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14
README.md
14
README.md
@@ -9,6 +9,11 @@ TO DO: documentation, commenting ¬_¬<br/>
|
|||||||
BUGS: Can pass between diagonally conencted blocks, is this a 'bug'?<br/>
|
BUGS: Can pass between diagonally conencted blocks, is this a 'bug'?<br/>
|
||||||

|

|
||||||
|
|
||||||
|
# Rustsweeper
|
||||||
|
A Minesweeper clone written in rust, instead of mines,<br/>
|
||||||
|
it's rusty nails that give you tetanus<br/>
|
||||||
|

|
||||||
|
|
||||||
# Prophecies
|
# Prophecies
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||||||
Generates a random prophecy based on prophecies from <br/>
|
Generates a random prophecy based on prophecies from <br/>
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||||||
The Underland Chronicles by Suzanne Collins<br/>
|
The Underland Chronicles by Suzanne Collins<br/>
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||||||
@@ -33,8 +38,15 @@ Greet them as we have before.
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|||||||
Watch the nibblers spin and snap.
|
Watch the nibblers spin and snap.
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||||||
```
|
```
|
||||||
|
|
||||||
|
# Insults
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||||||
|
Generates an insulting phrase for someone :D
|
||||||
|
|
||||||
|
# Rubiks Cube thing (WIP)
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||||||
|
It's just a rubiks cube in the terminal, written in rust.<br/>
|
||||||
|

|
||||||
|
|
||||||
# Roman Numerals (WIP)
|
# Roman Numerals (WIP)
|
||||||
Converts numbers between Roman Numerls and Arabic Numerals<br/>
|
Converts numbers between Roman Numerals and Arabic Numerals<br/>
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||||||
### Example:
|
### Example:
|
||||||
```
|
```
|
||||||
# Currently no Arabic -> Roman support
|
# Currently no Arabic -> Roman support
|
||||||
|
|||||||
7
insults/Cargo.toml
Normal file
7
insults/Cargo.toml
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
[package]
|
||||||
|
name = "insults"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
rand = "0.8.5"
|
||||||
257
insults/insults
Normal file
257
insults/insults
Normal file
@@ -0,0 +1,257 @@
|
|||||||
|
apish
|
||||||
|
bald-pated
|
||||||
|
artless
|
||||||
|
barren-spirited
|
||||||
|
beslubbering
|
||||||
|
beast-eating
|
||||||
|
calmunating
|
||||||
|
cautelous
|
||||||
|
churlish
|
||||||
|
coldblooded
|
||||||
|
concupscible
|
||||||
|
covetous
|
||||||
|
crudy
|
||||||
|
cuckoldly
|
||||||
|
deceptious
|
||||||
|
degenerate
|
||||||
|
facinerious
|
||||||
|
fawning
|
||||||
|
finical
|
||||||
|
fusty
|
||||||
|
goastish
|
||||||
|
gorbellied
|
||||||
|
greasy
|
||||||
|
heinous
|
||||||
|
incontinent
|
||||||
|
inexecrable
|
||||||
|
insolent
|
||||||
|
lecherous
|
||||||
|
lisping
|
||||||
|
loathly
|
||||||
|
lubberly
|
||||||
|
lumpish
|
||||||
|
mammering
|
||||||
|
musty
|
||||||
|
naughty
|
||||||
|
obscene
|
||||||
|
overgorged
|
||||||
|
panderly
|
||||||
|
pestiferous
|
||||||
|
plumfy
|
||||||
|
puking
|
||||||
|
rascally
|
||||||
|
reeky
|
||||||
|
sanctimonious
|
||||||
|
sickly
|
||||||
|
solbbery
|
||||||
|
sneaping
|
||||||
|
spongy
|
||||||
|
stinking
|
||||||
|
superserviceable
|
||||||
|
thrasonical
|
||||||
|
unhandsome
|
||||||
|
unwiped
|
||||||
|
viperous
|
||||||
|
wanton
|
||||||
|
warped
|
||||||
|
witless
|
||||||
|
breast-eating
|
||||||
|
beef-witted
|
||||||
|
boiled-brained
|
||||||
|
clay-brained
|
||||||
|
dirt-rotten
|
||||||
|
dizzy-eyed
|
||||||
|
dull-brained
|
||||||
|
eye-offending
|
||||||
|
fat-kidneyed
|
||||||
|
flap-eared
|
||||||
|
foul-mouthed
|
||||||
|
half-blooded
|
||||||
|
hard-haired
|
||||||
|
hell-governed
|
||||||
|
