Compare commits
9 Commits
49a4400246
...
update
Author | SHA1 | Date | |
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b3b2252220
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505b1a26af
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f9495a36f2
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85e1f082a7
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33838e5aed
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7cf7254dce
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94d1727d87
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cc03ba6e72
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e213578646
|
1421
Cargo.lock
generated
1421
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -26,7 +26,7 @@ bevy_ecs = "0"
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bevy_log = "0"
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clap = { version = "4", features = ["derive", "string"] }
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console-subscriber = { version = "0", optional = true }
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ctrlc = { version = "3", features = ["termination"] }
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ctrlc = "3"
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dirs = { version = "6", optional = true }
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futures = "0"
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futures-locks = "0"
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|
@@ -30,7 +30,7 @@ function auto_fish()
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sleep(3000)
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end
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hold_fishing_rod()
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client:use_item()
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client:start_use_item()
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end
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end, "auto-fish_watch-bobber")
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@@ -41,7 +41,7 @@ function auto_fish()
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end)[1]
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if distance(current_bobber.position, particle.position) <= 0.75 then
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FishLastCaught = os.time()
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client:use_item()
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client:start_use_item()
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end
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end
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end, "auto-fish")
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@@ -54,11 +54,11 @@ function auto_fish()
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if os.time() - FishLastCaught >= 60 then
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hold_fishing_rod()
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client:use_item()
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client:start_use_item()
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end
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end, "auto-fish_watchdog")
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client:use_item()
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client:start_use_item()
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end
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function stop_auto_fish()
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@@ -71,7 +71,7 @@ function stop_auto_fish()
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return e.id == FishingBobber.id
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end)[1] then
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FishingBobber = nil
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client:use_item()
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client:start_use_item()
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end
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end
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@@ -131,6 +131,6 @@ function check_food(hunger)
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sleep(1000)
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LastEaten = current_time
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end
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client:use_item()
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client:start_use_item()
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end
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end
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@@ -61,8 +61,6 @@ function update_listeners()
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message = function()
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info("bot successfully logged in!")
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end,
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},
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spawn = {
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eat = function()
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sleep(5000)
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check_food()
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@@ -35,9 +35,6 @@ end
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function steal(item_name)
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for _, chest_pos in ipairs(client:find_blocks(client.position, get_block_states({ "chest" }))) do
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client:go_to({ position = chest_pos, radius = 3 }, { type = RADIUS_GOAL })
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while client.pathfinder.is_calculating or client.pathfinder.is_executing do
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sleep(500)
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end
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client:look_at(chest_pos)
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local container = client:open_container_at(chest_pos)
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|
@@ -93,9 +93,6 @@ function nether_travel(pos, go_to_opts)
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info(string.format("currently in nether, going to %.2f %.2f", nether_pos.x, nether_pos.z))
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client:go_to(nether_pos, { type = XZ_GOAL })
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while client.pathfinder.is_calculating or client.pathfinder.is_executing do
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sleep(1000)
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end
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info("arrived, looking for nearest portal")
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local portals_nether = client:find_blocks(client.position, portal_block_states)
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@@ -144,10 +141,6 @@ function interact_bed()
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end
