Shader compile step

This commit is contained in:
duck
2025-03-28 01:02:56 +05:00
parent c95a5e7d1c
commit 5513044d61
5 changed files with 33 additions and 0 deletions

View File

@@ -0,0 +1,8 @@
#version 450
layout(location = 0) in vec2 fragCoord;
layout(location = 0) out vec4 fragColor;
void main() {
fragColor = vec4(fragCoord, 0.0, 1.0);
}

View File

@@ -0,0 +1,8 @@
#version 450
layout(location = 0) in vec2 inCoord;
layout(location = 0) out vec2 outCoord;
void main() {
outCoord = inCoord;
}