hollow-eyed
|
||||||
|
hook-nosed
|
||||||
|
ill-tempered
|
||||||
|
knotty-pated
|
||||||
|
leaden-footed
|
||||||
|
leptus leering
|
||||||
|
lily-livered
|
||||||
|
logger-headed
|
||||||
|
lust-breathed
|
||||||
|
motley-minded
|
||||||
|
mouse-eaten
|
||||||
|
muddy-mettled
|
||||||
|
nook-shotten
|
||||||
|
one-trunk-inheriting
|
||||||
|
pale-hearted
|
||||||
|
pigeon-livered
|
||||||
|
puke-stocking
|
||||||
|
puppy-headed
|
||||||
|
rank-scented
|
||||||
|
rug-headed
|
||||||
|
rump-fed
|
||||||
|
self-glorious
|
||||||
|
senseless-obstinate
|
||||||
|
sheep-biting
|
||||||
|
shrill-tongued
|
||||||
|
snail-paced
|
||||||
|
sodden-witted
|
||||||
|
stretch-mouthed
|
||||||
|
stubborn-hard
|
||||||
|
swag-bellied
|
||||||
|
tardy-gaited
|
||||||
|
thick-eyed
|
||||||
|
three-suited
|
||||||
|
thripe-visaged
|
||||||
|
under-honest
|
||||||
|
uneducated
|
||||||
|
useless
|
||||||
|
white-livered
|
||||||
|
barmy
|
||||||
|
gormless
|
||||||
|
manky
|
||||||
|
minging
|
||||||
|
naffy
|
||||||
|
idiotic
|
||||||
|
bigotted
|
||||||
|
stupid
|
||||||
|
blue-balled
|
||||||
|
arrogant
|
||||||
|
retarded
|
||||||
|
petulent
|
||||||
|
bigoted
|
||||||
|
phscopathic
|
||||||
|
small-minded
|
||||||
|
non-linux-user
|
||||||
|
pengiunless
|
||||||
|
crude
|
||||||
|
muppet
|
||||||
|
pikey
|
||||||
|
dodgy
|
||||||
|
micro-cocked
|
||||||
|
flaccid-cocked
|
||||||
|
shit-faced
|
||||||
|
piss-taking
|
||||||
|
sloppy
|
||||||
|
aggressive
|
||||||
|
ugly
|
||||||
|
|
||||||
|
abomination
|
||||||
|
arch-villain
|
||||||
|
baggage
|
||||||
|
bed-presser
|
||||||
|
blockhead
|
||||||
|
braggart
|
||||||
|
bugbear
|
||||||
|
bull's pizzle
|
||||||
|
codpiece
|
||||||
|
capocchia
|
||||||
|
cornuto
|
||||||
|
costermonger
|
||||||
|
cot-quean
|
||||||
|
coxcomb
|
||||||
|
cozener
|
||||||
|
dissembler
|
||||||
|
dullard
|
||||||
|
dunghill
|
||||||
|
fashion-monger
|
||||||
|
fleshmonger
|
||||||
|
foot-licker
|
||||||
|
fustilarian
|
||||||
|
geck
|
||||||
|
giglet
|
||||||
|
horn-beast
|
||||||
|
horse-back-breaker
|
||||||
|
idiot-worshipper
|
||||||
|
jack-a-nape
|
||||||
|
lewdster
|
||||||
|
malignancy
|
||||||
|
malmsey-butt
|
||||||
|
measle
|
||||||
|
miscreant
|
||||||
|
mushrump
|
||||||
|
ox-head
|
||||||
|
parasite
|
||||||
|
pig-nut
|
||||||
|
pin-buttock
|
||||||
|
potato-finger
|
||||||
|
princox
|
||||||
|
purpose-chnager
|
||||||
|
quatch-buttock
|
||||||
|
rabbit-sucker
|
||||||
|
rampallian
|
||||||
|
rat-catcher
|
||||||
|
ratsbane
|
||||||
|
renegatho
|
||||||
|
scum
|
||||||
|
scut
|
||||||
|
starve-lackey
|
||||||
|
stock-fish
|
||||||
|
ticklebrain
|
||||||
|
under-skinner
|
||||||
|
villiago
|
||||||
|
cum-bucket
|
||||||
|
retard
|
||||||
|
tosser
|
||||||
|
wheevil
|
||||||
|
cretin
|
||||||
|
wanker
|
||||||
|
slag
|
||||||
|
daft-cow
|
||||||
|
arsehole
|
||||||
|
chav
|
||||||
|
git
|
||||||
|
nutter
|
||||||
|
pillock
|
||||||
|
plonker
|
||||||
|
prat
|
||||||
|
trollop
|
||||||
|
twat
|
||||||
|
knob-head
|
||||||
|
bell-end
|
||||||
|
skiver
|
||||||
|
wazzock
|
||||||
|
ninny
|
||||||
|
berk
|
||||||
|
airy-fairy
|
||||||
|
ankle-biter
|
||||||
|
arse-licker
|
||||||
|
arsemonger
|
||||||
|
chuffer
|
||||||
|
gannet
|
||||||
|
ligger
|
||||||
|
maggot
|
||||||
|
mingebag
|
||||||
|
two-dicked-dog
|
||||||
|
window
|
||||||
|
apple
|
||||||
|
cunt
|
||||||
|
dick
|
||||||
|
cock
|
||||||
|
cum-sock
|
||||||
|
phallus
|
||||||
|
pussy
|
||||||
|
bigot
|
||||||
|
capitalist
|
||||||
|
cock-sucker
|
||||||
|
child
|
||||||
|
pedo
|
||||||
|
nonce
|
||||||
|
pedophile
|
||||||
|
apple-fanboy
|
||||||
|
nerd
|
||||||
|
geek
|
||||||
|
weeb
|
||||||
|
neek
|
||||||
|
swot
|
||||||
|
goblin
|
||||||
|
crumpet
|
||||||
|
piss-taker
|
||||||
|
shit-face
|
||||||