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client:go_to({ position = bed, radius = 2 }, { type = RADIUS_GOAL, options = { without_mining = true } })
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while client.pathfinder.is_calculating or client.pathfinder.is_executing do
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sleep(500)
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end
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client:look_at(bed)
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client:block_interact(bed)
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end
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@@ -33,7 +33,7 @@ impl CommandSource {
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}
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self.client.chat(
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&(if self.message.is_whisper()
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&& let Some(username) = self.message.username()
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&& let Some(username) = self.message.sender()
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{
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format!("/w {username} {chunk}")
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} else {
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@@ -50,7 +50,7 @@ pub fn register(commands: &mut CommandDispatcher<Mutex<CommandSource>>) {
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tokio::spawn(async move {
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let source = source.lock().await;
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source.reply(
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&reload(&source.state.lua, source.message.username())
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&reload(&source.state.lua, source.message.sender())
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.map_or_else(|error| error.to_string(), |()| String::from("ok")),
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);
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});
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@@ -64,7 +64,7 @@ pub fn register(commands: &mut CommandDispatcher<Mutex<CommandSource>>) {
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tokio::spawn(async move {
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let source = source.lock().await;
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source.reply(
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&eval(&source.state.lua, &code, source.message.username())
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&eval(&source.state.lua, &code, source.message.sender())
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.await
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.unwrap_or_else(|error| error.to_string()),
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);
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@@ -80,7 +80,7 @@ pub fn register(commands: &mut CommandDispatcher<Mutex<CommandSource>>) {
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tokio::spawn(async move {
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let source = source.lock().await;
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source.reply(
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&exec(&source.state.lua, &code, source.message.username())
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&exec(&source.state.lua, &code, source.message.sender())
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.await
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.map_or_else(|error| error.to_string(), |()| String::from("ok")),
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);
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|
@@ -23,7 +23,7 @@ use crate::{
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replay::recorder::Recorder,
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};
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#[allow(clippy::too_many_lines)]
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#[allow(clippy::cognitive_complexity, clippy::too_many_lines)]
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pub async fn handle_event(client: Client, event: Event, state: State) -> Result<()> {
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match event {
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Event::AddPlayer(player_info) => {
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@@ -32,9 +32,10 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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Event::Chat(message) => {
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let globals = state.lua.globals();
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let (sender, mut content) = message.split_sender_and_content();
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let uuid = message.uuid().map(|uuid| uuid.to_string());
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let uuid = message.sender_uuid().map(|uuid| uuid.to_string());
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let is_whisper = message.is_whisper();
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let text = message.message();
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let html_text = text.to_html();
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let ansi_text = text.to_ansi();
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info!("{ansi_text}");
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@@ -86,6 +87,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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let table = state.lua.create_table()?;
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table.set("text", text.to_string())?;
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table.set("ansi_text", ansi_text)?;
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table.set("html_text", html_text)?;
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table.set("sender", sender)?;
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table.set("content", content)?;
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table.set("uuid", uuid)?;
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@@ -101,6 +103,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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let message_table = state.lua.create_table()?;
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message_table.set("text", packet.message.to_string())?;
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message_table.set("ansi_text", packet.message.to_ansi())?;
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message_table.set("html_text", packet.message.to_html())?;
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let table = state.lua.create_table()?;
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table.set("message", message_table)?;
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table.set("player_id", packet.player_id.0)?;
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@@ -117,6 +120,7 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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let table = state.lua.create_table()?;
