feat: add set_passengers event

This commit is contained in:
Ryan 2025-02-22 17:01:04 -05:00
parent 70ed508b0a
commit c959e14f80
Signed by: ErrorNoInternet
GPG Key ID: 2486BFB7B1E6A4A3

View File

@ -6,7 +6,7 @@ use crate::{
http::serve,
lua::{self, events::register_functions, player::Player},
};
use azalea::prelude::*;
use azalea::{prelude::*, protocol::packets::game::ClientboundGamePacket};
use hyper::{server::conn::http1, service::service_fn};
use hyper_util::rt::TokioIo;
use log::{debug, error, info, trace};
@ -51,10 +51,10 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> anyhow:
call_listeners(&state, "chat", formatted_message.to_string()).await;
}
Event::Death(Some(packet)) => {
let death_data = state.lua.create_table()?;
death_data.set("message", packet.message.to_string())?;
death_data.set("player_id", packet.player_id.0)?;
call_listeners(&state, "death", death_data).await;
let table = state.lua.create_table()?;
table.set("message", packet.message.to_string())?;
table.set("player_id", packet.player_id.0)?;
call_listeners(&state, "death", table).await;
}
Event::Disconnect(message) => {
call_listeners(&state, "disconnect", message.map(|m| m.to_string())).await;
@ -68,6 +68,14 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> anyhow:
Event::UpdatePlayer(player_info) => {
call_listeners(&state, "update_player", Player::from(player_info)).await;
}
Event::Packet(packet) => {
if let ClientboundGamePacket::SetPassengers(packet) = packet.as_ref() {
let table = state.lua.create_table()?;
table.set("vehicle", packet.vehicle)?;
table.set("passengers", &*packet.passengers)?;
call_listeners(&state, "set_passengers", table).await;
}
}
Event::Init => {
debug!("client initialized");