|
sucker
|
||||||
|
loser
|
||||||
|
minger
|
||||||
|
minge
|
||||||
|
battery-eater
|
||||||
|
toenail-clipping
|
||||||
|
tik-toker
|
||||||
35
insults/src/main.rs
Normal file
35
insults/src/main.rs
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
use std::fs;
|
||||||
|
use std::io;
|
||||||
|
use rand::Rng;
|
||||||
|
|
||||||
|
fn main() -> io::Result<()> {
|
||||||
|
let file_contents: String = fs::read_to_string("insults")?;
|
||||||
|
let lines: Vec<&str> = file_contents.split('\n').collect();
|
||||||
|
let mut adjectives: Vec<String> = Vec::new();
|
||||||
|
let mut nouns: Vec<String> = Vec::new();
|
||||||
|
let mut noun = false; // nouns is set to true when we have reached the nouns section in the file
|
||||||
|
// so should start pushing insults to nouns instead of adjectives
|
||||||
|
let num_of_adjectives: u64 = 2;
|
||||||
|
|
||||||
|
for line in lines {
|
||||||
|
if line == "" {
|
||||||
|
noun = true;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if noun {
|
||||||
|
nouns.push(line.to_string());
|
||||||
|
}
|
||||||
|
else if noun != true {
|
||||||
|
adjectives.push(line.to_string());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for _x in 0..num_of_adjectives {
|
||||||
|
let random_adjective = adjectives[rand::thread_rng().gen_range(0..adjectives.len())].clone();
|
||||||
|
print!("{}, ", random_adjective);
|
||||||
|
}
|
||||||
|
let random_noun = nouns[rand::thread_rng().gen_range(0..nouns.len())].clone();
|
||||||
|
print!("{}\n", random_noun);
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
@@ -19,9 +19,14 @@ fn main() -> io::Result<()> {
|
|||||||
let lines_in_string = split_string.len();
|
let lines_in_string = split_string.len();
|
||||||
|
|
||||||
// Iterate for "number_of_lines" and each time pick a random line in the file
|
// Iterate for "number_of_lines" and each time pick a random line in the file
|
||||||
|
let mut previous_line_index = 0;
|
||||||
for _i in 0..number_of_lines {
|
for _i in 0..number_of_lines {
|
||||||
let line_index = rand::thread_rng().gen_range(0..lines_in_string); // Pick random line
|
let line_index = rand::thread_rng().gen_range(0..lines_in_string); // Pick random line
|
||||||
|
if split_string[previous_line_index] == split_string[line_index] {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
println!("{}",split_string[line_index]); // Print the random line
|
println!("{}",split_string[line_index]); // Print the random line
|
||||||
|
previous_line_index = line_index;
|
||||||
}
|
}
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
|
|||||||
1
rubiks/.gitignore
vendored
Normal file
1
rubiks/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
/target
|
||||||
7
rubiks/Cargo.toml
Normal file
7
rubiks/Cargo.toml
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
[package]
|
||||||
|
name = "rubiks"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
colored = "2.2.0"
|
||||||
BIN
rubiks/cube.jpg
Normal file
BIN
rubiks/cube.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 17 KiB |
26
rubiks/cube.txt
Normal file
26
rubiks/cube.txt
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
Colors:
|
||||||
|
WWW
|
||||||
|
WWW
|
||||||
|
WWW
|
||||||
|
|
||||||
|
OOO GGG RRR BBB
|
||||||
|
OOO GGG RRR BBB
|
||||||
|
OOO GGG RRR BBB
|
||||||
|
|
||||||
|
YYY
|
||||||
|
YYY
|
||||||
|
YYY
|
||||||
|
|
||||||
|
|
||||||
|
Indexs:
|
||||||
|
012 0
|
||||||
|
345
|
||||||
|
678
|
||||||
|
|
||||||
|
901 234 567 890 10, 20
|
||||||
|
123 456 789 012 30
|
||||||
|
345 678 901 234 40
|
||||||
|
|
||||||
|
567 50
|
||||||
|
890
|
||||||
|
123
|
||||||
173
rubiks/src/main.rs
Normal file
173
rubiks/src/main.rs
Normal file
@@ -0,0 +1,173 @@
|
|||||||
|
use std::io::{stdin,stdout,Write};
|
||||||
