#ifndef CONFIGH_ #define CONFIGH_ #include #include #include "keys.h" #include "macros.h" #include "util.h" enum introspection_type { STRING, BOOL, KEY, STRING_ARRAY, }; static const char* NNULLABLE const intros_tys_names[] = { [STRING] = "STRING", [BOOL] = "BOOL", [KEY] = "KEY", [STRING_ARRAY] = "STRING_ARRAY", }; struct introspection_item { char* NNULLABLE name; size_t offset; enum introspection_type typ; }; #define INTROS_ITEM(key, table, ty) \ { \ .name = #key, \ .offset = offsetof(table, key), \ .typ = (ty), \ } #define STRUCT_BUILDER(cty, name, ty, def, tname) cty name; #define DEFAULT_BUILDER(cty, name, ty, def, tname) .name = (def), #define INTROS_BUILDER(cty, name, ty, def, tname) \ INTROS_ITEM(name, struct table_##tname, ty), #define BUILD_TABLE(table, TABLE) \ struct table_##table { \ TABLE(STRUCT_BUILDER, table) \ } #define BUILD_DEFAULT(table, TABLE) \ static const struct table_##table default_table_##table = { \ TABLE(DEFAULT_BUILDER, table)} #define BUILD_INTROS(table, TABLE) \ static const struct introspection_item intros_table_##table[] = { \ TABLE(INTROS_BUILDER, table)} #define BUILD(table, TABLE) \ BUILD_TABLE(table, TABLE); \ BUILD_DEFAULT(table, TABLE); \ BUILD_INTROS(table, TABLE); // should be ansi escape codes under \x1b[...m // if not prepared accordingly, it might break #define TABLE_COLORS(F, name) \ F(char*, bg, STRING, "48;2;38;28;28", name) \ F(char*, fg, STRING, "22;24;38;2;245;245;245", name) \ F(char*, err, STRING, "1;31", name) \ F(char*, s_wayland, STRING, "38;2;255;174;66", name) \ F(char*, s_xorg, STRING, "38;2;37;175;255", name) \ F(char*, s_shell, STRING, "38;2;34;140;34", name) \ F(char*, e_hostname, STRING, "38;2;255;64;64", name) \ F(char*, e_date, STRING, "38;2;144;144;144", name) \ F(char*, e_box, STRING, "38;2;122;122;122", name) \ F(char*, e_header, STRING, "4;38;2;0;255;0", name) \ F(char*, e_user, STRING, "36", name) \ F(char*, e_passwd, STRING, "4;38;2;245;245;205", name) \ F(char*, e_badpasswd, STRING, "3;4;31", name) \ F(char*, e_key, STRING, "38;2;255;174;66", name) BUILD(colors, TABLE_COLORS); // even if they're multiple bytes long // they should only take up 1 char size on display #define TABLE_CHARS(F, name) \ F(char*, hb, STRING, "─", name) \ F(char*, vb, STRING, "│", name) \ F(char*, ctl, STRING, "┌", name) \ F(char*, ctr, STRING, "┐", name) \ F(char*, cbl, STRING, "└", name) \ F(char*, cbr, STRING, "┘", name) BUILD(chars, TABLE_CHARS); #define TABLE_FUNCTIONS(F, name) \ F(enum keys, poweroff, KEY, F1, name) \ F(enum keys, reboot, KEY, F2, name) \ F(enum keys, refresh, KEY, F5, name) BUILD(functions, TABLE_FUNCTIONS); #define TABLE_STRINGS(F, name) \ F(char*, f_poweroff, STRING, "poweroff", name) \ F(char*, f_reboot, STRING, "reboot", name) \ F(char*, f_refresh, STRING, "refresh", name) \ F(char*, e_user, STRING, "user", name) \ F(char*, e_passwd, STRING, "password", name) \ F(char*, s_wayland, STRING, "wayland", name) \ F(char*, s_xorg, STRING, "xorg", name) \ F(char*, s_shell, STRING, "shell", name) \ F(char*, opts_pre, STRING, "< ", name) \ F(char*, opts_post, STRING, " >", name) BUILD(strings, TABLE_STRINGS); #define NULL_VEC \ (struct Vector) { \ 0, 0, NULL \ } #define TABLE_BEHAVIOR(F, name) \ F(bool, include_defshell, BOOL, true, name) \ F(struct Vector, source, STRING_ARRAY, NULL_VEC, name) \ F(struct Vector, user_source, STRING_ARRAY, NULL_VEC, name) BUILD(behavior, TABLE_BEHAVIOR); //// CONFIG struct config { struct table_colors colors; struct table_chars chars; struct table_functions functions; struct table_strings strings; struct table_behavior behavior; }; static const struct config default_config = { .colors = default_table_colors, .chars = default_table_chars, .functions = default_table_functions, .strings = default_table_strings, .behavior = default_table_behavior, }; struct introspection_table { char* NNULLABLE tname; size_t offset; const struct introspection_item* NNULLABLE intros; size_t len; }; static const struct introspection_table config_instrospection[] = { {"colors", offsetof(struct config, colors), intros_table_colors, sizeof(intros_table_colors) / sizeof(intros_table_colors[0])}, {"chars", offsetof(struct config, chars), intros_table_chars, sizeof(intros_table_chars) / sizeof(intros_table_chars[0])}, {"functions", offsetof(struct config, functions), intros_table_functions, sizeof(intros_table_functions) / sizeof(intros_table_functions[0])}, {"strings", offsetof(struct config, strings), intros_table_strings, sizeof(intros_table_strings) / sizeof(intros_table_strings[0])}, {"behavior", offsetof(struct config, behavior), intros_table_behavior, sizeof(intros_table_behavior) / sizeof(intros_table_behavior[0])}, }; //// FUNCTIONS int parse_config(struct config* NNULLABLE config, char* NNULLABLE path); #endif