09-01 18:04:16 +05:00
  • d317694056 Better scrolling, cubemap, yakuza setup duck 2025-08-31 08:03:52 +05:00
  • 39db8ed3a1 Decks duck 2025-08-31 07:08:29 +05:00
  • 1d3f89e5f5 Fixes and adjustments duck 2025-08-31 05:23:27 +05:00
  • 6f933449a1 Iterative texture loading duck 2025-08-31 04:12:10 +05:00
  • 3f1c0aa2f8 Async asset loading duck 2025-08-30 23:52:54 +05:00
  • 9fdd997be6 Dock duck 2025-08-30 04:43:49 +05:00
  • 1ef69d1545 Scrolling and better hand stacking duck 2025-08-29 05:26:35 +05:00
  • 855194acea Initial commit for tabletop duck 2025-08-29 01:59:33 +05:00
  • f3d2eff20e Sway and matrices duck 2025-08-24 18:54:49 +05:00
  • b73f0d446a Texture loading duck 2025-08-11 12:45:34 +05:00
  • 3500ad97b5 Stb image duck 2025-07-29 04:40:07 +05:00
  • 92cc3e2f27 Components duck 2025-07-28 23:12:17 +05:00
  • 7e162221ef We doing global variables now duck 2025-07-07 21:11:55 +05:00
  • b2be9e3708 Textures duck 2025-06-29 18:47:33 +05:00
  • 5987f9a44f Time travel! duck 2025-06-16 01:49:58 +05:00
  • 3635712a53 Real/World time duck 2025-06-16 00:07:20 +05:00
  • 2d010644c7 Parse system set into SystemSet duck 2025-06-15 23:36:22 +05:00
  • 52e9c62eeb Zig version bump 0.14 -> 0.15 duck 2025-06-15 16:36:06 +05:00
  • 446a3b3d26 Aspect ratio for camera duck 2025-05-28 22:44:08 +05:00
  • 3ef02a97e5 Some math functions duck 2025-05-28 22:36:50 +05:00
  • 5fc8358aa7 rotateTowards, key store, camera faces Z-, CCW frontface duck 2025-05-28 01:22:18 +05:00
  • 1e454ba428 Keyboard input, translation, time duck 2025-05-27 18:55:25 +05:00
  • a7afe41a70 Meshes, mesh drawing and debug scene duck 2025-05-23 18:57:14 +05:00
  • 6239a59b5f Inverse matrix improvements, scaled matrices duck 2025-05-21 10:59:07 +05:00
  • 44cdf71745 Length mishap fix duck 2025-05-15 12:15:00 +05:00
  • 796d2bfb35 Quaternion rotation! duck 2025-05-15 00:08:01 +05:00
  • 12285321d2 Perspective projection duck 2025-05-14 22:13:15 +05:00
  • a87d86b335 Game now uses execution graph to schedule systems duck 2025-05-08 21:05:08 +05:00
  • d239e775f3 Ordered execution with system sets duck 2025-05-08 19:17:58 +05:00
  • 32ca78e5c7 Controller resource split into separate file duck 2025-05-04 21:23:43 +05:00
  • 4cb0c6aee9 Controller queueOrdered functionality duck 2025-05-04 21:05:17 +05:00
  • c19120c3fc camelCase for function names duck 2025-05-04 17:49:28 +05:00
  • b133a747ae Msaa duck 2025-05-04 17:31:46 +05:00
  • 4374c6dd84 0.14 zig version, pretty build.zig, renamed SDL defs duck 2025-05-03 01:56:24 +05:00
  • d36f7de1a5 Basic controller impl., some file reordering duck 2025-04-29 14:26:44 +05:00
  • bd03a573a4 Systems, system resource requests, simple runner duck 2025-04-28 00:14:46 +05:00
  • 53721d829e WIP: System-Resource graph duck 2025-04-25 22:49:52 +05:00
  • c4b332402e Crisis averted duck 2025-04-25 22:43:24 +05:00
  • f42cebc87e Hooray, 3D graphics, now actually functioning! duck 2025-04-24 17:26:57 +05:00
  • 89e0649efe Now import COMPILED shaders, not raw duck 2025-04-24 17:02:05 +05:00
  • 6a8cbbf70b Something something barely working pipeline duck 2025-04-24 14:58:47 +05:00
  • a3b358dd99 Separated graphics into its own file duck 2025-04-24 01:06:16 +05:00
  • 5f50968746 Simplify shader compilation step duck 2025-04-23 21:49:32 +05:00
  • 5513044d61 Shader compile step duck 2025-03-28 01:02:56 +05:00
  • c95a5e7d1c Initial commit duck 2025-03-27 22:28:14 +05:00