|
use colored::*;
|
||||||
|
|
||||||
|
fn print_coloured(output: char) {
|
||||||
|
match output {
|
||||||
|
'R' => print!("{}", "R".on_truecolor(255,0,0)),
|
||||||
|
'G' => print!("{}", "G".on_truecolor(0,255,0).purple()),
|
||||||
|
'B' => print!("{}", "B".on_truecolor(0,0,255).red()),
|
||||||
|
'Y' => print!("{}", "Y".on_truecolor(255,255,0).black()),
|
||||||
|
'W' => print!("{}", "W".on_truecolor(255,255,255).black()),
|
||||||
|
'O' => print!("{}", "O".on_truecolor(255, 128, 0)),
|
||||||
|
_ => print!("{}", output),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn output_cube(cube: &Vec<char>) {
|
||||||
|
// White square
|
||||||
|
print!(" ");
|
||||||
|
for i in 0..=2 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
println!();
|
||||||
|
print!(" ");
|
||||||
|
for i in 3..=5 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
println!();
|
||||||
|
print!(" ");
|
||||||
|
for i in 6..=8 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
// First layer
|
||||||
|
println!();
|
||||||
|
for i in 9..=20 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
// Second layer
|
||||||
|
println!();
|
||||||
|
for i in 21..=32 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
// Third layer
|
||||||
|
println!();
|
||||||
|
for i in 33..=44 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
// Yellow square
|
||||||
|
println!();
|
||||||
|
print!(" ");
|
||||||
|
for i in 45..=47 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
println!();
|
||||||
|
print!(" ");
|
||||||
|
for i in 48..=50 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
println!();
|
||||||
|
print!(" ");
|
||||||
|
for i in 51..=53 {
|
||||||
|
print_coloured(cube[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
println!()
|
||||||
|
}
|
||||||
|
fn move_cube(rotation: String, mut cube: &mut Vec<char>) {
|
||||||
|
let mut initial_cube = cube.clone();
|
||||||
|
// Up clockwise
|
||||||
|
if rotation == "U" {
|
||||||
|
cube[0] = initial_cube[6];
|
||||||
|
cube[1] = initial_cube[3];
|
||||||
|
cube[2] = initial_cube[0];
|
||||||
|
cube[3] = initial_cube[7];
|
||||||
|
// Cube 4 remains the same
|
||||||
|
cube[5] = initial_cube[1];
|
||||||
|
cube[6] = initial_cube[8];
|
||||||
|
cube[7] = initial_cube[5];
|
||||||
|
cube[8] = initial_cube[2];
|
||||||
|
|
||||||
|
let indices = vec![12, 13, 14, 15, 16, 17, 18, 19, 20, 9, 10, 11];
|
||||||
|
|
||||||
|
for (i, &index) in indices.iter().enumerate() {
|
||||||
|
cube[9 + i] = initial_cube[index];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if rotation == "D" {
|
||||||
|
cube[45] = initial_cube[51];
|
||||||
|
cube[46] = initial_cube[48];
|
||||||
|
cube[47] = initial_cube[45];
|
||||||
|
cube[48] = initial_cube[52];
|
||||||
|
// Cube 49 remains the same
|
||||||
|
cube[50] = initial_cube[46];
|
||||||
|
cube[51] = initial_cube[53];
|
||||||
|
cube[52] = initial_cube[50];
|
||||||
|
cube[53] = initial_cube[47];
|
||||||
|
|
||||||
|
let indices = vec![42, 43, 44, 33, 34, 35, 36, 37, 38, 39, 40, 41];
|
||||||
|
|
||||||
|
for (i, &index) in indices.iter().enumerate() {
|
||||||
|
cube[33 + i] = initial_cube[index];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if rotation == "R" {
|
||||||
|
cube[15] = initial_cube[39];
|
||||||
|
cube[16] = initial_cube[27];
|
||||||
|
cube[17] = initial_cube[15];
|
||||||
|
cube[27] = initial_cube[40];
|
||||||
|
// Cube 28 remains the same
|
||||||
|
cube[29] = initial_cube[16];
|
||||||
|
cube[39] = initial_cube[41];
|
||||||
|
cube[40] = initial_cube[29];
|
||||||
|
cube[41] = initial_cube[17];
|
||||||
|
|
||||||
|
// Other edge peices around the Right side
|
||||||
|
cube[42] = initial_cube[2];
|
||||||
|
cube[30] = initial_cube[5];
|
||||||
|
cube[18] = initial_cube[8];