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table.set("text", message.to_string())?;
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table.set("ansi_text", message.to_ansi())?;
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table.set("html_text", message.to_html())?;
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Ok(table)
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})
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.await
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@@ -125,7 +129,6 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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}
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}
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Event::KeepAlive(id) => call_listeners(&state, "keep_alive", || Ok(id)).await,
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Event::Login => call_listeners(&state, "login", || Ok(())).await,
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Event::RemovePlayer(player_info) => {
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call_listeners(&state, "remove_player", || Ok(Player::from(player_info))).await
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}
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@@ -201,6 +204,12 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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}
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_ => Ok(()),
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},
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Event::Login => {
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#[cfg(feature = "matrix")]
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matrix_init(&client, state.clone());
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call_listeners(&state, "login", || Ok(())).await
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}
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Event::Init => {
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debug!("received init event");
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@@ -212,9 +221,6 @@ pub async fn handle_event(client: Client, event: Event, state: State) -> Result<
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exit(0);
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})?;
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#[cfg(feature = "matrix")]
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matrix_init(&client, state.clone());
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let globals = state.lua.globals();
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lua_init(client, &state, &globals).await?;
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@@ -3,9 +3,9 @@
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pub mod anti_knockback;
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use anti_knockback::anti_knockback;
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use azalea::{movement::handle_knockback, packet::game::process_packet_events};
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use azalea::{connection::read_packets, movement::handle_knockback};
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use bevy_app::{App, Plugin, PreUpdate};
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use bevy_ecs::schedule::IntoSystemConfigs;
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use bevy_ecs::schedule::IntoScheduleConfigs;
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pub struct HacksPlugin;
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@@ -13,9 +13,7 @@ impl Plugin for HacksPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(
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PreUpdate,
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anti_knockback
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.after(process_packet_events)
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.before(handle_knockback),
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anti_knockback.after(read_packets).before(handle_knockback),
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);
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}
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}
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|
@@ -60,7 +60,7 @@ pub async fn get_block_states(
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true
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})
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{
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matched.push(block.id);
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matched.push(block.id());
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}
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}
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}
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|
@@ -4,7 +4,6 @@ use azalea::{
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prelude::ContainerClientExt,
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protocol::packets::game::ServerboundSetCarriedItem,
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};
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use log::error;
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use mlua::{Lua, Result, UserDataRef, Value};
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use super::{Client, Container, ContainerRef, ItemStack, Vec3};
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@@ -108,7 +107,7 @@ pub async fn open_container_at(
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.map(Container))
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}
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pub fn open_inventory(_lua: &Lua, client: &mut Client, _: ()) -> Result<Option<Container>> {
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pub fn open_inventory(_lua: &Lua, client: &Client, (): ()) -> Result<Option<Container>> {
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Ok(client.open_inventory().map(Container))
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}
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@@ -126,11 +125,8 @@ pub fn set_held_slot(_lua: &Lua, client: &Client, slot: u8) -> Result<()> {
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inventory.selected_hotbar_slot = slot;
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};
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|
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if let Err(error) = client.write_packet(ServerboundSetCarriedItem {
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client.write_packet(ServerboundSetCarriedItem {
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slot: u16::from(slot),
|
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}) {
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error!("failed to send SetCarriedItem packet: {error:?}");
|
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}
|
||||
|
||||
});
|
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Ok(())
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}
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|
@@ -1,19 +1,17 @@
