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spacefarer/assets/shaders/basic.frag
2025-04-24 01:07:15 +05:00

9 lines
155 B
GLSL

#version 450
layout(location = 0) in vec2 fragCoord;
layout(location = 0) out vec4 fragColor;
void main() {
fragColor = vec4(fragCoord, 0.0, 1.0);
}