|
||||||
|
cube[2] = initial_cube[14];
|
||||||
|
cube[5] = initial_cube[26];
|
||||||
|
cube[8] = initial_cube[38];
|
||||||
|
cube[14] = initial_cube[47];
|
||||||
|
cube[26] = initial_cube[50];
|
||||||
|
cube[38] = initial_cube[53];
|
||||||
|
cube[47] = initial_cube[42];
|
||||||
|
cube[50] = initial_cube[30];
|
||||||
|
cube[53] = initial_cube[18];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fn input() -> String{
|
||||||
|
let mut s=String::new();
|
||||||
|
let _=stdout().flush();
|
||||||
|
stdin().read_line(&mut s).expect("Did not enter a correct string");
|
||||||
|
if let Some('\n')=s.chars().next_back() {
|
||||||
|
s.pop();
|
||||||
|
}
|
||||||
|
if let Some('\r')=s.chars().next_back() {
|
||||||
|
s.pop();
|
||||||
|
}
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
fn main() {
|
||||||
|
|
||||||
|
// Create a net of a cube, see cube.jpeg or cube.txt in the root of this project for a
|
||||||
|
// visualisation
|
||||||
|
let mut cube: Vec<char> = vec![
|
||||||
|
'W', 'W', 'W', 'W', 'W', 'W', 'W', 'W', 'W', // 0-8 (W)
|
||||||
|
'O', 'O', 'O', // 9-11 (O)
|
||||||
|
'G', 'G', 'G', // 12-14 (G)
|
||||||
|
'R', 'R', 'R', // 15-17 (R)
|
||||||
|
'B', 'B', 'B', // 18-20 (B)
|
||||||
|
'O', 'O', 'O', // 21-23 (O)
|
||||||
|
'G', 'G', 'G', // 24-26 (G)
|
||||||
|
'R', 'R', 'R', // 27-29 (R)
|
||||||
|
'B', 'B', 'B', // 30-32 (B)
|
||||||
|
'O', 'O', 'O', // 33-35 (O)
|
||||||
|
'G', 'G', 'G', // 36-38 (G)
|
||||||
|
'R', 'R', 'R', // 39-41 (R)
|
||||||
|
'B', 'B', 'B', // 42-44 (B)
|
||||||
|
'Y', 'Y', 'Y', 'Y', 'Y', 'Y', 'Y', 'Y', 'Y', // 45-53 (Y)
|
||||||
|
];
|
||||||
|
|
||||||
|
output_cube(&cube);
|
||||||
|
|
||||||
|
'game_loop: loop {
|
||||||
|
let rotation = input();
|
||||||
|
if rotation == "q" {
|
||||||
|
break 'game_loop;
|
||||||
|
}
|
||||||
|
move_cube(rotation, &mut cube);
|
||||||
|
output_cube(&cube);
|
||||||
|
}
|
||||||
|
}
|
||||||
1
rustsweeper/.gitignore
vendored
Normal file
1
rustsweeper/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
/target
|
||||||
9
rustsweeper/Cargo.toml
Normal file
9
rustsweeper/Cargo.toml
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
[package]
|
||||||
|
name = "rustsweeper"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2021"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
rand = "0.8.5"
|
||||||
|
colored = "2.2.0"
|
||||||
|
console = "0.15.10"
|
||||||
324
rustsweeper/src/main.rs
Normal file
324
rustsweeper/src/main.rs
Normal file
@@ -0,0 +1,324 @@
|
|||||||
|
use std::io::{stdin,stdout,Write};
|
||||||
|
use rand::Rng;
|
||||||
|
use colored::*;
|
||||||
|
use console::Term;
|
||||||
|
use std::time::Instant;
|
||||||
|
|
||||||
|
fn output_board(board: &Vec<Vec<i64>>, state: &Vec<Vec<char>>, x_hovered: i64, y_hovered: i64) {
|
||||||
|
let mut output: String = "".to_string();
|
||||||
|
|
||||||
|
for y in 0..board.len() {
|
||||||
|
for x in 0..board[y].len() {
|
||||||
|
let background_color: u8;
|
||||||
|
|
||||||
|
if state[y][x] != 'u' {
|
||||||
|
background_color = 128;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
background_color = 196;
|
||||||
|
}
|
||||||
|
|
||||||
|
if x == x_hovered as usize && y == y_hovered as usize {
|
||||||
|
output.push_str(&"X".truecolor(0,0,0).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if state[y][x] == 'u' {
|
||||||
|
if board[y][x] == -1 {
|
||||||
|
output.push_str(&"▲".truecolor(128,64,0).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 0 {
|
||||||
|
output.push_str(&" ".on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 1 {
|
||||||
|
output.push_str(&"1".truecolor(1,0,254).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 2 {
|
||||||
|
output.push_str(&"2".truecolor(1,127,1).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 3 {