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use azalea::{
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BlockPos, BotClientExt,
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protocol::packets::game::{ServerboundUseItem, s_interact::InteractionHand},
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world::MinecraftEntityId,
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BlockPos, BotClientExt, interact::StartUseItemEvent,
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protocol::packets::game::s_interact::InteractionHand, world::MinecraftEntityId,
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};
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use log::error;
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use mlua::{Lua, Result, UserDataRef};
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|
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use super::{Client, Vec3};
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|
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pub fn attack(_lua: &Lua, client: &mut Client, entity_id: i32) -> Result<()> {
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pub fn attack(_lua: &Lua, client: &Client, entity_id: i32) -> Result<()> {
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client.attack(MinecraftEntityId(entity_id));
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Ok(())
|
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}
|
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|
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pub fn block_interact(_lua: &Lua, client: &mut Client, position: Vec3) -> Result<()> {
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pub fn block_interact(_lua: &Lua, client: &Client, position: Vec3) -> Result<()> {
|
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#[allow(clippy::cast_possible_truncation)]
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client.block_interact(BlockPos::new(
|
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position.x as i32,
|
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@@ -40,12 +38,12 @@ pub async fn mine(_lua: Lua, client: UserDataRef<Client>, position: Vec3) -> Res
|
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Ok(())
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}
|
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|
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pub fn set_mining(_lua: &Lua, client: &Client, mining: bool) -> Result<()> {
|
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client.left_click_mine(mining);
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pub fn set_mining(_lua: &Lua, client: &Client, state: bool) -> Result<()> {
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client.left_click_mine(state);
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Ok(())
|
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}
|
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|
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pub fn start_mining(_lua: &Lua, client: &mut Client, position: Vec3) -> Result<()> {
|
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pub fn start_mining(_lua: &Lua, client: &Client, position: Vec3) -> Result<()> {
|
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#[allow(clippy::cast_possible_truncation)]
|
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client.start_mining(BlockPos::new(
|
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position.x as i32,
|
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@@ -55,18 +53,14 @@ pub fn start_mining(_lua: &Lua, client: &mut Client, position: Vec3) -> Result<(
|
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Ok(())
|
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}
|
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|
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pub fn use_item(_lua: &Lua, client: &Client, hand: Option<u8>) -> Result<()> {
|
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let direction = client.direction();
|
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if let Err(error) = client.write_packet(ServerboundUseItem {
|
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pub fn start_use_item(_lua: &Lua, client: &Client, hand: Option<u8>) -> Result<()> {
|
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client.ecs.lock().send_event(StartUseItemEvent {
|
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entity: client.entity,
|
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hand: match hand {
|
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Some(1) => InteractionHand::OffHand,
|
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_ => InteractionHand::MainHand,
|
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},
|
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sequence: 0,
|
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yaw: direction.0,
|
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pitch: direction.1,
|
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}) {
|
||||
error!("failed to send UseItem packet: {error:?}");
|
||||
}
|
||||
force_block: None,
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
@@ -41,6 +41,7 @@ impl UserData for Client {
|
||||
f.add_field_method_get("dimension", world::dimension);
|
||||
f.add_field_method_get("direction", movement::direction);
|
||||
f.add_field_method_get("eye_position", movement::eye_position);
|
||||
f.add_field_method_get("go_to_reached", movement::go_to_reached);
|
||||
f.add_field_method_get("has_attack_cooldown", interaction::has_attack_cooldown);
|
||||
f.add_field_method_get("health", state::health);
|
||||
f.add_field_method_get("held_item", container::held_item);
|
||||
@@ -66,30 +67,32 @@ impl UserData for Client {
|
||||
m.add_async_method("mine", interaction::mine);
|
||||
m.add_async_method("open_container_at", container::open_container_at);
|
||||
m.add_async_method("set_client_information", state::set_client_information);
|
||||
m.add_async_method("start_go_to", movement::start_go_to);
|
||||
m.add_async_method("wait_until_goal_reached", movement::wait_until_goal_reached);
|
||||
m.add_method("attack", interaction::attack);
|
||||
m.add_method("best_tool_for_block", world::best_tool_for_block);
|
||||
m.add_method("block_interact", interaction::block_interact);
|
||||
m.add_method("chat", chat);
|
||||
m.add_method("disconnect", disconnect);
|
||||
m.add_method("find_blocks", world::find::blocks);
|
||||
m.add_method("get_block_state", world::get_block_state);
|
||||
m.add_method("get_fluid_state", world::get_fluid_state);
|
||||
m.add_method("jump", movement::jump);
|
||||
m.add_method("look_at", movement::look_at);
|
||||
m.add_method("open_inventory", container::open_inventory);
|
||||
m.add_method("set_component", state::set_component);
|
||||
m.add_method("set_direction", movement::set_direction);
|
||||
m.add_method("set_held_slot", container::set_held_slot);
|
||||
m.add_method("set_jumping", movement::set_jumping);
|
||||
m.add_method("set_mining", interaction::set_mining);
|
||||
m.add_method("set_position", movement::set_position);
|
||||
m.add_method("set_sneaking", movement::set_sneaking);
|
||||
m.add_method("sprint", movement::sprint);
