refactor: remove useless debug checks
Debug messages shouldn't be printed in the first place if debug isn't on.
This commit is contained in:
parent
5610fc7acd
commit
22249ecf7a
7
core.py
7
core.py
@ -71,10 +71,9 @@ async def on_message(message, edited=False):
|
|||||||
rreload(reloaded_modules, module)
|
rreload(reloaded_modules, module)
|
||||||
|
|
||||||
end = time.time()
|
end = time.time()
|
||||||
if __debug__:
|
debug(
|
||||||
debug(
|
f"reloaded {len(reloaded_modules)} modules in {round(end - start, 2)}s"
|
||||||
f"reloaded {len(reloaded_modules)} modules in {round(end - start, 2)}s"
|
)
|
||||||
)
|
|
||||||
|
|
||||||
await utils.add_check_reaction(message)
|
await utils.add_check_reaction(message)
|
||||||
|
|
||||||
|
3
tasks.py
3
tasks.py
@ -19,8 +19,7 @@ async def cleanup():
|
|||||||
targets.append(guild_id)
|
targets.append(guild_id)
|
||||||
for target in targets:
|
for target in targets:
|
||||||
del players[target]
|
del players[target]
|
||||||
if __debug__:
|
debug(f"cleanup removed {len(targets)} empty players")
|
||||||
debug(f"cleanup removed {len(targets)} empty players")
|
|
||||||
|
|
||||||
if (
|
if (
|
||||||
not idle_tracker["is_idle"]
|
not idle_tracker["is_idle"]
|
||||||
|
Loading…
x
Reference in New Issue
Block a user