|
||||||
|
output.push_str(&"3".truecolor(254,0,0).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 4 {
|
||||||
|
output.push_str(&"4".truecolor(1,0,128).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 5 {
|
||||||
|
output.push_str(&"5".truecolor(129,1,2).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 6 {
|
||||||
|
output.push_str(&"6".truecolor(0,128,129).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 7 {
|
||||||
|
output.push_str(&"7".truecolor(0,0,0).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if board[y][x] == 8 {
|
||||||
|
output.push_str(&"8".truecolor(128,128,128).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if state[y][x] == 'm' {
|
||||||
|
output.push_str(&"⚑".truecolor(228,16,32).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else if state[y][x] == '?' {
|
||||||
|
output.push_str(&"?".truecolor(0,0,0).on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
output.push_str(&" ".on_truecolor(background_color,background_color,background_color).to_string());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
output.push_str("\n");
|
||||||
|
}
|
||||||
|
print!("{}[2J", 27 as char);
|
||||||
|
println!("{}",output);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn input() -> String{
|
||||||
|
let mut s=String::new();
|
||||||
|
let _=stdout().flush();
|
||||||
|
stdin().read_line(&mut s).expect("Did not enter a correct string");
|
||||||
|
if let Some('\n')=s.chars().next_back() {
|
||||||
|
s.pop();
|
||||||
|
}
|
||||||
|
if let Some('\r')=s.chars().next_back() {
|
||||||
|
s.pop();
|
||||||
|
}
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn place_nails(board: &mut Vec<Vec<i64>>, number_of_nails: i64, width: i64, height: i64) {
|
||||||
|
for _nail in 0..number_of_nails {
|
||||||
|
// Generate coordinates for nails, if there is already a nail there, then generate new
|
||||||
|
// coordinates, should add case for if there are more mines than locations, but why would
|
||||||
|
// someone do that?
|
||||||
|
let mut x_coord = rand::thread_rng().gen_range(0..width);
|
||||||
|
let mut y_coord = rand::thread_rng().gen_range(0..height);
|
||||||
|
while board[y_coord as usize][x_coord as usize] == -1 {
|
||||||
|
x_coord = rand::thread_rng().gen_range(0..width);
|
||||||
|
y_coord = rand::thread_rng().gen_range(0..height);
|
||||||
|
}
|
||||||
|
|
||||||
|
board[y_coord as usize][x_coord as usize] = -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn determine_nails_in_range(board: &mut Vec<Vec<i64>>) {
|
||||||
|
for x in 0..board.len() {
|
||||||
|
for y in 0..board[x].len() {
|
||||||
|
if board[x][y] != -1 {
|
||||||
|
let mut num_of_nails = 0;
|
||||||
|
|
||||||
|
for i in -1..2 {
|
||||||
|
for j in -1..2 {
|
||||||
|
// Check if index is in range (>= 0 and < length of vector)
|
||||||
|
if (x as i64 + i >= 0 && (x as i64 + i) < board.len() as i64) && (y as i64 + j >= 0 && (y as i64 + j) < board[x].len() as i64) {
|
||||||
|
if board[(x as i64 + i) as usize][(y as i64 + j) as usize] == -1 {
|
||||||
|
num_of_nails += 1; // Increment the nail count
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
board[x][y] = num_of_nails;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn find_connected_coordinates(grid: &Vec<Vec<i64>>, start_row: usize, start_col: usize) -> Vec<(usize, usize)> {
|
||||||
|
let rows = grid.len();
|
||||||
|
let cols = grid[0].len();
|
||||||
|
let target_value = grid[start_row][start_col];
|
||||||
|
|
||||||
|
// Directions for 8 possible moves (vertical, horizontal, and diagonal)
|
||||||
|
let directions: [(i64, i64); 8] = [
|
||||||
|
(-1, 0), // Up
|
||||||
|
(1, 0), // Down
|
||||||
|
(0, -1), // Left
|
||||||
|
(0, 1), // Right