|
||||
m.add_method("start_mining", interaction::start_mining);
|
||||
m.add_method("start_use_item", interaction::start_use_item);
|
||||
m.add_method("stop_pathfinding", movement::stop_pathfinding);
|
||||
m.add_method("stop_sleeping", movement::stop_sleeping);
|
||||
m.add_method("use_item", interaction::use_item);
|
||||
m.add_method_mut("attack", interaction::attack);
|
||||
m.add_method_mut("block_interact", interaction::block_interact);
|
||||
m.add_method_mut("jump", movement::jump);
|
||||
m.add_method_mut("look_at", movement::look_at);
|
||||
m.add_method_mut("open_inventory", container::open_inventory);
|
||||
m.add_method_mut("set_direction", movement::set_direction);
|
||||
m.add_method_mut("set_jumping", movement::set_jumping);
|
||||
m.add_method_mut("sprint", movement::sprint);
|
||||
m.add_method_mut("start_mining", interaction::start_mining);
|
||||
m.add_method_mut("walk", movement::walk);
|
||||
m.add_method("walk", movement::walk);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,7 +101,7 @@ fn chat(_lua: &Lua, client: &Client, message: String) -> Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn disconnect(_lua: &Lua, client: &Client, _: ()) -> Result<()> {
|
||||
fn disconnect(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
||||
client.disconnect();
|
||||
Ok(())
|
||||
}
|
||||
|
@@ -1,19 +1,129 @@
|
||||
use azalea::{
|
||||
BlockPos, BotClientExt, SprintDirection, WalkDirection,
|
||||
core::hit_result::HitResult,
|
||||
entity::Position,
|
||||
interact::HitResultComponent,
|
||||
pathfinder::{
|
||||
ExecutingPath, GotoEvent, Pathfinder, PathfinderClientExt,
|
||||
ExecutingPath, Pathfinder, PathfinderClientExt,
|
||||
goals::{BlockPosGoal, Goal, InverseGoal, RadiusGoal, ReachBlockPosGoal, XZGoal, YGoal},
|
||||
},
|
||||
protocol::packets::game::{ServerboundPlayerCommand, s_player_command::Action},
|
||||
world::MinecraftEntityId,
|
||||
};
|
||||
use log::error;
|
||||
use mlua::{FromLua, Lua, Result, Table, UserDataRef, Value};
|
||||
|
||||
use super::{Client, Direction, Vec3};
|
||||
|
||||
#[derive(Debug)]
|
||||
struct AnyGoal(Box<dyn Goal>);
|
||||
|
||||
impl Goal for AnyGoal {
|
||||
fn success(&self, n: BlockPos) -> bool {
|
||||
self.0.success(n)
|
||||
}
|
||||
|
||||
fn heuristic(&self, n: BlockPos) -> f32 {
|
||||
self.0.heuristic(n)
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
fn to_goal(lua: &Lua, client: &Client, data: Table, options: &Table, kind: u8) -> Result<AnyGoal> {
|
||||
let goal: Box<dyn Goal> = match kind {
|
||||
1 => {
|
||||
let pos = Vec3::from_lua(data.get("position")?, lua)?;
|
||||
Box::new(RadiusGoal {
|
||||
pos: azalea::Vec3::new(pos.x, pos.y, pos.z),
|
||||
radius: data.get("radius")?,
|
||||
})
|
||||
}
|
||||
2 => {
|
||||
let distance = data.get("distance").unwrap_or(4.5);
|
||||
let pos = Vec3::from_lua(Value::Table(data), lua)?;
|
||||
Box::new(ReachBlockPosGoal::new_with_distance(
|
||||
BlockPos::new(pos.x as i32, pos.y as i32, pos.z as i32),
|
||||
distance,
|
||||
client.world().read().chunks.clone(),
|
||||
))
|
||||
}
|
||||
3 => Box::new(XZGoal {
|
||||
x: data.get("x")?,
|
||||
z: data.get("z")?,
|
||||
}),
|
||||
4 => Box::new(YGoal { y: data.get("y")? }),
|
||||
_ => {
|
||||
let pos = Vec3::from_lua(Value::Table(data), lua)?;
|
||||
Box::new(BlockPosGoal(BlockPos::new(
|
||||
pos.x as i32,
|
||||
pos.y as i32,
|
||||
pos.z as i32,
|
||||
)))
|
||||
}
|
||||
};
|
||||
|
||||
Ok(AnyGoal(if options.get("inverse").unwrap_or_default() {
|
||||
Box::new(InverseGoal(AnyGoal(goal)))
|
||||
} else {
|
||||
goal
|
||||
}))
|
||||
}
|
||||
|
||||
pub fn go_to_reached(_lua: &Lua, client: &Client) -> Result<bool> {
|
||||
Ok(client.is_goto_target_reached())
|
||||
}
|
||||
|
||||
pub async fn wait_until_goal_reached(_lua: Lua, client: UserDataRef<Client>, (): ()) -> Result<()> {
|
||||
client.wait_until_goto_target_reached().await;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn go_to(
|
||||
lua: Lua,
|
||||
client: UserDataRef<Client>,
|
||||
(data, metadata): (Table, Option<Table>),
|
||||
) -> Result<()> {
|
||||
let metadata = metadata.unwrap_or(lua.create_table()?);
|
||||
let options = metadata.get("options").unwrap_or(lua.create_table()?);
|
||||
let goal = to_goal(
|
||||
&lua,
|
||||
&client,
|
||||
data,
|
||||
&options,
|
||||
metadata.get("type").unwrap_or_default(),
|
||||
)?;
|
||||
if options.get("without_mining").unwrap_or_default() {
|
||||
client.start_goto_without_mining(goal);
|
||||
client.wait_until_goto_target_reached().await;
|
||||
} else {
|
||||
client.goto(goal).await;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn start_go_to(
|
||||
lua: Lua,
|
||||
client: UserDataRef<Client>,
|
||||
(data, metadata): (Table, Option<Table>),
|
||||
) -> Result<()> {
|
||||
let metadata = metadata.unwrap_or(lua.create_table()?);
|
||||
let options = metadata.get("options").unwrap_or(lua.create_table()?);
|
||||
let goal = to_goal(
|
||||
&lua,
|
||||
&client,
|
||||
data,
|
||||
&options,
|
||||
metadata.get("type").unwrap_or_default(),
|
||||
)?;
|
||||
if options.get("without_mining").unwrap_or_default() {
|
||||
client.start_goto_without_mining(goal);
|
||||
} else {
|
||||
client.start_goto(goal);
|
||||
}
|
||||
let _ = client.get_tick_broadcaster().recv().await;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn direction(_lua: &Lua, client: &Client) -> Result<Direction> {
|
||||
let direction = client.direction();
|
||||
Ok(Direction {
|
||||
@@ -26,96 +136,28 @@ pub fn eye_position(_lua: &Lua, client: &Client) -> Result<Vec3> {
|
||||
Ok(Vec3::from(client.eye_position()))
|
||||
}
|
||||
|
||||
pub async fn go_to(
|
||||
lua: Lua,
|
||||
client: UserDataRef<Client>,
|
||||
(data, metadata): (Table, Option<Table>),
|
||||
) -> Result<()> {
|
||||
fn goto_with_options<G: Goal + Send + Sync + 'static>(
|
||||
client: &Client,
|
||||
options: &Table,
|
||||
goal: G,
|
||||
) {
|
||||
if options.get("without_mining").unwrap_or_default() {
|
||||
client.goto_without_mining(goal);
|
||||
} else {
|
||||
client.goto(goal);
|
||||
}
|
||||
}
|
||||
|
||||
let table = metadata.unwrap_or(lua.create_table()?);
|
||||
let goal_type = table.get("type").unwrap_or_default();
|
||||
let options = table.get("options").unwrap_or(lua.create_table()?);
|
||||
|
||||
macro_rules! goto {
|
||||
($goal:expr) => {
|
||||
if options.get("inverse").unwrap_or_default() {
|
||||
goto_with_options(&client, &options, InverseGoal($goal));
|
||||
} else {
|
||||
goto_with_options(&client, &options, $goal);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
match goal_type {
|
||||
1 => {
|
||||
let p = Vec3::from_lua(data.get("position")?, &lua)?;
|
||||
goto!(RadiusGoal {
|
||||
pos: azalea::Vec3::new(p.x, p.y, p.z),
|
||||
radius: data.get("radius")?,
|
||||
});
|
||||
}
|
||||
2 => {
|
||||
let p = Vec3::from_lua(Value::Table(data), &lua)?;
|
||||
goto!(ReachBlockPosGoal {
|
||||
pos: BlockPos::new(p.x as i32, p.y as i32, p.z as i32),
|
||||
chunk_storage: client.world().read().chunks.clone(),
|
||||
});
|
||||
}
|
||||
3 => {
|
||||
goto!(XZGoal {
|
||||
x: data.get("x")?,
|
||||
z: data.get("z")?,
|
||||
});
|
||||
}
|
||||
4 => goto!(YGoal { y: data.get("y")? }),
|
||||
_ => {
|
||||
let p = Vec3::from_lua(Value::Table(data), &lua)?;
