proper game over screen for rustsweeper

This commit is contained in:
deadvey 2025-01-05 16:45:03 +00:00
parent 90ac4c5e2e
commit c0c9e1db28

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@ -8,7 +8,7 @@ fn output_board(board: &Vec<Vec<i64>>, state: &Vec<Vec<char>>, x_hovered: i64, y
print!("{}[2J", 27 as char); print!("{}[2J", 27 as char);
for y in 0..board.len() { for y in 0..board.len() {
for x in 0..board[y].len() { for x in 0..board[y].len() {
let background_color: u8;; let background_color: u8;
if state[y][x] != 'u' { if state[y][x] != 'u' {
background_color = 128; background_color = 128;
@ -22,7 +22,7 @@ fn output_board(board: &Vec<Vec<i64>>, state: &Vec<Vec<char>>, x_hovered: i64, y
} }
else if state[y][x] == 'u' { else if state[y][x] == 'u' {
if board[y][x] == -1 { if board[y][x] == -1 {
print!("{}","N".truecolor(128,64,0).on_truecolor(background_color,background_color,background_color)); print!("{}","".truecolor(128,64,0).on_truecolor(background_color,background_color,background_color));
} }
else if board[y][x] == 0 { else if board[y][x] == 0 {
print!("{}"," ".on_truecolor(background_color,background_color,background_color)); print!("{}"," ".on_truecolor(background_color,background_color,background_color));
@ -226,7 +226,7 @@ fn main() {
let height: i64 = 10; let height: i64 = 10;
let width: i64 = 30; let width: i64 = 30;
let number_of_nails: i64 = 50; let number_of_nails: i64 = 35;
let mut x_hovered: i64 = 0; let mut x_hovered: i64 = 0;
let mut y_hovered: i64 = 0; let mut y_hovered: i64 = 0;
@ -278,7 +278,29 @@ fn main() {
output_board(&board, &state, x_hovered, y_hovered); output_board(&board, &state, x_hovered, y_hovered);
} }
else if alive == false { else if alive == false {
print!("GAME OVER"); println!("GAME OVER!\nYou got Tetanus!");
println!("⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡀⠀⠀⠀⠀⠀⠀⠀");
println!(" ⢀⣾⣿O⣷");
println!(" ⠸⣿⣿⣿C- HOLY SHIT");
println!(" ⣀⣤⡈⠛⢉⠀⠀⠀⠀⠀⠀⠀");
println!(" ⢀⣴⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀");
println!(" ⣴⣿⣿⢿⣿⣿⣿⣿⣿⠀⡄⠀⠀⠀⠀⠀");
println!(" ⠀⠀⠀⠀⢰⣿⡏⠀⢸⣿⣿⣿⣿⡇⢸⣷⣤⣀⠀⠀⠀");
println!(" ⠀⠀⠀⠀⣼⣿⠁⠀⢸⣿⣿⣿⣿⠁⠀⠙⠻⢿⣿⣶⠀");
println!(" ⠀⠀⠀⠀⠛⠋⠀⠀⠸⣿⣿⣿⡏⠀⠀⠀⠀⠀⠈⠉⠀");
println!(" ⠀⠀⠀⠀⠀⠀⠀⠀⣄⠙⣿⣿⣷⡄⠀⠀⠀⠀⠀⠀⠀");
println!(" ⠀⠀⠀⠀⠀⠀⠀⢸⣿⣦⠈⢿⣿⣿⣦⠀⠀⠀⠀⠀⠀");
println!(" ⠀⠀⠀⠀⠀⠀⠀⣼⣿⡟⠀⠀⠻⣿⣿⣧⠀⠀⠀⠀⠀");
println!(" ⠀⠀⠀⠀⠀⣠⣾⣿⠟⠁⠀⠀⠀⠘⢿⣿⣧/");
println!(" ⠀⠀⠀⠀⢾⣿⠟⠁⠀⠀⠀⠀⠀⠀⠈⢻⣿⠇⠀⠀⠀");
println!(" ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣀⠄⠀ ");
println!("BEWARE:⢀⡴⠀⠀⠀⠀⠀⠀⠘⠛⢿⡟⠁⠀⠀ ");
println!(" ⠀⢀⣴⢿⣇⠀⠀⠲⣶⣤⣤⡄⠀⠈⣧⠀⠀⠀ ");
println!(" ⠀⠙⢷⣄⠀⣿⠃⠀⠀⠀⠀⢻⡀⠀⠀ ");
println!(" ⠀⠀⠀⠀⠀⠀⠙⣿⣏⠀⠀⠀⠀⠀⢸⡇⠀⠀ ");
println!(" ⠀⠀⠀⣿⠛⢷⠄⠀⠀⠀⠈⢿⠀ ");
println!(" ⠀⠀⠀⠀⠀⠀⢰⡏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ");
println!(" ⠀⠀⠀⠀⠀⠀⠘⠀⠀⠀⠀⠀⠀⠀⠀⠀ ");
break 'gameloop; break 'gameloop;
} }
} }