|
||||||
|
(-1, -1),// Top-left diagonal
|
||||||
|
(-1, 1), // Top-right diagonal
|
||||||
|
(1, -1), // Bottom-left diagonal
|
||||||
|
(1, 1), // Bottom-right diagonal
|
||||||
|
];
|
||||||
|
|
||||||
|
// Visited cells
|
||||||
|
let mut visited = vec![vec![false; cols]; rows];
|
||||||
|
|
||||||
|
// Vector to store the reachable coordinates
|
||||||
|
let mut result = Vec::new();
|
||||||
|
|
||||||
|
// DFS function
|
||||||
|
fn dfs(
|
||||||
|
grid: &Vec<Vec<i64>>,
|
||||||
|
row: usize,
|
||||||
|
col: usize,
|
||||||
|
target_value: i64,
|
||||||
|
visited: &mut Vec<Vec<bool>>,
|
||||||
|
result: &mut Vec<(usize, usize)>,
|
||||||
|
directions: &[(i64, i64)],
|
||||||
|
) {
|
||||||
|
// Check if the position is out of bounds or already visited or doesn't match the target value
|
||||||
|
if row >= grid.len() || col >= grid[0].len() || visited[row][col] || grid[row][col] != target_value {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mark the cell as visited and add the coordinate to the result
|
||||||
|
visited[row][col] = true;
|
||||||
|
result.push((row, col));
|
||||||
|
|
||||||
|
// Flag to check if we're at the boundary of the connected region
|
||||||
|
let mut is_boundary = false;
|
||||||
|
|
||||||
|
for &direction in directions.iter() {
|
||||||
|
let (dx, dy) = direction;
|
||||||
|
let new_row = row as i64 + dx;
|
||||||
|
let new_col = col as i64 + dy;
|
||||||
|
|
||||||
|
if new_row >= 0 && new_row < grid.len() as i64 && new_col >= 0 && new_col < grid[0].len() as i64 {
|
||||||
|
let new_row = new_row as usize;
|
||||||
|
let new_col = new_col as usize;
|
||||||
|
|
||||||
|
if grid[new_row][new_col] != target_value {
|
||||||
|
is_boundary = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
dfs(grid, new_row, new_col, target_value, visited, result, directions);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if is_boundary {
|
||||||
|
for &direction in directions.iter() {
|
||||||
|
let (dx, dy) = direction;
|
||||||
|
let new_row = row as i64 + dx;
|
||||||
|
let new_col = col as i64 + dy;
|
||||||
|
|
||||||
|
if new_row >= 0 && new_row < grid.len() as i64 && new_col >= 0 && new_col < grid[0].len() as i64 {
|
||||||
|
let new_row = new_row as usize;
|
||||||
|
let new_col = new_col as usize;
|
||||||
|
|
||||||
|
// Add cells with a different value to the result
|
||||||
|
if grid[new_row][new_col] != target_value && !visited[new_row][new_col] {
|
||||||
|
result.push((new_row, new_col));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
dfs(grid, start_row, start_col, target_value, &mut visited, &mut result, &directions);
|
||||||
|
|
||||||
|
result
|
||||||
|
}
|
||||||
|
|
||||||
|
fn uncover(board: &Vec<Vec<i64>>, state: &mut Vec<Vec<char>>, x_hovered: usize, y_hovered: usize, alive: &mut bool) {
|
||||||
|
state[y_hovered][x_hovered] = 'u';
|
||||||
|
if board[y_hovered][x_hovered] == -1 {
|
||||||
|
*alive = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if board[y_hovered][x_hovered] == 0 {
|
||||||
|
let connected = find_connected_coordinates(&board, y_hovered, x_hovered);
|
||||||
|
for (y,x) in connected.iter() {
|
||||||
|
state[*y][*x] = 'u';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn detect_win(state: &Vec<Vec<char>>, number_of_nails: i64, start: Instant) {
|
||||||
|
let mut number_of_covered_cells: i64 = 0;
|
||||||
|
for y in 0..state.len() {
|
||||||
|
for x in 0..state[y].len() {
|
||||||
|
if state[y][x] != 'u' {
|
||||||
|
number_of_covered_cells = number_of_covered_cells + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if number_of_covered_cells == number_of_nails {
|
||||||
|
println!("Congratulations, you won!!!");
|
||||||
|
let end = std::time::Instant::now();
|
||||||
|