|
||||
goto!(BlockPosGoal(BlockPos::new(
|
||||
p.x as i32, p.y as i32, p.z as i32
|
||||
)));
|
||||
}
|
||||
}
|
||||
|
||||
while client.get_tick_broadcaster().recv().await.is_ok() {
|
||||
if client.ecs.lock().get::<GotoEvent>(client.entity).is_none() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn jump(_lua: &Lua, client: &mut Client, _: ()) -> Result<()> {
|
||||
pub fn jump(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
||||
client.jump();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn looking_at(lua: &Lua, client: &Client) -> Result<Option<Table>> {
|
||||
let result = client.component::<HitResultComponent>();
|
||||
Ok(if result.miss {
|
||||
None
|
||||
} else {
|
||||
let table = lua.create_table()?;
|
||||
table.set("position", Vec3::from(result.block_pos))?;
|
||||
table.set("inside", result.inside)?;
|
||||
table.set("world_border", result.world_border)?;
|
||||
Some(table)
|
||||
})
|
||||
Ok(
|
||||
if let HitResult::Block(ref result) = *client.component::<HitResultComponent>() {
|
||||
let table = lua.create_table()?;
|
||||
table.set("direction", Vec3::from(result.direction.normal()))?;
|
||||
table.set("inside", result.inside)?;
|
||||
table.set("location", Vec3::from(result.location))?;
|
||||
table.set("position", Vec3::from(result.block_pos))?;
|
||||
table.set("world_border", result.world_border)?;
|
||||
Some(table)
|
||||
} else {
|
||||
None
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
pub fn look_at(_lua: &Lua, client: &mut Client, position: Vec3) -> Result<()> {
|
||||
pub fn look_at(_lua: &Lua, client: &Client, position: Vec3) -> Result<()> {
|
||||
client.look_at(azalea::Vec3::new(position.x, position.y, position.z));
|
||||
Ok(())
|
||||
}
|
||||
@@ -150,12 +192,12 @@ pub fn position(_lua: &Lua, client: &Client) -> Result<Vec3> {
|
||||
Ok(Vec3::from(&client.component::<Position>()))
|
||||
}
|
||||
|
||||
pub fn set_direction(_lua: &Lua, client: &mut Client, direction: Direction) -> Result<()> {
|
||||
pub fn set_direction(_lua: &Lua, client: &Client, direction: Direction) -> Result<()> {
|
||||
client.set_direction(direction.y, direction.x);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn set_jumping(_lua: &Lua, client: &mut Client, jumping: bool) -> Result<()> {
|
||||
pub fn set_jumping(_lua: &Lua, client: &Client, jumping: bool) -> Result<()> {
|
||||
client.set_jumping(jumping);
|
||||
Ok(())
|
||||
}
|
||||
@@ -170,7 +212,7 @@ pub fn set_position(_lua: &Lua, client: &Client, new_position: Vec3) -> Result<(
|
||||
}
|
||||
|
||||
pub fn set_sneaking(_lua: &Lua, client: &Client, sneaking: bool) -> Result<()> {
|
||||
if let Err(error) = client.write_packet(ServerboundPlayerCommand {
|
||||
client.write_packet(ServerboundPlayerCommand {
|
||||
id: client.component::<MinecraftEntityId>(),
|
||||
action: if sneaking {
|
||||
Action::PressShiftKey
|
||||
@@ -178,13 +220,11 @@ pub fn set_sneaking(_lua: &Lua, client: &Client, sneaking: bool) -> Result<()> {
|
||||
Action::ReleaseShiftKey
|
||||
},
|
||||
data: 0,
|
||||
}) {
|
||||
error!("failed to send PlayerCommand packet: {error:?}");
|
||||
}
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn sprint(_lua: &Lua, client: &mut Client, direction: u8) -> Result<()> {
|
||||
pub fn sprint(_lua: &Lua, client: &Client, direction: u8) -> Result<()> {
|
||||
client.sprint(match direction {
|
||||
5 => SprintDirection::ForwardRight,
|
||||
6 => SprintDirection::ForwardLeft,
|
||||
@@ -193,23 +233,21 @@ pub fn sprint(_lua: &Lua, client: &mut Client, direction: u8) -> Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn stop_pathfinding(_lua: &Lua, client: &Client, _: ()) -> Result<()> {
|
||||
pub fn stop_pathfinding(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
||||
client.stop_pathfinding();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn stop_sleeping(_lua: &Lua, client: &Client, _: ()) -> Result<()> {
|
||||
if let Err(error) = client.write_packet(ServerboundPlayerCommand {
|
||||
pub fn stop_sleeping(_lua: &Lua, client: &Client, (): ()) -> Result<()> {
|
||||
client.write_packet(ServerboundPlayerCommand {
|
||||
id: client.component::<MinecraftEntityId>(),
|
||||
action: Action::StopSleeping,
|
||||
data: 0,
|
||||
}) {
|
||||
error!("failed to send PlayerCommand packet: {error:?}");
|
||||
}
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn walk(_lua: &Lua, client: &mut Client, direction: u8) -> Result<()> {
|
||||
pub fn walk(_lua: &Lua, client: &Client, direction: u8) -> Result<()> {
|
||||
client.walk(match direction {
|
||||
1 => WalkDirection::Forward,
|
||||
2 => WalkDirection::Backward,
|
||||
|
@@ -1,7 +1,7 @@
|
||||
use azalea::{
|
||||
ClientInformation,
|
||||
entity::metadata::{AirSupply, Score},
|
||||
pathfinder::PathfinderDebugParticles,
|
||||
pathfinder::debug::PathfinderDebugParticles,
|
||||
protocol::common::client_information::ModelCustomization,
|
||||
};
|
||||
use mlua::{Error, Lua, Result, Table, UserDataRef};
|
||||
@@ -40,21 +40,22 @@ pub async fn set_client_information(
|
||||
allows_listing: info.get("allows_listing")?,
|
||||
model_customization: info
|
||||
.get::<Table>("model_customization")
|
||||
.as_ref()
|
||||
.map(|t| ModelCustomization {
|
||||
cape: get_bool(&t, "cape"),
|
||||
jacket: get_bool(&t, "jacket"),
|
||||
left_sleeve: get_bool(&t, "left_sleeve"),
|
||||
right_sleeve: get_bool(&t, "right_sleeve"),
|
||||
left_pants: get_bool(&t, "left_pants"),
|
||||
right_pants: get_bool(&t, "right_pants"),
|
||||
hat: get_bool(&t, "hat"),
|
||||
cape: get_bool(t, "cape"),
|
||||
jacket: get_bool(t, "jacket"),
|
||||
left_sleeve: get_bool(t, "left_sleeve"),
|
||||
right_sleeve: get_bool(t, "right_sleeve"),
|
||||
left_pants: get_bool(t, "left_pants"),
|
||||
right_pants: get_bool(t, "right_pants"),
|
||||
hat: get_bool(t, "hat"),
|
||||
})
|
||||
.unwrap_or_default(),
|
||||
view_distance: info.get("view_distance").unwrap_or(8),
|
||||
..ClientInformation::default()
|
||||
})
|
||||
.await
|
||||
.map_err(Error::external)
|
||||
.await;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn set_component(
|
||||
|
@@ -28,7 +28,10 @@ pub fn blocks(
|
||||
nearest_to.z as i32,
|
||||
),
|
||||
&BlockStates {
|
||||
set: block_states.iter().map(|&id| BlockState { id }).collect(),
|
||||
set: block_states
|
||||
.into_iter()
|
||||
.flat_map(BlockState::try_from)
|
||||
.collect(),
|
||||
},
|
||||
)
|
||||
.map(Vec3::from)
|
||||
|
@@ -3,16 +3,19 @@ mod queries;
|
||||
pub mod find;
|
||||
|
||||
use azalea::{BlockPos, auto_tool::AutoToolClientExt, blocks::BlockState, world::InstanceName};
|
||||
use mlua::{Lua, Result, Table};
|
||||
use mlua::{Lua, Result, Table, Value};
|
||||
|
||||
use super::{Client, Direction, Vec3};
|
||||
|
||||
pub fn best_tool_for_block(lua: &Lua, client: &Client, block_state: u16) -> Result<Table> {
|
||||
let result = client.best_tool_in_hotbar_for_block(BlockState { id: block_state });
|
||||
pub fn best_tool_for_block(lua: &Lua, client: &Client, block_state: u16) -> Result<Value> {
|
||||
let Ok(block) = BlockState::try_from(block_state) else {
|
||||
return Ok(Value::Nil);
|
||||
};
|
||||
let result = client.best_tool_in_hotbar_for_block(block);
|
||||
let table = lua.create_table()?;
|
||||