println!("In {:?}", end-start);
|
||||||
|
std::process::exit(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn main() {
|
||||||
|
let stdout = Term::buffered_stdout();
|
||||||
|
|
||||||
|
let mut board: Vec<Vec<i64>> = Vec::new();
|
||||||
|
let mut state: Vec<Vec<char>> = Vec::new(); // u = uncovered, c = covered, m = marked
|
||||||
|
|
||||||
|
let height: i64 = 8;
|
||||||
|
let width: i64 = 8;
|
||||||
|
let number_of_nails: i64 = 10;
|
||||||
|
//let percentage_of_cells_are_nails: i64 = 15;
|
||||||
|
//let number_of_nails: i64 = ((percentage_of_cells_are_nails / 100) as i64) * ((width * height) as i64) as i64;
|
||||||
|
|
||||||
|
let mut x_hovered: i64 = 0;
|
||||||
|
let mut y_hovered: i64 = 0;
|
||||||
|
|
||||||
|
let mut alive: bool = true;
|
||||||
|
|
||||||
|
for y in 0..height {
|
||||||
|
board.push(Vec::new());
|
||||||
|
state.push(Vec::new());
|
||||||
|
for x in 0..width {
|
||||||
|
board[y as usize].push(0);
|
||||||
|
state[y as usize].push('c');
|
||||||
|
//board[x as usize][y as usize] = -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let start = std::time::Instant::now();
|
||||||
|
|
||||||
|
place_nails(&mut board, number_of_nails, width, height);
|
||||||
|
determine_nails_in_range(&mut board);
|
||||||
|
output_board(&board, &state, x_hovered, y_hovered);
|
||||||
|
|
||||||
|
'gameloop: loop {
|
||||||
|
if let Ok(character) = stdout.read_char() {
|
||||||
|
match character {
|
||||||
|
'w' | 'k' => if y_hovered > 0 { y_hovered -= 1 },
|
||||||
|
'a' | 'h' => if x_hovered > 0 { x_hovered -= 1},
|
||||||
|
's' | 'j' => if y_hovered < height-1 { y_hovered += 1 },
|
||||||
|
'd' | 'l' => if x_hovered < width-1 {x_hovered += 1},
|
||||||
|
'u' => uncover(&board, &mut state, x_hovered as usize, y_hovered as usize, &mut alive),
|
||||||
|
'm' => {
|
||||||
|
if state[y_hovered as usize][x_hovered as usize] == 'm' {
|
||||||
|
state[y_hovered as usize][x_hovered as usize] = 'c'
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
state[y_hovered as usize][x_hovered as usize] = 'm'
|
||||||
|
}
|
||||||
|
},
|
||||||
|
'?' => {
|
||||||
|
if state[y_hovered as usize][x_hovered as usize] == '?' {
|
||||||
|
state[y_hovered as usize][x_hovered as usize] = 'c'
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
state[y_hovered as usize][x_hovered as usize] = '?'
|
||||||
|
}
|
||||||
|
},
|
||||||
|
'q' => break 'gameloop,
|
||||||
|
_ => (),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if alive {
|
||||||
|
output_board(&board, &state, x_hovered, y_hovered);
|
||||||
|
detect_win(&state, number_of_nails, start);
|
||||||
|
}
|
||||||
|
else if alive == false {
|
||||||
|
println!("GAME OVER!\nYou got Tetanus!");
|
||||||
|
println!("⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡀⠀⠀⠀⠀⠀⠀⠀");
|
||||||
|
println!(" ⢀⣾⣿O⣷⠀⠀⠀⠀⠀⠀");
|
||||||
|
println!(" ⠀⠸⣿⣿⣿C⠀⠀⠀- HOLY SHIT⠀⠀⠀");
|
||||||
|
println!(" ⣀⣤⡈⠛⢉⠀⠀⠀⠀⠀⠀⠀");
|
||||||
|
println!(" ⢀⣴⣿⣿⣿⣿⣿⣿⠃⠀⠀⠀⠀⠀⠀");
|
||||||
|
println!(" ⣴⣿⣿⢿⣿⣿⣿⣿⣿⠀⡄⠀⠀⠀⠀⠀");
|
||||||
|
println!(" ⠀⠀⠀⠀⢰⣿⡏⠀⢸⣿⣿⣿⣿⡇⢸⣷⣤⣀⠀⠀⠀");
|
||||||
|
println!(" ⠀⠀⠀⠀⣼⣿⠁⠀⢸⣿⣿⣿⣿⠁⠀⠙⠻⢿⣿⣶⠀");
|
||||||
|
println!(" ⠀⠀⠀⠀⠛⠋⠀⠀⠸⣿⣿⣿⡏⠀⠀⠀⠀⠀⠈⠉⠀");
|
||||||
|
println!(" ⠀⠀⠀⠀⠀⠀⠀⠀⣄⠙⣿⣿⣷⡄⠀⠀⠀⠀⠀⠀⠀");
|
||||||
|
println!(" ⠀⠀⠀⠀⠀⠀⠀⢸⣿⣦⠈⢿⣿⣿⣦⠀⠀⠀⠀⠀⠀");
|
||||||
|
println!(" ⠀⠀⠀⠀⠀⠀⠀⣼⣿⡟⠀⠀⠻⣿⣿⣧⠀⠀⠀⠀⠀");
|
||||||
|
println!(" ⠀⠀⠀⠀⠀⣠⣾⣿⠟⠁⠀⠀⠀⠘⢿⣿⣧/⠀⠀⠀");
|
||||||
|
println!(" ⠀⠀⠀⠀⢾⣿⠟⠁⠀⠀⠀⠀⠀⠀⠈⢻⣿⠇⠀⠀⠀");
|
||||||
|
break 'gameloop;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
BIN
screenshots/rubiks.png
Normal file
BIN
screenshots/rubiks.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 156 KiB |
BIN
screenshots/rustsweeper.png
Normal file
BIN
screenshots/rustsweeper.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 501 KiB |
Reference in New Issue
Block a user