table.set("index", result.index)?;
|
||||
table.set("percentage_per_tick", result.percentage_per_tick)?;
|
||||
Ok(table)
|
||||
Ok(Value::Table(table))
|
||||
}
|
||||
|
||||
pub fn dimension(_lua: &Lua, client: &Client) -> Result<String> {
|
||||
@@ -29,24 +32,23 @@ pub fn get_block_state(_lua: &Lua, client: &Client, position: Vec3) -> Result<Op
|
||||
position.y as i32,
|
||||
position.z as i32,
|
||||
))
|
||||
.map(|block| block.id))
|
||||
.map(|block| block.id()))
|
||||
}
|
||||
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
pub fn get_fluid_state(lua: &Lua, client: &Client, position: Vec3) -> Result<Option<Table>> {
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
Ok(
|
||||
if let Some(state) = client.world().read().get_fluid_state(&BlockPos::new(
|
||||
position.x as i32,
|
||||
position.y as i32,
|
||||
position.z as i32,
|
||||
)) {
|
||||
let table = lua.create_table()?;
|
||||
table.set("kind", state.kind as u8)?;
|
||||
table.set("amount", state.amount)?;
|
||||
table.set("falling", state.falling)?;
|
||||
Some(table)
|
||||
} else {
|
||||
None
|
||||
},
|
||||
)
|
||||
let fluid_state = client.world().read().get_fluid_state(&BlockPos::new(
|
||||
position.x as i32,
|
||||
position.y as i32,
|
||||
position.z as i32,
|
||||
));
|
||||
Ok(if let Some(state) = fluid_state {
|
||||
let table = lua.create_table()?;
|
||||
table.set("kind", state.kind as u8)?;
|
||||
table.set("amount", state.amount)?;
|
||||
table.set("falling", state.falling)?;
|
||||
Some(table)
|
||||
} else {
|
||||
None
|
||||
})
|
||||
}
|
||||
|
@@ -71,9 +71,7 @@ impl UserData for ItemStack {
|
||||
}
|
||||
|
||||
fn add_methods<M: UserDataMethods<Self>>(m: &mut M) {
|
||||
m.add_method_mut("split", |_, this, count: u32| {
|
||||
Ok(ItemStack(this.0.split(count)))
|
||||
});
|
||||
m.add_method_mut("split", |_, this, count: u32| Ok(Self(this.0.split(count))));
|
||||
m.add_method_mut("update_empty", |_, this, (): ()| {
|
||||
this.0.update_empty();
|
||||
Ok(())
|
||||
|
@@ -13,13 +13,15 @@ pub fn register_globals(lua: &Lua, globals: &Table, event_listeners: ListenerMap
|
||||
move |_, (event_type, callback, optional_id): (String, Function, Option<String>)| {
|
||||
let m = m.clone();
|
||||
let id = optional_id.unwrap_or_else(|| {
|
||||
callback.info().name.unwrap_or(format!(
|
||||
"anonymous @ {}",
|
||||
SystemTime::now()
|
||||
.duration_since(UNIX_EPOCH)
|
||||
.unwrap_or_default()
|
||||
.as_millis()
|
||||
))
|
||||
callback.info().name.unwrap_or_else(|| {
|
||||
format!(
|
||||
"anonymous @ {}",
|
||||
SystemTime::now()
|
||||
.duration_since(UNIX_EPOCH)
|
||||
.unwrap_or_default()
|
||||
.as_millis()
|
||||
)
|
||||
})
|
||||
});
|
||||
tokio::spawn(async move {
|
||||
m.write()
|
||||
@@ -40,12 +42,10 @@ pub fn register_globals(lua: &Lua, globals: &Table, event_listeners: ListenerMap
|
||||
let m = m.clone();
|
||||
tokio::spawn(async move {
|
||||
let mut m = m.write().await;
|
||||
let empty = if let Some(listeners) = m.get_mut(&event_type) {
|
||||
let empty = m.get_mut(&event_type).is_some_and(|listeners| {
|
||||
listeners.retain(|(id, _)| target_id != *id);
|
||||
listeners.is_empty()
|
||||
} else {
|
||||
false
|
||||
};
|
||||
});
|
||||
if empty {
|
||||
m.remove(&event_type);
|
||||
}
|
||||
|
@@ -37,12 +37,7 @@ impl UserData for Room {
|
||||
.members(RoomMemberships::all())
|
||||
.await
|
||||
.map_err(Error::external)
|
||||
.map(|members| {
|
||||
members
|
||||
.into_iter()
|
||||
.map(|member| Member(member.clone()))
|
||||
.collect::<Vec<_>>()
|
||||
})
|
||||
.map(|members| members.into_iter().map(Member).collect::<Vec<_>>())
|
||||
});
|
||||
m.add_async_method(
|
||||
"kick_user",
|
||||
|
@@ -38,12 +38,12 @@ impl Display for Error {
|
||||
formatter,
|
||||
"failed to {}",
|
||||
match self {
|
||||
Error::CreateEnv(error) => format!("create environment: {error}"),
|
||||
Error::EvalChunk(error) => format!("evaluate chunk: {error}"),
|
||||
Error::ExecChunk(error) => format!("execute chunk: {error}"),
|
||||
Error::LoadChunk(error) => format!("load chunk: {error}"),
|
||||
Error::MissingPath(error) => format!("get SCRIPT_PATH global: {error}"),
|
||||
Error::ReadFile(error) => format!("read script file: {error}"),
|
||||
Self::CreateEnv(error) => format!("create environment: {error}"),
|
||||
Self::EvalChunk(error) => format!("evaluate chunk: {error}"),
|
||||
Self::ExecChunk(error) => format!("execute chunk: {error}"),
|
||||
Self::LoadChunk(error) => format!("load chunk: {error}"),
|
||||
Self::MissingPath(error) => format!("get SCRIPT_PATH global: {error}"),
|
||||
Self::ReadFile(error) => format!("read script file: {error}"),
|
||||
}
|
||||
)
|
||||
}
|
||||
|
@@ -40,7 +40,7 @@ impl From<&Position> for Vec3 {
|
||||
|
||||
impl From<BlockPos> for Vec3 {
|
||||
fn from(p: BlockPos) -> Self {
|
||||
Vec3 {
|
||||
Self {
|
||||
x: f64::from(p.x),
|
||||
y: f64::from(p.y),
|
||||
z: f64::from(p.z),
|
||||
|
11
src/main.rs
11
src/main.rs
@@ -1,4 +1,6 @@
|
||||
#![feature(if_let_guard, let_chains)]
|
||||
#![warn(clippy::pedantic, clippy::nursery)]
|
||||
#![allow(clippy::significant_drop_tightening)]
|
||||
|
||||
mod arguments;
|
||||
mod build_info;
|
||||
@@ -20,7 +22,7 @@ use std::{
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
use anyhow::Context;
|
||||
use anyhow::{Context, Result};
|
||||
use arguments::Arguments;
|
||||
use azalea::{
|
||||
DefaultBotPlugins, DefaultPlugins, brigadier::prelude::CommandDispatcher, prelude::*,
|
||||
@@ -53,7 +55,7 @@ struct State {
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> anyhow::Result<()> {
|
||||
async fn main() -> Result<()> {
|
||||
#[cfg(feature = "console-subscriber")]
|
||||
console_subscriber::init();
|
||||
|
||||
@@ -129,8 +131,7 @@ async fn main() -> anyhow::Result<()> {
|
||||
} else {
|
||||
Account::offline(&username)
|
||||
};
|
||||
|
||||
let Err(error) = ClientBuilder::new_without_plugins()
|
||||
let Err(err) = ClientBuilder::new_without_plugins()
|
||||
.add_plugins(DefaultBotPlugins)
|
||||
.add_plugins(HacksPlugin)
|
||||
.add_plugins(default_plugins)
|
||||
@@ -143,7 +144,7 @@ async fn main() -> anyhow::Result<()> {
|
||||
})
|
||||
.start(account, server)
|
||||
.await;
|
||||
eprintln!("{error}");
|
||||
eprintln!("{err}");
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
@@ -14,7 +14,7 @@ use serde::{Deserialize, Serialize};
|
||||
use tokio::fs;
|
||||
use verification::{on_device_key_verification_request, on_room_message_verification_request};
|
||||
|
||||
use crate::{State, lua::matrix::client::Client as LuaClient};
|
||||
use crate::{State, events::call_listeners, lua::matrix::client::Client as LuaClient};
|
||||
|
||||
#[derive(Clone)]
|
||||
struct Context {
|
||||
@@ -57,12 +57,12 @@ async fn persist_sync_token(
|
||||
}
|
||||
|
||||
pub async fn login(state: &State, options: &Table, globals: &Table, name: String) -> Result<()> {
|
||||
let (homeserver_url, username, password) = (
|
||||
let (homeserver_url, username, password, sync_timeout) = (
|
||||
options.get::<String>("homeserver_url")?,
|
||||
options.get::<String>("username")?,
|
||||
&options.get::<String>("password")?,
|
||||
options.get::<u64>("sync_timeout"),
|
||||
);
|
||||
|
||||
let root_dir = dirs::data_dir()
|
||||
.context("no data directory")?
|
||||
.join("errornowatcher")
|
||||
@@ -79,8 +79,12 @@ pub async fn login(state: &State, options: &Table, globals: &Table, name: String
|
||||
}
|
||||
let client = builder.build().await?;
|
||||
|
||||
let mut sync_settings = SyncSettings::new();
|
||||
if let Ok(seconds) = sync_timeout {
|
||||
sync_settings = sync_settings.timeout(Duration::from_secs(seconds));
|
||||
}
|
||||
|
||||
let mut new_session;
|
||||
let mut sync_settings = SyncSettings::new().timeout(Duration::from_secs(60));
|
||||
let session_file = root_dir.join("session.json");
|
||||
if let Some(session) = fs::read_to_string(&session_file)
|
||||
.await
|
||||
@@ -130,6 +134,7 @@ pub async fn login(state: &State, options: &Table, globals: &Table, name: String
|
||||
|
||||
let client = Arc::new(client);
|
||||
globals.set("matrix", LuaClient(client.clone()))?;
|
||||
call_listeners(state, "matrix_init", || Ok(())).await?;
|
||||
|
||||
client
|
||||
.sync_with_result_callback(sync_settings, |sync_result| async {
|
||||
|
@@ -1,7 +1,7 @@
|
||||
use azalea::{entity::particle::Particle, registry::ParticleKind};
|
||||
|
||||
#[allow(clippy::too_many_lines)]
|
||||
pub fn to_kind(particle: &Particle) -> ParticleKind {
|
||||
pub const fn to_kind(particle: &Particle) -> ParticleKind {
|
||||
match particle {
|
||||
Particle::AngryVillager => ParticleKind::AngryVillager,
|
||||
Particle::Block(_) => ParticleKind::Block,
|
||||
|
@@ -3,17 +3,15 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use azalea::{
|
||||
ecs::{event::EventReader, system::Query},
|
||||
ecs::event::EventReader,
|
||||
packet::{
|
||||
config::ReceiveConfigPacketEvent,
|
||||
game::emit_receive_packet_events,
|
||||
login::{LoginPacketEvent, process_packet_events},
|
||||
config::ReceiveConfigPacketEvent, game::ReceiveGamePacketEvent,
|
||||
login::ReceiveLoginPacketEvent,
|
||||
},
|
||||
protocol::packets::login::ClientboundLoginPacket,
|
||||
raw_connection::RawConnection,
|
||||
};
|
||||
use bevy_app::{First, Plugin};
|
||||
use bevy_ecs::{schedule::IntoSystemConfigs, system::ResMut};
|
||||
use bevy_app::{App, First, Plugin};
|
||||
use bevy_ecs::system::ResMut;
|
||||
use log::error;
|
||||
use parking_lot::Mutex;
|
||||
|
||||
@@ -24,22 +22,20 @@ pub struct RecordPlugin {
|
||||
}
|
||||
|
||||
impl Plugin for RecordPlugin {
|
||||
fn build(&self, app: &mut bevy_app::App) {
|
||||
if let Some(recorder) = self.recorder.lock().take() {
|
||||
fn build(&self, app: &mut App) {
|
||||
let recorder = self.recorder.lock().take();
|
||||
if let Some(recorder) = recorder {
|
||||
app.insert_resource(recorder)
|
||||
.add_systems(First, record_login_packets.before(process_packet_events))
|
||||
.add_systems(First, record_login_packets)
|
||||
.add_systems(First, record_configuration_packets)
|
||||
.add_systems(
|
||||
First,
|
||||
record_game_packets.before(emit_receive_packet_events),
|
||||
);
|
||||
.add_systems(First, record_game_packets);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn record_login_packets(
|
||||
recorder: Option<ResMut<Recorder>>,
|
||||
mut events: EventReader<LoginPacketEvent>,
|
||||
mut events: EventReader<ReceiveLoginPacketEvent>,
|
||||
) {
|
||||
if let Some(mut recorder) = recorder {
|
||||
for event in events.read() {
|
||||
@@ -62,20 +58,20 @@ fn record_configuration_packets(
|
||||
) {
|
||||
if let Some(mut recorder) = recorder {
|
||||
for event in events.read() {
|
||||
if let Err(error) = recorder.save_packet(&event.packet) {
|
||||
if let Err(error) = recorder.save_packet(event.packet.as_ref()) {
|
||||
error!("failed to record configuration packet: {error:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn record_game_packets(recorder: Option<ResMut<Recorder>>, query: Query<&RawConnection>) {
|
||||
if let Some(mut recorder) = recorder
|
||||
&& let Ok(raw_conn) = query.get_single()
|
||||
{
|
||||
let queue = raw_conn.incoming_packet_queue();
|
||||
for raw_packet in queue.lock().iter() {
|
||||
if let Err(error) = recorder.save_raw_packet(raw_packet) {
|
||||
fn record_game_packets(
|
||||
recorder: Option<ResMut<Recorder>>,
|
||||
mut events: EventReader<ReceiveGamePacketEvent>,
|
||||
) {
|
||||
if let Some(mut recorder) = recorder {
|
||||
for event in events.read() {
|
||||
if let Err(error) = recorder.save_packet(event.packet.as_ref()) {
|
||||
error!("failed to record game packet: {error:?}");
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user